focus_tree = { 

	id = sudwest
	continuous_focus_position = { x = 2300 y = 1100} 
		country = { 
		factor = 0 
		modifier = { 
		add = 20
		tag = NMB 
	} 
} 

focus = {
		id = NMB_the_ovambo_revolt
		icon = GFX_Generic_Jungle_Insurgency

		x = -5
		y = 0
		cost = 3
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		available_if_capitulated = no
		available = {
			custom_trigger_tooltip = {
				tooltip = unlock_focuses
				always = no
			}
		}
		bypass = {
			has_war_with = NBL
		}

		completion_reward = {
			custom_effect_tooltip = unlock_focuses
		}
	}
	
focus = {
		id = NMB_support_from_the_reich
		icon = GFX_GER_restructure_the_oberste_heeresleitung-32626

		x = -5
		y = 1
		cost = 3

		available_if_capitulated = no
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}		
		prerequisite = {
			focus = NMB_the_ovambo_revolt
		}
		available = {
			has_war_with = NBL
			country_exists = MAF
		}

		completion_reward = {
			MAF = {
				country_event = nmb.1
			}
		}
	}

	focus = {
		id = NMB_further_volunteers
		icon = GFX_Generic_Scouts

		prerequisite = {
			focus = NMB_support_from_the_reich
		}

		available = {
			has_country_flag = NMB_GER_volunteers
			has_war_with = NBL
			country_exists = MAF
		}
		x = -1
		y = 1
		relative_position_id = NMB_support_from_the_reich
		cost = 5
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		available_if_capitulated = no

		completion_reward = {
			MAF = {
				country_event = nmb.4
			}
		}
	}

	focus = {
		id = NMB_fortify_windhuk
		icon = GFX_demandkatangansupport

		prerequisite = {
			focus = NMB_support_from_the_reich
		}

		x = 1
		y = 1
		relative_position_id = NMB_support_from_the_reich
		cost = 5
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		available_if_capitulated = no

		available = {
			has_country_flag = NMB_GER_volunteers_2
			has_war_with = NBL
			controls_state = 541
			country_exists = MAF
		}

		completion_reward = {
			MAF = {
				country_event = nmb.7
			}
		}
	}

	focus = {
		id = NMB_the_idea_of_sudwest
		icon = GFX_requestemergencyassistance
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		prerequisite = {
			focus = NMB_fortify_windhuk
			focus = NMB_further_volunteers
		}

		x = 0
		y = 2
		relative_position_id = NMB_support_from_the_reich
		cost = 5

		available_if_capitulated = no
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		available = {
			has_country_flag = NMB_GER_fortification
			has_war_with = NBL
		}

		completion_reward = {
			add_ideas = NMB_idea_colonial_spirit
		}
	}

	focus = {
		id = NMB_nama_levies
		icon = GFX_improveofficertraining
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		prerequisite = {
			focus = NMB_support_from_the_reich
		}

		x = -3
		y = 1
		relative_position_id = NMB_support_from_the_reich
		cost = 5

		available_if_capitulated = no

		available = {
			has_war_with = NBL
		}

		completion_reward = {
			add_war_support = -0.02
			add_ideas = NMB_idea_increase_conscription1
		}
	}

	focus = {
		id = NMB_to_every_last_man
		icon = GFX_focus_generic_support_the_left_right
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		prerequisite = {
			focus = NMB_nama_levies
		}

		x = -2
		y = 2
		relative_position_id = NMB_support_from_the_reich
		cost = 5

		available_if_capitulated = no

		available = {
			has_war_with = NBL
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		completion_reward = {
			add_war_support = -0.05
			swap_ideas = {
				add_idea = NMB_idea_increase_conscription2
				remove_idea = NMB_idea_increase_conscription1
			}
		}
	}

	focus = {
		id = NMB_operation_gebicca
		icon = GFX_LEC_german_arrow

		prerequisite = {
			focus = NMB_support_from_the_reich
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		x = 3
		y = 1
		relative_position_id = NMB_support_from_the_reich
		cost = 3

		available_if_capitulated = no

		available = {
			has_country_flag = NMB_GER_volunteers
			has_war_with = NBL
		}

		completion_reward = {
			country_event = nmb.11
		}
	}

	focus = {
		id = NMB_deploy_all_units
		icon = GFX_stabilityrestored

		prerequisite = {
			focus = NMB_operation_gebicca
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 20
				has_war = yes
			}
		}
		x = 2
		y = 2
		relative_position_id = NMB_support_from_the_reich
		cost = 3

		available_if_capitulated = no

		available = {
			has_country_flag = NMB_assault_ready
			has_war_with = NBL
		}

		completion_reward = {
			custom_effect_tooltip = NMB_assault_tooltip
			hidden_effect = {
				load_oob = NMB_assault
				NBL = {
					country_event = nmb.14
				}
			}
		}
	}

	focus = { 
		id = NMB_ghostsofthesandveld
		icon = GFX_continuechewalandintegration
		x = 11
		y = 0
		cost = 5
		available_if_capitulated = no 
		prerequisite = {} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_war_support = 0.1
			}
		}
	focus = {
		id = NMB_economicstagnation
		icon = GFX_austeritymeasures
		x = 4
		y = 0
		cost = 5
		available = {
			custom_trigger_tooltip = {
				tooltip = unlock_focuses
				always = no
			}
		}
		bypass = {
			has_global_flag = black_monday
		}
		available_if_capitulated = no 
		prerequisite = {} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			custom_effect_tooltip = unlock_focuses
		}
		}
	focus = {
		id = NMB_military_research
		icon = GFX_goal_double_research
		x = 1
		y = 1
		cost = 5
		available_if_capitulated = no
		prerequisite = { focus = NMB_ghostsofthesandveld focus = NMB_economicstagnation} 
		ai_will_do = { 
		 factor = 5
		}
		 available = {
			date > 1938.1.1
		}
		completion_reward = {
			add_research_slot_until_five = yes
			}
		}
		 
