state = {
	id = 30
	name = "STATE_30"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 14.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = AED
		add_core_of = AED
		buildings = {
			infrastructure = 4
			arms_factory = 2
			industrial_complex = 2
			1457 = {
			bunker = 4
			}
		}
		victory_points = { 1457 14}
	}

	provinces = {
		 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458
	}

	manpower = 1392
	state_category = City
	buildings_max_level_factor = 1.000
	local_supplies = 5.000
}
