state = {
	id = 216
	name = "STATE_216"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 1.000
		oil = 3.000
		rubber = 12.000
		steel = 6.000
		tungsten = 0.000
		coal = 3.000
	}

	history = {
		owner = SKE
		add_core_of = SKE
		buildings = {
			infrastructure = 2
			arms_factory = 2
			industrial_complex = 1
			11325 = {
			naval_base = 2
			bunker = 2
			}
		}
		victory_points = {11325 5}
		victory_points = {11323 4}
	}

	provinces = {
		 11323 11324 11325 11326 11327 11328 11329 11330 11331
	}

	manpower = 23853
	state_category = large_town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