	focus = { 
		id = NMB_streamlinetheschuztruppe
		icon = GFX_focus_GER_schutztruppe
		x = 3
		y = 1
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ghostsofthesandveld focus = NMB_economicstagnation} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			country_event = sudwest.11
			hidden_effect = {
				GER = {
					country_event = sudwest.11
				}
				MAF = {
					country_event = sudwest.11
				}
				SAF = {
					country_event = sudwest.11
				}
				PAF = {
					country_event = sudwest.11
				}
				POR = {
					country_event = sudwest.11
				}
				CAN = {
					country_event = sudwest.11
				}
				ZIM = {
					country_event = sudwest.11
				}
				ZAM = {
					country_event = sudwest.11
				}
				BSC = {
					country_event = sudwest.11
				}
			}
			add_political_power = 50
			division_template = {
				name = "Mercenaries"
				division_names_group = UKR_INF_01
				regiments = {
					infantry = { x = 0 y = 0 }
					infantry = { x = 0 y = 1 }
					infantry = { x = 0 y = 2 }
					infantry = { x = 1 y = 0 }
					infantry = { x = 1 y = 1 }
					infantry = { x = 1 y = 2 }
					infantry = { x = 2 y = 0 }
					infantry = { x = 2 y = 1 }
					infantry = { x = 2 y = 2 }
				}
			}
			random_owned_controlled_state = {
				create_unit = {
					division = "division_template = \"Mercenaries\" start_experience_factor = 0.1"
					owner = ROOT
					
				}
			}			
			}
		}
	focus = {
		id = NMB_overhaulruralgarrisons
		icon = GFX_pithhelmet
		x = 0
		y = 2
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_streamlinetheschuztruppe} 
		ai_will_do = { factor = 5 }
		completion_reward = {
				add_tech_bonus = {
					name = NMB_overhaulruralgarrisons
					bonus = 0.5
					uses = 1
					category = infantry_weapons
				}
				add_equipment_to_stockpile = {
					type = infantry_equipment_1
					amount = 500
					producer = MAF
				}
				add_tech_bonus = {
					name = NMB_overhaulruralgarrisons
					bonus = 1
					uses = 2
					category = support_tech
				}
			}
		}
	focus = {
		id = NMB_depoliticisethetroops
		icon = GFX_goal_rights_for_service
		x = 2
		y = 2
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_streamlinetheschuztruppe} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.1
			}
		}
	focus = {
		id = NMB_climatetraining
		icon = GFX_protectoratereforms
		x = 4
		y = 2
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_streamlinetheschuztruppe} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			hidden_effect = {
				set_technology = { desert_warfare = 1}
				set_technology = { camelry = 1 }
			}
			custom_effect_tooltip = desert_warfare_effect
				add_tech_bonus = {
					name = NMB_climatetraining
					bonus = 0.5
					uses = 2
					category = land_doctrine
				}	
			}
		}


