state = {
	id = 24
	name = "STATE_24"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = ZER
		add_core_of = ZER
		buildings = {
			infrastructure = 1
			arms_factory = 0
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287
	}

	manpower = 1000
	state_category = pastoral
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
