state = {
	id = 19
	name = "STATE_19"
	impassable = no

	resources = {
		aluminium = 1.000
		chromium = 1.000
		oil = 4.000
		rubber = 0.000
		steel = 0.000
		tungsten = 4.000
		coal = 0.000
	}

	history = {
		owner = CRE
		add_core_of = CRE
		buildings = {
			infrastructure = 4
			arms_factory = 0
			industrial_complex = 2
			1085 = {
			bunker = 1
			}
			1066 = {
			bunker = 1
			}
		}
		victory_points = {1085 6 }
		victory_points = {1066 8}
	}

	provinces = {
		 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089
	}

	manpower = 194200
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 5.000
}