	focus = { 
		id = NMB_acolonialmilitia
		icon = GFX_focus_GER_german_hegemony_in_the_middle_east_neutrality
		x = 1
		y = 3
		cost = 5
		available_if_capitulated = no
		mutually_exclusive = {
			focus = NMB_establishanaskariforce
		}
		prerequisite = { focus = NMB_depoliticisethetroops}
		prerequisite = { focus = NMB_overhaulruralgarrisons} 
		prerequisite = { focus = NMB_climatetraining} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_ideas = NMB_colonial_militia_idea
			increase_ruling_party_popularity_by_5 = yes
			add_stability = 0.03
			}
		}
	focus = {
		id = NMB_establishanaskariforce
		icon = GFX_royalregiments
		x = 3
		y = 3
		cost = 5
		available_if_capitulated = no
		available = {
			OR = {
				has_government = social_conservative
				has_government = market_liberal
			}
		}
		mutually_exclusive = {
			focus = NMB_acolonialmilitia
		}
		prerequisite = { focus = NMB_depoliticisethetroops}
		prerequisite = { focus = NMB_overhaulruralgarrisons} 
		prerequisite = { focus = NMB_climatetraining} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			increase_conscription = yes
			add_manpower = 20000
			add_stability = -0.01
			}
		}
	focus = {
		id = NMB_establishluderitzdiamondboard
		icon = GFX_focus_CONGO_bakwanga_mine
		x = 5
		y = 1
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ghostsofthesandveld}
		prerequisite = { focus = NMB_economicstagnation}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
				swap_ideas = { 
				  remove_idea = NMB_beneaththesands 
				  add_idea = NMB_beneaththesands2
				}			
			}
		}
	focus = {
		id = NMB_preserveotavimines
		icon = GFX_focus_generic_coal_mining
		x = 8
		y = 1
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ghostsofthesandveld}
		prerequisite = { focus = NMB_economicstagnation}
		ai_will_do = { factor = 5 }
		completion_reward = {
			964 = { 
				add_resource = {
					type = steel
					amount = 6
					}
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 1
					category = excavation_tech
				}	
			}
		}
	focus = {
		id = NMB_ourfriendsinberlin
		icon = GFX_focus_GER_total_control_over_domestic_affairs
		x = 7
		y = 2
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_preserveotavimines focus = NMB_establishluderitzdiamondboard} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_offsite_building = { type = industrial_complex level = 1}
				541 = {
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 1	
				}
				add_equipment_to_stockpile = {
					type = infantry_equipment_1
					amount = 500
					producer = GER
				}
			}
		}
	focus = {
		id = NMB_endrailwaysubsidies
		icon = GFX_goal_OTT_Railroad
		x = 5
		y = 3
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ourfriendsinberlin} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_political_power = 30
			increase_ruling_party_popularity_by_5 = yes
			add_stability = 0.03
			}
		}
	focus = {
		id = NMB_suspendsettlerloans
		icon = GFX_scatterthefragments
		x = 10
		y = 1
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ghostsofthesandveld}
		prerequisite = { focus = NMB_economicstagnation}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
			decrease_ruling_party_popularity_by_5 = yes
			}
		}
	focus = {
		id = NMB_newbeefmarkets
		icon = GFX_endthecattleban
		x = 8
		y = 3
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ourfriendsinberlin} 
		prerequisite = { focus = NMB_walvisbayshippinglinks} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_offsite_building = { type = industrial_complex level = 1}
			add_political_power = 50
			}
		}
	focus = {
		id = NMB_walvisbayshippinglinks
		icon = GFX_endtheshippingmonopolies
		x = 9
		y = 2
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_preserveotavimines} 
		prerequisite = { focus = NMB_suspendsettlerloans} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_offsite_building = { type = industrial_complex level = -1}
			541 = { add_building_construction = { type = naval_base level = 1 instant_build = yes}}
			541 = { add_building_construction = { type = naval_base level = 1 instant_build = yes}}
			541 = { add_building_construction = { type = dockyard level = 1 instant_build = yes}}
			541 = { add_building_construction = { type = dockyard level = 1 instant_build = yes}}
			}
		}
	focus = {
		id = NMB_restrictnativepasses
		icon = GFX_reviewarticlefour
		x = 12
		y = 1
		cost = 5
		available_if_capitulated = no 
		prerequisite = { focus = NMB_ghostsofthesandveld} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_ideas = NMB_enhanced_labour_idea
			add_stability = 0.05
			}
		}
	focus = {
		id = NMB_settlerpressrestrictions
		icon = GFX_goal_generic_seize_press
		x = 11
		y = 2
		cost = 5
		available_if_capitulated = no
		mutually_exclusive = {
			focus = NMB_exploitpatrioticfervour
		}
		prerequisite = { focus = NMB_restrictnativepasses} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
			add_war_support = 0.1
			decrease_ruling_party_popularity_by_5 = yes
			}
		}
	focus = {
		id = NMB_exploitpatrioticfervour
		icon = GFX_Focus_Generic_Press_Liberalization
		x = 13
		y = 2
		cost = 5
		available_if_capitulated = no
		mutually_exclusive = {
			focus = NMB_settlerpressrestrictions
		}
		prerequisite = { focus = NMB_restrictnativepasses} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			increase_ruling_party_popularity_by_10 = yes
			country_event = sudwest.38
				hidden_effect = {
					GER = { country_event = sudwest.38 }
					MAF = { country_event = sudwest.38 }
				}
			add_war_support = 0.05
			}
		}
	focus = {
		id = NMB_enforcebloodlaws
		icon = GFX_goal_KTG_Certificate_Focus
		x = 10
		y = 3
		cost = 5
		available_if_capitulated = no
		prerequisite = { focus = NMB_exploitpatrioticfervour focus = NMB_settlerpressrestrictions} 
		ai_will_do = { factor = 5 }
		completion_reward = {
			increase_ruling_party_popularity_by_5 = yes
			add_war_support = 0.1
			}
		}
	focus = {
		id = NMB_returntocalm
		icon = GFX_apacifiedfrontier
		x = 6
		y = 4
		cost = 5
		available_if_capitulated = no 
		available = {
			NOT = {
				has_war_with = NBL
			}
		}
		prerequisite = { focus = NMB_newbeefmarkets focus = NMB_endrailwaysubsidies}
		prerequisite = { focus = NMB_enforcebloodlaws}
		prerequisite = { focus = NMB_acolonialmilitia focus = NMB_establishanaskariforce} 
		ai_will_do = { 
		 factor = 50
		} 
		completion_reward = {
			add_stability = 0.1
				541 = {
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 1	
				}
			delete_unit_template_and_units = {
				division_template = "Mercenaries"
				disband = no #will refund equipment and manpower
			}
			ROOT = {
				every_owned_state = {
					limit = {
						is_claimed_by = NBL
					}
					remove_claim_by = NBL
				}
				every_owned_state = {
					limit = {
						is_core_of = NBL
					}
					remove_core_of = NBL
				}
			}
			}
		}


