state = {
	id = 67
	name = "STATE_67"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CNT
		add_core_of = CNT
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 1
		}
		#victory_points = { }
	}

	provinces = {
		 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426
	}

	manpower = 90329
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 3.000
}
