state = {
	id = 20
	name = "STATE_20"
	impassable = no

	resources = {
		aluminium = 4.000
		chromium = 4.000
		oil = 1.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 3.000
	}

	history = {
		owner = KAE
		add_core_of = KAE
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 2
		}
		#victory_points = { }
	}

	provinces = {
		 13899 13900 13901 13902 13903 13904 13905 13906 13907 13908 13909 13910 13911 13912 13913 13914 13915 13916
	}

	manpower = 84832
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 5.000
}