	focus = { 
		id = NMB_theestorffaffair
		icon = GFX_goal_NMB_statthalter
		x = 7
		y = 6
		cost = 2
		available = {
			has_country_flag = estorffaffairflag
		}
		available_if_capitulated = no 
		ai_will_do = { 
		 factor = 500
		} 
		completion_reward = {
			country_event = sudwest.7
			add_stability = 0.1
			hidden_effect = {
				clr_country_flag = estorffaffairflag
				}
			}
		}
	focus = {
		id = NMB_doubledownonlindequism
		icon = GFX_focus_generic_subjugation
		x = 4
		y = 7
		cost = 5
		available_if_capitulated = no
		mutually_exclusive = { focus = NMB_returntotheleutweinsystem}
		available = {
			AND = {
				date > 1937.1.1
				NOT = {
					country_exists = NBL
				}
			}
			OR = {
				has_government = national_populist
				has_government = paternal_autocrat
				has_government = authoritarian_democrat
			}
		}
		prerequisite = {
			focus = NMB_theestorffaffair
		}
		ai_will_do = { 
			factor = 50
		} 
		completion_reward = {
			increase_ruling_party_popularity_by_10 = yes
			add_ideas = NMB_lindequism_idea
				hidden_effect = {
					country_event = {
						id = sudwest.32
						days = 3
					}
					MAF = {
						country_event = {
							id = sudwest.32
							days = 3
						}						
					}
					GER = {
						country_event = {
							id = sudwest.32
							days = 3
						}						
					}
				}
			}
		}
	focus = {
		id = NMB_embracevolkistelements
		icon = GFX_focus_HOL_deal_with_right
		x = 4
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_doubledownonlindequism
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_popularity = { ideology = national_populist popularity = 0.05}
			add_war_support = 0.1
			}
		}
	focus = {
		id = NMB_redevelopwindhoek
		icon = GFX_focus_generic_industry_1
		x = 5
		y = 9
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_embracevolkistelements focus = NMB_establishaportauthority
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
				541 = {
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 1	
				}	
				541 = {
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 2
				}
			}
		}
	focus = {
		id = NMB_lightrailwayexpansion
		icon = GFX_goal_forced_inf
		x = 4
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_nativesupervisors
		}
		prerequisite = {
			focus = NMB_redevelopwindhoek
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
				build_railway = {
					level = 1
					start_province = 14540
					target_province = 4051
				}
				build_railway = {
					level = 1
					start_province = 14522
					target_province = 4051
				}
				964 = {
					add_extra_state_shared_building_slots = 1
				}
			}
		}
	focus = {
		id = NMB_thenewgermany
		icon = GFX_focusonthebloc
		x = 1
		y = 11
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_lightrailwayexpansion
		}
		prerequisite = {
			focus = NMB_chiefdeportations
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
			remove_ideas = NMB_vontrothaslegacy
			add_timed_idea = {
				idea = NMB_vontrothaslegacy
				days = 365
			}
			add_tech_bonus = {
				bonus = 0.5
				uses = 1
				category = industry
				}
				if = {
					limit = {
						has_government = national_populist
						}
				retire_country_leader = yes
				create_country_leader = {
					name = "Hans Hollander"
					picture = "gfx/leaders/NMB/Portrait_NMB_Hans_Hollander.png"
					expire = "1.1.1"
					ideology = volkism_subtype
					}
				}
				if = {
					limit = {
						has_government = paternal_autocrat
						}
				retire_country_leader = yes
				create_country_leader = {
					name = "Berthold von Deimling"
					desc = "POLITICS_KIRSCHHEIM_DESC"
					picture = "gfx/leaders/NMB/NAM_Berthold_von_Deimling.png"
					expire = "1.1.1"
					ideology = pataut_volkism_subtype
					}
				}
				set_cosmetic_tag = NMB_SUDWEST
			}
		}
	focus = {
		id = NMB_ovamboconfinementzones
		icon = GFX_goal_skull_fortification
		x = 2
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_doubledownonlindequism
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
				964 = {
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 1	
				}	
			add_war_support = 0.1
			}
		}
	focus = {
		id = NMB_nativesupervisors
		icon = GFX_labourquotas
		x = 3
		y = 9
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_ovamboconfinementzones
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
			}
		}
	focus = { 
		id = NMB_chiefdeportations
		icon = GFX_reverseurbanmigration
		x = 2
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_nativesupervisors
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			increase_ruling_party_popularity_by_10 = yes
			}
		}

		#Leutwein
	focus = { 
		id = NMB_returntotheleutweinsystem
		icon = GFX_minoritystatusact
		x = 10
		y = 7
		cost = 5
		available_if_capitulated = no
		mutually_exclusive = { focus = NMB_doubledownonlindequism}
		available = {
			AND = {
				date > 1937.1.1
				NOT = {
					country_exists = NBL
				}
			}
			OR = {
				has_government = authoritarian_democrat
				has_government = social_conservative
				has_government = market_liberal
			}
		}
		prerequisite = {
			focus = NMB_theestorffaffair
		}
		ai_will_do = { 
		 factor = 50
		} 
		 completion_reward = {
			add_political_power = 60
			add_ideas = NMB_leutwein_idea
				hidden_effect = {
					country_event = {
						id = sudwest.32
						days = 3
					}
					MAF = {
						country_event = {
							id = sudwest.32
							days = 3
						}						
					}
					GER = {
						country_event = {
							id = sudwest.32
							days = 3
						}						
					}
				}
			add_stability = -0.01
			}
		}
	focus = {
		id = NMB_nonrelianceeconomy
		icon = GFX_garrisontowns
		x = 12
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_returntotheleutweinsystem
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			541 = {
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}	
				add_extra_state_shared_building_slots = 2
			}
			add_offsite_building = { type = industrial_complex level = -1}
				add_tech_bonus = {
					bonus = 0.5
					uses = 1
					category = excavation_tech
				}
				add_tech_bonus = {
					bonus = 0.5
					uses = 1
					category = industry
				}	
			}
		}
		 
	focus = { 
		id = NMB_banradicaltendencies
		icon = GFX_focus_generic_ban_right_wing
		x = 11
		y = 9
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_nonrelianceeconomy
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			remove_ideas = NMB_settlerprimacy
			increase_ruling_party_popularity_by_10 = yes
			add_war_support = -0.05
			add_popularity = { ideology = national_populist popularity = -0.05}
			}
		}
		 
