state = {
	id = 74
	name = "STATE_74"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 7.000
		rubber = 0.000
		steel = 16.000
		tungsten = 0.000
		coal = 1.000
	}

	history = {
		owner = CNT
		add_core_of = CNT
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			3580 = {
			bunker = 1
			}
		}
		victory_points = { 3580 5 }
		victory_points = {3584 5}
	}

	provinces = {
		 3577 3578 3579 3580 3581 3582 3583 3584 3585
	}

	manpower = 79301
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 2.000
}
