state = {
	id = 72
	name = "STATE_72"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 11.000
		tungsten = 0.000
		coal = 3.000
	}

	history = {
		owner = CID
		add_core_of = CID
		buildings = {
			infrastructure = 2
			arms_factory = 1
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 12642 12643 12644
	}

	manpower = 49803
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