	focus = { 
		id = NMB_northernroads
		icon = GFX_lowlandroadgrants
		x = 12
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_banradicaltendencies
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
				964 = {
					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
		}
		 
	focus = { 
		id = NMB_reconciliationandintegration
		icon = GFX_truthandreconciliationcommittee
		x = 13
		y = 11
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_northernroads
		}
		prerequisite = {
			focus = NMB_moderatelabourreforms
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_ideas = NMB_cultural_cooperation
			add_popularity = { ideology = social_democrat popularity = 0.03}
			add_popularity = { ideology = social_liberal popularity = 0.02}
			add_war_support = 0.05
				if = {
					limit = {
						has_government = authoritarian_democrat
						}
					retire_country_leader = yes
					create_country_leader = {
						name = "Heinrich Kirchheim"
						picture = "gfx/leaders/NMB/Portrait_NMB_Heinrich_Kircheim.png"
						expire = "1.1.1"
						ideology = prussian_constitutionalism_subtype
					}
				}	
				if = {
					limit = {
						has_government = social_conservative
						}
					retire_country_leader = yes
					create_country_leader = {
						name = "Theodor von Hippel"
						picture = "gfx/leaders/MAF/Portrait_Mittelafrika_Theodor_von_Hippel.png"
						expire = "1.1.1"
						ideology = moderate_authoritarianism_subtype
					}
				}	
				if = {
					limit = {
						has_government = market_liberal
						}
					retire_country_leader = yes
					create_country_leader = {
						name = "Gustav Adolf Schatz"
						desc = "POLITICS_GUSTAV_DESC"
						picture = "gfx/leaders/NMB/Portrait_NMB_Gutav_Adolf_Schatz.png"
						expire = "1.1.1"
						ideology = marlib_authoritarian_liberalism_subtype 
			
					}
				}	
			}
		}
		 
	focus = { 
		id = NMB_tribalisationmeasures
		icon = GFX_focus_COG_intore_lion_dancers
		x = 10
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_returntotheleutweinsystem
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.15
			increase_ruling_party_popularity_by_5 = yes
			}
		}
		 
	focus = { 
		id = NMB_moderatelabourreforms
		icon = GFX_goal_socialist_infrastructure
		x = 10
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_overhaulthereserves
		}
		prerequisite = {
			focus = NMB_banradicaltendencies
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			remove_ideas = NMB_vontrothaslegacy
					add_tech_bonus = {
						name = NMB_moderatelabourreforms
						bonus = 1
						uses = 1
						category = electronics
				}
					add_tech_bonus = {
						name = NMB_moderatelabourreforms
						bonus = 1
						uses = 1
						category = industry
				}
			}
		}
		 
	focus = { 
		id = NMB_overhaulthereserves
		icon = GFX_reformthenativerentsordnance
		x = 9
		y = 9
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_husbandryreforms focus = NMB_tribalisationmeasures
		}

		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.05
			add_ideas = NMB_native_work
			add_political_power = -30
			}
		}

		#Shared

	focus = { 
		id = NMB_establishaportauthority
		icon = GFX_goal_navy_decision
		x = 6
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_doubledownonlindequism focus = NMB_returntotheleutweinsystem
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			541 = { add_building_construction = { type = naval_base level = 1 instant_build = yes}}
			add_ideas = NMB_german_exports
			}
		}
		 
	focus = { 
		id = NMB_husbandryreforms
		icon = GFX_fightrinderpest
		x = 8
		y = 8
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_doubledownonlindequism focus = NMB_returntotheleutweinsystem
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_ideas = NMB_reformed_agrarianism_idea
			}
		}
		 
	focus = { 
		id = NMB_establisharesearchinstitute
		icon = GFX_focus_research
		x = 7
		y = 9
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_husbandryreforms
			focus = NMB_establishaportauthority
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_research_slot_until_five = yes
			}
		}
		 
	focus = { 
		id = NMB_peacewiththerhenishmission
		icon = GFX_goal_FIN_promote_the_red_cross
		x = 6
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_establisharesearchinstitute
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			add_stability = 0.1
			}
		}
		 
	focus = { 
		id = NMB_developmentincentives
		icon = GFX_demandcompaniesonshore
		x = 8
		y = 10
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_establisharesearchinstitute
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			541 = { add_building_construction = { type = arms_factory level = 1 instant_build = yes} add_extra_state_shared_building_slots = 1}	
					add_tech_bonus = {
						name = NMB_moderatelabourreforms
						bonus = 0.5
						uses = 1
						category = industry
				}	
			}
		}
		 
	focus = { 
		id = NMB_anewcolony
		icon = GFX_enlistthemissionaries
		x = 7
		y = 11
		cost = 5
		available_if_capitulated = no
		prerequisite = {
			focus = NMB_developmentincentives
		}
		prerequisite = {
			focus = NMB_peacewiththerhenishmission
		}
		prerequisite = {
			focus = NMB_lightrailwayexpansion focus = NMB_moderatelabourreforms
		}
		ai_will_do = { factor = 5 }
		completion_reward = {
			964 = {
				set_state_category = two
			}
			541 = {
				set_state_category = two
			}
			541 = { add_building_construction = { type = industrial_complex level = 1 instant_build = yes} add_extra_state_shared_building_slots = 1}	
			}
		}
 
