state = {
	id = 92
	name = "STATE_92"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 2.000
		oil = 3.000
		rubber = 24.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = ETO
		add_core_of = ETO
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 1
		}
		victory_points = {5147 4 }
	}

	provinces = {
		 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173
	}

	manpower = 49540
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
