state = {
	id = 85
	name = "STATE_85"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = CRE
		add_core_of = CRE
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 2
		}
		#victory_points = { }
	}

	provinces = {
		 14052 14053 14054 14055 14056 14057 14058 14059 14060 14061 14062 14063 14064 14065 14066 14067
	}

	manpower = 131201
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
