state = {
	id = 198
	name = "STATE_198"
	impassable = no

	resources = {
		aluminium = 1.000
		chromium = 1.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 1.000
		coal = 0.000
	}

	history = {
		owner = TOU
		add_core_of = TOU
		buildings = {
			infrastructure = 4
			arms_factory = 2
			industrial_complex = 2
			10804 = {
			bunker = 3
			}
			10796 = {
			bunker = 1
			}
		}
		victory_points = { 10804 17}
		victory_points = {10796 7}
		}
	provinces = {
		 10789 10790 10791 10792 10793 10794 10795 10796 10797 10798 10799 10800 10801 10802 10803 10804 10805
	}

	manpower = 95032
	state_category = city
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
