political_actions = {
	
	CEA_form_united_latin_africa = {

		icon = generic_formable_nations
		allowed = { tag = CEA }
		available = {
			NOT = {
				country_exists = CMR
				country_exists = TKE
				country_exists = KOG
				country_exists = GAB
				country_exists = MSF
				country_exists = KIV
				country_exists = COG
				country_exists = UMN
				country_exists = LPD
			}
			owns_state = 927
			owns_state = 539
			owns_state = 928
			owns_state = 879
			owns_state = 881
		}

		visible = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		fire_only_once = yes

		cost = 0

		ai_will_do = {
			factor = 100
		}

		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision form_centroamerica"
			set_cosmetic_tag = CEA_LATIN_AFRICA_TAG
			hidden_effect = {
			add_state_core = 962
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = WAD
						is_core_of = GAB
						is_core_of = CMR
						is_core_of = TKE
						is_core_of = KOG
						is_core_of = LPD
						is_core_of = MSF
						is_core_of = KIV
						is_core_of = UMN
						is_core_of = COG
						is_core_of = RWA
						is_core_of = BRD
						is_core_of = ANG
					}
				}
				CEA = {
					add_state_core = PREV
				}
			}
		}
	}
		
	CEA_form_united_equatorial_africa = {

		icon = generic_formable_nations
		allowed = { tag = CEA }
		available = {
			NOT = {
				country_exists = CMR
				country_exists = TKE
				country_exists = KOG
				country_exists = GAB
				country_exists = MSF
				country_exists = KIV
				country_exists = COG
				country_exists = UMN
				country_exists = LPD
			}
			owns_state = 927
			owns_state = 539
			owns_state = 928
			owns_state = 879
			owns_state = 881
		}

		visible = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		fire_only_once = yes

		cost = 0

		ai_will_do = {
			factor = 100
		}

		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision form_centroamerica"
			set_cosmetic_tag = CEA_EQUATORIAL_AFRICA_TAG
			set_country_flag = CEA_equatorial_africa_formed
			hidden_effect = {
			add_state_core = 962
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = WAD
						is_core_of = GAB
						is_core_of = CMR
						is_core_of = TKE
						is_core_of = KOG
						is_core_of = LPD
						is_core_of = MSF
						is_core_of = KIV
						is_core_of = UMN
						is_core_of = COG
						is_core_of = RWA
						is_core_of = BRD
						is_core_of = ANG
					}
				}
				CEA = {
					add_state_core = PREV
				}
			}
		}
	}
	
	CEA_attack_sand_france_decision = {
		icon = generic_foriegn_policy
		visible = {
			has_country_flag = CEA_equatorial_africa_formed
		}
		available = {
			has_war = no
			NFA = {
				has_war_with = FRA
			}
		}
		fire_only_once = yes
		cost = 10
		ai_will_do = {
			factor = 100
		}
		days_remove = 10
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_attack_sand_france_decision"
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove CEA_attack_sand_france_decision"
			declare_war_on = {
				target = NFA
				type = annex_everything
			}
		}
	}
	
	CEA_join_internationale = {
		icon = generic_prepare_civil_war
		visible = {
			has_country_flag = CEA_equatorial_africa_formed
		}
		available = {
			has_war_with = NFA
			has_socialist_government = yes
		}
		fire_only_once = yes
		cost = 10
		ai_will_do = {
			factor = 100
		}
		days_remove = 10
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_join_internationale"
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove CEA_join_internationale"
			INT = {
				add_to_faction = CEA
			}
		}
	}
	
	CEA_secure_control_soc = {
		icon = generic_prepare_civil_war
		allowed = { always = no } #manually activated
		available = {
			has_completed_focus = CEA_expand_out_of_bangui
		}
		is_good = no
		fire_only_once = yes
		days_mission_timeout = 200
		ai_will_do = { factor = 100 }
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_secure_control_soc"
			add_political_power = 50
			add_stability = 0.10
			add_popularity = {
				ideology = syndicalist
				popularity = 0.02
			}
			add_popularity = {
				ideology = social_democrat
				popularity = 0.02
			}
		}
		timeout_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision timeout BAT_brotherhood_timer"
			custom_effect_tooltip = CEA_sultan_countercoup_tt
			hidden_effect = {
				country_event = cea_flavour.59
			}		
		}
	}
	
