state = {
	id = 205
	name = "STATE_205"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CNT
		add_core_of = CNT
		buildings = {
			infrastructure = 2
			arms_factory = 1
			industrial_complex = 0
			11214 = {
			bunker = 1
			}
		}
		victory_points = {11214 6 }
	}

	provinces = {
		 11201 11202 11203 11204 11205 11206 11207 11208 11209 11210 11211 11212 11213 11214
	}

	manpower = 84903
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
