state = {
	id = 250
	name = "STATE_250"
	impassable = no

	resources = {
		aluminium = 1.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = KER
		add_core_of = KER
		buildings = {
			infrastructure = 4
			arms_factory = 2
			industrial_complex = 2
			12056 = {
			bunker = 2
			naval_base = 2
			}
			12055 = {
			naval_base = 1
			bunker = 1
			}
			12057 = {
			bunker = 1
			}
		}
		victory_points = { 12056 14}
		victory_points = {12055 6}
		victory_points = {12057 7}
	}

	provinces = {
		 12054 12055 12056 12057 12058 12059 12060 12061 12062
	}

	manpower = 90530
	state_category = city
	buildings_max_level_factor = 1.000
	local_supplies = 3.000
}