	CEA_form_great_sultanate = {

		icon = generic_formable_nations
		allowed = { tag = CEA }
		available = {
			NOT = {
				country_exists = LBA
				country_exists = TRP
				country_exists = HAU
				country_exists = KBR
				country_exists = CMR
				country_exists = ALG
				country_exists = WAD
				country_exists = NER
				country_exists = MAL
				country_exists = BFA
				country_exists = MRT
			}
			owns_state = 663 
			owns_state = 448 
			owns_state = 459
			owns_state = 459 
			owns_state = 878 
			owns_state = 556 
		}

		visible = {
			has_completed_focus = CEA_new_promised_land
		}

		fire_only_once = yes

		cost = 0

		ai_will_do = {
			factor = 100
		}

		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision form_centroamerica"
			country_event = cea_flavour.73
			every_state = {
				limit = {
					OR = {
						is_core_of = LBA
						is_core_of = TRP
						is_core_of = HAU
						is_core_of = KBR
						is_core_of = CMR
						is_core_of = ALG
						is_core_of = TUN
						is_core_of = WAD
						is_core_of = NER
						is_core_of = MAL
						is_core_of = BFA
						is_core_of = SEN
						is_core_of = MRT
						is_core_of = MOR
						is_core_of = EGY
						is_core_of = ERI
						is_core_of = ETH
						is_core_of = SOM
						is_core_of = ZZB
					}
				}
				CEA = {
					add_state_core = PREV
				}
				hidden_effect = {
				450 = { add_core_of = CEA }
				}
			}
		}
	}
}
CEA_coverup_decisions = {
	CEA_a_great_revelation = {
		icon = GFX_decision_eng_propaganda_campaigns

		allowed = { tag = CEA }

		activation = {
			check_variable = { CEA_coverup_var < 3 }
			has_country_flag = CEA_timer_active
		}

		available = {
			hidden_trigger = {
				always = no
			}
		}

		days_mission_timeout = 500
		is_good = no
		fire_only_once = yes

		cancel_trigger = {
			OR = {
				check_variable = { CEA_coverup_var > 5 }
				has_country_flag = CEA_coverup_finished
			}
		}

		timeout_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision timeout CEA_a_great_revelation"
			country_event = {
				id = cea.16
				days = 15
			}
		}
	}
	
	CEA_destroy_meat = {
		icon = GFX_decision_generic_ignite_civil_war
		
		modifier = {
			local_resources_factor = -0.02
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		visible = {
			has_country_flag = CEA_no_cannibalism
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_destroy_meat"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_destroy_meat"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_expanded_processing_plants = {
		icon = GFX_decision_SOV_place_hq
		
		modifier = {
			production_speed_industrial_complex_factor = -0.02
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		visible = {
			has_country_flag = CEA_kept_cannibalism
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_destroy_meat"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_destroy_meat"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_tear_down_camps = {
		icon = GFX_decision_generic_merge_plant_materiel
		
		modifier = {
			industrial_capacity_factory = -0.02
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		visible = {
			has_country_flag = CEA_no_cannibalism
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_more_prisons = {
		icon = GFX_decision_generic_factory
		
		modifier = {
			industrial_capacity_factory = -0.02
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		visible = {
			has_country_flag = CEA_kept_cannibalism
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_silence_people = {
		icon = GFX_decision_generic_assassination
		
		modifier = {
			weekly_manpower = -188
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_create_discractions = {
		icon = GFX_decision_generic_speech
		
		modifier = {
			political_power_gain = -0.05
		}
		
		available = {
			NOT = {
				has_country_flag = NYC_taking_decision
			}
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			clr_country_flag = NYC_taking_decision
			add_to_variable = {
				var = CEA_coverup_var
				value = 1
			}
			custom_effect_tooltip = CEA_coverup_var
		}
	}
	
