state = {
	id = 190
	name = "STATE_190"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 7.000
		oil = 3.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = MLR
		add_core_of = MLR
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			10273 = {
			bunker = 2
			}
		}
		victory_points = { 10273 8}
		victory_points = {10270 5}
	}

	provinces = {
		 10263 10264 10265 10266 10267 10268 10269 10270 10271 10272 10273 10274 10275 10276
	}

	manpower = 90434
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
