state = {
	id = 181
	name = "STATE_181"
	impassable = no

	resources = {
		aluminium = 3.000
		chromium = 2.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = MAG
		add_core_of = MAG
		buildings = {
			infrastructure = 2
			arms_factory = 1
			industrial_complex = 2
			10119 = {
			bunker = 2
			}
		}
		victory_points = {10119 12 }
	}

	provinces = {
		 10105 10106 10107 10108 10109 10110 10111 10112 10113 10114 10115 10116 10117 10118 10119 10120 10121 10122 10123 10124 10125 10126 10127 10128
	}

	manpower = 78202
	state_category =town
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
