state = {
	id = 59
	name = "STATE_59"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = ZER
		add_core_of = ZER
		buildings = {
			infrastructure = 1
			arms_factory = 0
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069
	}

	manpower = 1000
	state_category = pastoral
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