	focus = {
		id = NMB_a_colonial_flotilla
		icon = GFX_requestpatrolboats
		x = -6
		y = 6
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_military_funding
		}
		completion_reward = {
			navy_experience = 50
		}
	}
	focus = {
		id = NMB_skeleton_coast_wolves
		icon = GFX_goal_generic_navy_anti_submarine
		x = -1
		y = 1
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_a_colonial_flotilla
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_skeleton_coast_wolves
				bonus = 1
				uses = 1
				category = ss_tech
			}
		}
	}
	
	focus = {
		id = NMB_schutztruppe_marines
		icon = GFX_westafrikanischerseebattalions
		x = 1
		y = 1
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_military_funding
		}
		completion_reward = {
			hidden_effect = {
				load_oob = NMB_marines
			}
			custom_effect_tooltip = NMB_coastal_reclamation_tooltip
		}
	}	

	focus = {
		id = NMB_expand_swakopmund_facilities
		icon = GFX_focus_GER_high_seas_fleet
		x = 0
		y = 2
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_skeleton_coast_wolves
		}
		completion_reward = {
			541 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = NMB_kiel_wisdom
		icon = GFX_goal_GER_colonial_administration
		x = -2
		y = 2
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_skeleton_coast_wolves
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_kiel_wisdom
				bonus = 1
				uses = 1
				category = naval_doctrine
			}
		}
	}
	focus = {
		id = NMB_walvis_bay_development
		icon = GFX_goal_generic_coastal_navy
		x = -1
		y = 3
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_kiel_wisdom focus = NMB_expand_swakopmund_facilities
		}
		completion_reward = {
			541 = {
				add_building_construction = {
					type = naval_base
					level = 1
					province = 2207
					instant_build = yes
				}
			}
			541 = {
				add_building_construction = {
					type = naval_base
					level = 1
					province = 2207
					instant_build = yes
				}
			}
			541 = {
				add_building_construction = {
					type = naval_base
					level = 1
					province = 2207
					instant_build = yes
				}
			}
			541 = { add_building_construction = { type = dockyard level = 1 instant_build = yes}}
			541 = { add_building_construction = { type = dockyard level = 1 instant_build = yes}}
			541 = { add_building_construction = { type = dockyard level = 1 instant_build = yes}}
		}
	}
	
	focus = {
		id = NMB_military_funding
		icon = GFX_focus_GER_afrikakorps
		x = 1
		y = -1
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_returntocalm
		}
		completion_reward = {
			add_war_support = 0.1
		}
	}
	
	focus = {
		id = NMB_sudwest_airforce
		icon = GFX_focusonfirebombers
		x = 2
		y = 0
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_military_funding
		}
		completion_reward = {
		541 = {
			add_building_construction = {
				type = air_base
				level = 1
				instant_build = yes
			}
		}
		add_equipment_to_stockpile = { type = fighter_equipment_0 amount = 16 producer = GER}	
		}
	}
	focus = {
		id = NMB_air_supremacy
		icon = GFX_longrangepatrolforce
		x = 3
		y = 1
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_sudwest_airforce
		}
		completion_reward = {
		air_experience = 25
			add_tech_bonus = {
				name = NMB_air_supremacy
				bonus = 1
				uses = 1
				category = light_fighter
			}
		}
	}
	focus = {
		id = NMB_legacy_of_goering
		icon = GFX_goal_MAF_Schutzluftwaffe
		x = 4
		y = 2
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_air_supremacy
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_legacy_of_goering
				bonus = 1
				uses = 1
				category = air_doctrine
			}
		}
	}
	focus = {
		id = NMB_aerial_doctrines
		icon = GFX_goal_MAF_white_phosphorus
		x = 2
		y = 2
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_air_supremacy
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_aerial_doctrines
				bonus = 1
				uses = 1
				category = air_doctrine
			}
		}
	}
	focus = {
		id = NMB_ovambo_airstrips
		icon = GFX_goal_construction
		x = 3
		y = 3
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_aerial_doctrines focus = NMB_legacy_of_goering
		}
		completion_reward = {
			964 = {
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = NMB_scourge_of_the_atlantic
		icon = GFX_goal_generic_air_naval_bomber2_new
		x = 1
		y = 3
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_expand_swakopmund_facilities
		}
		prerequisite = {
			focus = NMB_aerial_doctrines
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_scourge_of_the_atlantic
				bonus = 1
				uses = 1
				category = naval_bomber
			}
		}
	}
	focus = {
		id = NMB_fleet_review
		icon = GFX_focus_generic_cruiser2
		x = 1
		y = 4
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_scourge_of_the_atlantic
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_fleet_review
				bonus = 0.5
				uses = 1
				category = naval_doctrine
			}
			add_tech_bonus = {
				name = NMB_fleet_review
				bonus = 0.5
				uses = 1
				category = air_doctrine
			}
		}
	}
	focus = {
		id = NMB_new_class
		icon = GFX_goal_battleship
		x = 0
		y = 5
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_fleet_review
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_new_class
				bonus = 1
				uses = 1
				category = dd_tech
			}
		}
	}
	focus = {
		id = NMB_afrikan_air_doctrine
		icon = GFX_fireandbrimstone
		x = 2
		y = 5
		relative_position_id = NMB_a_colonial_flotilla
		cost = 5
		ai_will_do = {
			factor = 4
		}
		prerequisite = {
			focus = NMB_fleet_review
		}
		completion_reward = {
			add_tech_bonus = {
				name = NMB_afrikan_air_doctrine
				bonus = 1
				uses = 1
				category = tactical_bomber
			}
		}
	}

	focus = {
		id = NMB_OMEG_partnership
		icon = GFX_dschibutilinks

		x = -4
		y = 1
		relative_position_id = NMB_returntocalm
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		prerequisite = {
			focus = NMB_returntocalm
		}

