state = {
	id = 209
	name = "STATE_209"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 1.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CNT
		add_core_of = CNT
		buildings = {
			infrastructure = 2
			arms_factory = 0
			industrial_complex = 1
			11251 = {
			bunker = 1
			}
		}
		victory_points = {11262 6}
		victory_points = {11251 7}
	}

	provinces = {
		 11247 11248 11249 11250 11251 11252 11253 11254 11255 11256 11257 11258 11259 11260 11261 11262 11263 11264 11265
	}

	manpower = 90493
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 3.000
}
