state = {
	id = 27
	name = "STATE_27"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 21.000
		tungsten = 0.000
		coal = 1.000
	}

	history = {
		owner = SKE
		add_core_of = SKE
		buildings = {
			infrastructure = 1
			arms_factory = 0
			industrial_complex = 0
			1310 = {
			naval_base = 1
			}
		}
		victory_points = { 1310 2}
		victory_points = { 1313 2}
	}

	provinces = {
		 1307 1308 1309 1310 1311 1312 1313
	}

	manpower = 140
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