		completion_reward = {
			964 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
			541 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = NMB_fruits_of_alliance
		icon = GFX_copperconspiracy

		x = -5
		y = 2
		relative_position_id = NMB_returntocalm
		cost = 5
		ai_will_do = { 
			factor = 5
		} 

		prerequisite = {
			focus = NMB_OMEG_partnership
		}

		completion_reward = {
			add_ideas = NMB_OMEG_influence
			add_popularity = { ideology = market_liberal popularity = 0.03}
		}
	}
	
	focus = {
		id = NMB_war_supplies
		icon = GFX_PB_Generic_Mining_Industry

		x = -6
		y = 3
		relative_position_id = NMB_returntocalm
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		prerequisite = {
			focus = NMB_exploit_kavango_deposits
		}
		prerequisite = {
			focus = NMB_fruits_of_alliance
		}

		completion_reward = {
			swap_ideas = {
				add_idea = NMB_OMEG_influence_2
				remove_idea = NMB_OMEG_influence
			}
			add_popularity = { ideology = market_liberal popularity = 0.05}
		}
	}
	

	focus = {
		id = NMB_oil_surveys
		icon = GFX_goal_oil

		x = -8
		y = 1
		relative_position_id = NMB_returntocalm
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		prerequisite = {
			focus = NMB_returntocalm
		}

		completion_reward = {
			country_event = {
				id = nmb.22 days = 1
			}
		}
	}

	focus = {
		id = NMB_exploit_kavango_deposits
		icon = GFX_goal_oil_derrick
		x = -7
		y = 2
		relative_position_id = NMB_returntocalm
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		prerequisite = {
			focus = NMB_oil_surveys
		}
		
		available = {
			date > 1939.1.1
			owns_state = 964
			has_country_flag = NMB_oil_struck
		}


		completion_reward = {
			add_resource = {
				type = oil
				amount = 4
				state = 964
			}
		}
	}

	focus = {
		id = NMB_german_rule
		icon = GFX_BAT_germanisation

		x = 18
		y = 0
		cost = 2

		available_if_capitulated = no
		cancel_if_invalid = yes
		ai_will_do = {
			factor = 10000
		}
		available = {
			NOT = {
				country_exists = MAF
			}
			is_subject = no
			has_war = no
			country_exists = GER
		}

		bypass = {
			GER = {
				exists = no
			}
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_german_rule"
			GER = {
				add_to_faction = NMB
			}
			GER = {
				country_event = nmb.15
			}
			if = {
				limit = {
					has_idea = NMB_idea_increase_conscription1
				}
				remove_ideas = NMB_idea_increase_conscription1
			}
			if = {
				limit = {
					has_idea = NMB_idea_increase_conscription2
				}
				remove_ideas = NMB_idea_increase_conscription2
			}
			if = {
				limit = {
					has_idea = NMB_idea_colonial_spirit
				}
				remove_ideas = NMB_idea_colonial_spirit
			}
			add_ideas = Generic_Colonial_Nation
			add_ideas = NMB_idea_german_military
			hidden_effect = {
				remove_ideas = MAF_post_collapse_army
				remove_ideas = AFR_post_collapse_instability
			}
		}
	}

	focus = {
		id = NMB_statthalter
		icon = GFX_Focus_Investigation

		x = 0
		y = 1
		relative_position_id = NMB_german_rule
		cost = 3
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_german_rule
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_statthalter"
			country_event = {
				id = sudwest.9 days = 1
			}
			if = {
				limit = {
					can_declare_war_on = NBL
					}
				declare_war_on = {
					target = NBL
					type = annex_everything
				}
			}
		}
	}

	focus = {
		id = NMB_mittelafrika_claim
		icon = GFX_goal_mittelafrika

		x = 0
		y = 2
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_statthalter
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_mittelafrika_claim"
			add_war_support = 0.05
			custom_effect_tooltip = NMB_retake_africa_tt
			every_state = {
				limit = { has_state_flag = MAF_claim}
				NMB = {
					add_state_core = PREV
				}
			}
			set_global_flag = NAM_MAF_collapse
		}
	}

	focus = {
		id = NMB_journey_scientists
		icon = GFX_MAF_promote_african_studies
		x = 0
		y = 3
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 1
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_mittelafrika_claim
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_journey_scientists"
			add_research_slot_until_five = yes
			add_stability = -0.1
		}
	}

	focus = {
		id = NMB_naval_expansion
		icon = GFX_MAG_pride_of_navy

		x = -3
		y = 3
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_mittelafrika_claim
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_naval_expansion"
			if = {
				limit = {	541 = { is_controlled_by = ROOT}	}
				541 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = dockyard
						level = 1
						instant_build = yes
					}
				}
			}
			add_doctrine_cost_reduction = {
				name = naval_doc_bonus
				cost_reduction = 0.5
				uses = 1
				category = naval_doctrine
			}
		}
	}

	focus = {
		id = NMB_old_MAF_ships
		icon = GFX_goal_MAG_naval_research_department

		x = -4
		y = 4
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_naval_expansion
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_old_MAF_ships"
			add_tech_bonus = {
				bonus = 1
				uses = 1
				category = naval_equipment
			}
		}
	}

	focus = {
		id = NMB_german_naval_support
		icon = GFX_goal_MAG_Navy_with_a_colony

		x = -4
		y = 5
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_old_MAF_ships
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_german_naval_support"
			add_doctrine_cost_reduction = {
	name = naval_doc_bonus
	cost_reduction = 0.5
	uses = 1
	category = naval_doctrine
			}
			add_offsite_building = { type = dockyard level = 1}
		}
	}