	CEA_final_coverup = {
		icon = GFX_decision_generic_intelligence_operation
		
		modifier = {
			political_power_gain = -0.05
		}
		
		available = {
			custom_trigger_tooltip = {	
				tooltip = CEA_coverup_15
				check_variable = { CEA_coverup_var > 15 }
			}
		}
		
		days_remove = 10
		fire_only_once = yes
		ai_will_do = {
			factor = 100
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			set_country_flag = NYC_taking_decision
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_tear_down_camps"
			clr_country_flag = NYC_taking_decision
			set_country_flag = CEA_coverup_finished
		}
	}
}


CEA_great_feasts = {
	CEA_hold_feast = {
		icon = GFX_decision_champagne_glass

		available = {
			has_country_flag = CEA_subject_chosen
		}
		
		days_remove = 30
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_hold_feast"
			country_event = {
				id = cea_feast.100
				days = 2
			}
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_hold_feast"
			country_event = {
				id = cea_feast.101
				days = 2
			}
		}
	}
	
	CEA_eat_Goering = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Goering_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Goering"
			set_country_flag = CEA_Goering_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Obama = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Obama_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Obama"
			set_country_flag = CEA_Obama_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Kenyatta = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Kenyatta_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Kenyatta"
			set_country_flag = CEA_Kenyatta_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Bell = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Bell_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Bell"
			set_country_flag = CEA_Bell_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Pedro = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Pedro_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Pedro"
			set_country_flag = CEA_Pedro_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Jannsens = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Jannsens_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Jannsens"
			set_country_flag = CEA_Jannsens_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Ryckmans = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Ryckmans_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Ryckmans"
			set_country_flag = CEA_Ryckmans_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
	
	CEA_eat_Huttig = {
		icon = GFX_decision_plate
		allowed = { tag = CEA }
		
		visible = {
			has_country_flag = CEA_Huttig_Captured
		}
		available = {
			NOT = {
				has_country_flag = CEA_subject_chosen
			}
		}
		cost = 0
		fire_only_once = yes
		ai_will_do = {
			factor = 0
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_eat_Huttig"
			set_country_flag = CEA_Huttig_Chosen
			set_country_flag = CEA_subject_chosen
			
		}
	}
}

CEA_rebuilding_france = {
	CEA_rebuild_france = {
		icon = ger_military_buildup
		
		modifier = {
			production_speed_industrial_complex_factor = -0.05
			local_resources_factor = -0.05
		}
		
		visible = {
			OR = {
				has_idea = CEA_devestation
				has_idea = CEA_devestation2
				has_idea = CEA_devestation3
				has_idea = CEA_devestation4
			}
		}
		
		days_remove = 100
		days_re_enable = 20
		fire_only_once = no
		ai_will_do = {
			factor = 30
		}
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_rebuild_france"
			
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision CEA_rebuild_france"
			CEA_devestation_decrease = yes
		}
	}
}

CEA_latin_african_unity = {
	CEA_invite_to_latin_africa = {
		icon = generic_agreement
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_united_states_of_latin_africa
			has_war = no
			is_subject = no
			NOT = { 
				has_country_flag = CEA_invited_country
			}
		}
		visible = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_trigger = {
			can_declare_war_on = FROM
			FROM = {
				NOT = { 
					is_in_faction = yes
				}
				OR = {
					tag = CMR
					tag = TKE
					tag = KOG
					tag = GAB
					tag = MSF
					tag = COG
					tag = KIV
					tag = LPD
					tag = UMN
					tag = KBR
				}
				NOT = {	
					has_colonial_government = yes
					tag = MSF
					AND = {
						tag = UMN
						has_government = market_liberal
					}
					AND = {
						tag = LPD
						OR = {
							has_government = authoritarian_democrat
							has_government = paternal_autocrat
						}	
					}
				}
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			FROM = {
				country_event = {
					id = cea_flavour.18
					days = 1
				}
			}
			set_country_flag = CEA_invited_country
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			clr_country_flag = CEA_invited_country
		}
		cancel_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			clr_country_flag = CEA_invited_country
		}
	}
	
