division_template = {
	name = "Knigths"

	division_names_group = POL_Inf_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Calvary"
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
	}
}

units = {
	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {	
		division_name = {
			is_name_ordered = yes
			name_order = 25
		}
		location = 8462
		division_template = "Knigths"
		start_experience_factor = 0.3
	}
	
	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 5311
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 8305
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 6615
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 12830
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 13935
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 1898
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 3325
		division_template = "Knigths"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 12003
		division_template = "Calvary"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 2074
		division_template = "Calvary"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 12721
		division_template = "Calvary"
		start_experience_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 12
		}
		location = 12801
		division_template = "Calvary"
		start_experience_factor = 0.3
	}
}

#########################
## STARTING PRODUCTION ##
#########################

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = armor_0
			creator = RDE
		}
		requested_factories = 5
		progress = 0.1
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = swords_0
			creator = RDE
		}
		requested_factories = 5
		progress = 0.1
		efficiency = 50
	}
}
