state = {
	id = 78
	name = "STATE_78"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = AED
		add_core_of = AED
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			12628 = {
			bunker = 1
			}
		}
		victory_points = { 12628 7}
	}

	provinces = {
		 12626 12627 12628 12629 12630 12631 12632 12633 12634 12635 12636 12637 12638 12639 12640 12641
	}

	manpower = 79039
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 3.000
}