	CEA_integrate_into_latin_africa = {
		icon = infiltrate_state
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_united_states_of_latin_africa
			is_faction_leader = yes
			has_war = no
			is_subject = no
		}
		visible = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_trigger = {
			FROM = {
				is_in_faction = yes
				is_in_faction_with = CEA
				OR = {
					tag = CMR
					tag = TKE
					tag = KOG
					tag = GAB
					tag = MSF
					tag = COG
					tag = KIV
					tag = LPD
					tag = UMN
					tag = KBR
				}
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			
	
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			FROM = {
				country_event = {
					id = cea_flavour.21
					days = 1
				}
			}
		}
	}
	
	CEA_crush_colonial_remmanants = {
		icon = generic_prepare_civil_war
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_united_states_of_latin_africa
			has_war = no
			is_subject = no
		}
		visible = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_united_states_of_latin_africa
		}

		target_trigger = {
			can_declare_war_on = FROM
			FROM = {
				OR = {
					has_colonial_government = yes
					tag = MSF
					AND = {
						tag = UMN
						has_government = market_liberal
					}
					AND = {
						tag = LPD
						OR = {
							has_government = authoritarian_democrat
							has_government = paternal_autocrat
						}	
					}
				}
				OR = {
					tag = CMR
					tag = TKE
					tag = KOG
					tag = GAB
					tag = MSF
					tag = COG
					tag = KIV
					tag = LPD
					tag = UMN
					tag = KBR
					tag = ANG
				}
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			create_wargoal = {
				target = FROM
				type = annex_everything
			}
			every_state = {
				limit = { is_core_of = FROM }
				add_claim_by = CEA
			}
		}
	}
}

CEA_socialist_latin_african_unity = {
	CEA_invite_to_equatorial_africa = {
		icon = generic_agreement
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_red_equatorial_africa
			has_war = no
			is_subject = no
			NOT = { 
				has_country_flag = CEA_invited_country
			}
		}
		visible = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_trigger = {
			can_declare_war_on = FROM
			FROM = {
				NOT = { 
					is_in_faction = yes
				}
				OR = {
					tag = CMR
					tag = TKE
					tag = GAB
					tag = KIV
					tag = LPD
				}
				has_socialist_government = yes
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			FROM = {
				country_event = {
					id = cea_flavour.30
					days = 1
				}
			}
			set_country_flag = CEA_invited_country
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			clr_country_flag = CEA_invited_country
		}
		cancel_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			clr_country_flag = CEA_invited_country
		}
	}
	
	CEA_integrate_into_equatorial_africa = {
		icon = infiltrate_state
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_red_equatorial_africa
			is_faction_leader = yes
			has_war = no
			is_subject = no
		}
		visible = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_trigger = {
			FROM = {
				is_in_faction = yes
				is_in_faction_with = CEA
				OR = {
					tag = CMR
					tag = TKE
					tag = KOG
					tag = GAB
					tag = MSF
					tag = COG
					tag = KIV
					tag = LPD
					tag = UMN
					tag = KBR
				}
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			
	
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			FROM = {
				country_event = {
					id = cea_flavour.33
					days = 1
				}
			}
		}
	}
	
	CEA_crush_reactionaries = {
		icon = generic_prepare_civil_war
		allowed = { original_tag = CEA }
		available = {
			has_completed_focus = CEA_red_equatorial_africa
			has_war = no
			is_subject = no
		}
		visible = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_root_trigger = {
			has_completed_focus = CEA_red_equatorial_africa
		}

		target_trigger = {
			can_declare_war_on = FROM
			FROM = {
				has_socialist_government = no
				OR = {
					tag = CMR
					tag = TKE
					tag = KOG
					tag = GAB
					tag = MSF
					tag = COG
					tag = KIV
					tag = LPD
					tag = UMN
					tag = KBR
				}
			}
		}

		days_remove = 20
		cost = 25
		ai_will_do = {
			factor = 1
		}
		
		complete_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision TEX_populist_allies target: [From.GetName]"
			
		}
		remove_effect = {
			log = "[GetDateText]: [Root.GetName]: Decision remove TEX_populist_allies target: [From.GetName]"
			create_wargoal = {
				target = FROM
				type = annex_everything
			}
			every_state = {
				limit = { is_core_of = FROM }
				add_claim_by = CEA
			}
		}
	}
}