	focus = {
		id = NMB_admiral_collection
		icon = GFX_MAG_hub_of_MAF_navy

		x = -2
		y = 4
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_naval_expansion
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_admiral_collection"
			create_navy_leader = {
				name = "Max von Looff"
				portrait_path = "gfx/leaders/MAF/Portrait_Mittelafrika_Max_Looff.png"
				traits = {
					spotter
				}
				skill = 3
			}
		}
	}

	focus = {
		id = NMB_naval_airforce
		icon = GFX_goal_CZE_air_is_sea

		x = -2
		y = 5
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_admiral_collection
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_naval_airforce"
			add_tech_bonus = {
				bonus = 1
				uses = 1
				category = naval_air
			}
		}
	}

	focus = {
		id = NMB_first_namibian_marines
		icon = GFX_goal_generic_marines2

		x = -2
		y = 6
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_naval_airforce
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_first_namibian_marines"
			add_tech_bonus = {
				bonus = 1
				uses = 1
				category = marine_tech
			}
		}
	}

	focus = {
		id = NMB_coastal_reclamation
		icon = GFX_GEA_Kaiserliche_Marine
		x = -3
		y = 7
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_first_namibian_marines
		}

		prerequisite = {
			focus = NMB_german_naval_support
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_coastal_reclamation"
			hidden_effect = {
				load_oob = NMB_marines
			}
			custom_effect_tooltip = NMB_coastal_reclamation_tooltip
		}
	}

	focus = {
		id = NMB_land_expansion
		icon = GFX_MAF_swakopmund_proving_ground

		x = 3
		y = 3
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_mittelafrika_claim
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_land_expansion"
			add_offsite_building = { type = arms_factory level = 1}
			add_offsite_building = { type = industrial_complex level = 1}
			add_doctrine_cost_reduction = {
				name = land_doc_bonus
				cost_reduction = 0.5
				uses = 1
				category = land_doctrine
			}
		}
	}

	focus = {
		id = NMB_native_policy
		icon = GFX_goal_KTG_reform_fore_publik

		x = 3
		y = 4
		relative_position_id = NMB_german_rule
		cost = 3
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_land_expansion
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_native_policy"
			add_war_support = 0.05
		}
	}

	focus = {
		id = NMB_native_recruitment
		icon = GFX_goal_KTG_Mission_To_Civilise2

		x = 1
		y = 5
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_native_policy
		}

		mutually_exclusive = {
			focus = NMB_askari_cooperation focus = NMB_german_force
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_native_recruitment"
			swap_ideas = {
				add_idea = NMB_idea_native_recruitment
				remove_idea = NMB_idea_german_military
			}
			add_stability = -0.05
		}
	}

	focus = {
		id = NMB_put_native_work
		icon = GFX_goal_LIB_native_removal_act

		x = 1
		y = 6
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_native_recruitment
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_put_native_work"
			swap_ideas = {
				add_idea = NMB_idea_native_recruitment_2
				remove_idea = NMB_idea_native_recruitment
			}
			add_war_support = -0.05
		}
	}

	focus = {
		id = NMB_askari_cooperation
		icon = GFX_goal_KIV_rally_askari

		x = 3
		y = 5
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_native_policy
		}

		mutually_exclusive = {
			focus = NMB_native_recruitment focus = NMB_german_force
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_askari_cooperation"
			swap_ideas = {
				add_idea = NMB_idea_askari_cooperation
				remove_idea = NMB_idea_german_military
			}
			add_war_support = 0.05
		}
	}

	focus = {
		id = NMB_askari_resistance
		icon = GFX_goal_MAF_African_Armies

		x = 3
		y = 6
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_askari_cooperation
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_askari_resistance"
			swap_ideas = {
				add_idea = NMB_idea_askari_suppression
				remove_idea = NMB_idea_askari_cooperation
			}
		}
	}

	focus = {
		id = NMB_german_force
		icon = GFX_MAF_supplement_schutztruppen

		x = 5
		y = 5
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_native_policy
		}

		mutually_exclusive = {
			focus = NMB_native_recruitment focus = NMB_askari_cooperation
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_german_force"
			swap_ideas = {
				add_idea = NMB_idea_true_german_military
				remove_idea = NMB_idea_german_military
			}
			add_stability = 0.05
		}
	}

	focus = {
		id = NMB_loyalty_empire
		icon = GFX_goal_GER_Heil_Im_Dir_Siegerkranza

		x = 5
		y = 6
		relative_position_id = NMB_german_rule
		cost = 5
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_german_force
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_loyalty_empire"
			swap_ideas = {
				add_idea = NMB_idea_true_german_military_2
				remove_idea = NMB_idea_true_german_military
			}
		}
	}

	focus = {
		id = NMB_campaign_ready
		icon = GFX_goal_CIV_bush_war

		x = 3
		y = 7
		relative_position_id = NMB_german_rule
		cost = 3
		ai_will_do = { 
			factor = 5
		} 
		
		available_if_capitulated = no

		prerequisite = {
			focus = NMB_loyalty_empire focus = NMB_askari_resistance focus = NMB_put_native_work
		}

		available = {
			is_subject = no
		}

		completion_reward = {
			log = "[GetDateText]: [Root.GetName]: Focus NMB_campaign_ready"
			custom_effect_tooltip = NMB_land_campaign_ready
			set_country_flag = NMB_land_campaign_ready_flag
			add_war_support = 0.1
		}
	}
	
	
#End of focuses 
}
 