state = {
	id = 214
	name = "STATE_214"
	impassable = no

	resources = {
		aluminium = 3.000
		chromium = 1.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = SKE
		add_core_of = SKE
		buildings = {
			infrastructure = 2
			arms_factory = 0
			industrial_complex = 0
			11280 = {
			naval_base = 1
			}
		}
		victory_points = {11280 6 }
	}

	provinces = {
		 11280
	}

	manpower = 12194
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
