state = {
	id = 197
	name = "STATE_197"
	impassable = no

	resources = {
		aluminium = 2.000
		chromium = 1.000
		oil = 3.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = NAZ
		add_core_of = NAZ
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 0
			10772 = {
			bunker = 1
			}
		}
		victory_points = { 10772 6}
	}

	provinces = {
		 10772 10773 10774 10775 10776 10777 10778 10779 10780 10781 10782 10783 10784 10785 10786 10787 10788
	}

	manpower = 50392
	state_category = Town
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
