ideas = {
	country = {
		AUTH_political_instability_idea = {
			picture = generic_disjointed_gov
			available = {
			}
			modifier = {
				political_power_factor = -0.1
				stability_factor = -0.2
				war_support_factor = -0.1
			}
		}
		AUTH_chaotic_army_idea = {
			picture = chi_incompetent_officers
			available = {
			}
			modifier = {
				army_morale_factor = -0.05
				army_org_factor = -0.05
			}
		}
		AUTH_nsa_idea1 = {
			picture = generic_secret_police
			available = {
			}
			modifier = {
				political_power_factor = 0.1
				political_power_gain = 0.2
			}
		}
		AUTH_nsa_idea2 = {
			picture = generic_spy_political
			available = {
			}
			modifier = {
				political_power_factor = 0.2
				political_power_gain = 0.2
				stability_factor = 0.05
			}
		}
		AUTH_suppress_opposition_idea = {
			picture = generic_spy_intel
			available = {
			}
			modifier = {
				political_power_gain = 0.1
				stability_factor = 0.1
				foreign_subversive_activites = -0.50
			}
		}
		AUTH_tightened_grip_idea = {
			picture = economic_control_icon
			available = {
			}
			modifier = {
				political_power_gain = 0.1
				stability_factor = 0.1
				min_export = 0.10
				consumer_goods_factor = -0.03
				foreign_subversive_activites = -0.50
			}
		}
		AUTH_education_effort_idea = {
			picture = generic_research_bonus
			available = {
			}
			modifier = {
				research_speed_factor = 0.1
			}
		}

		AUTH_foreign_officers_idea = {
			picture = generic_army_war_college
			available = {
			}
			modifier = {
				planning_speed = 0.15
				max_planning = 0.20
			}
		}
		AUTH_professional_army_idea = {
			picture = generic_research_bonus
			available = {
			}
			modifier = {
				experience_gain_army_factor = 0.15
				army_org_factor = 0.1
				planning_speed = 0.15
				max_planning = 0.20
			}
		}
		AUTH_autonomous_officers_idea = {
			picture = chi_army_corruption3
			available = {
			}
			modifier = {
				army_org_factor = -0.1
				land_reinforce_rate = 0.05
				army_morale_factor = 0.1
			}
		}
		AUTH_small_units_idea = {
			picture = chi_army_corruption2
			available = {
			}
			modifier = {
				army_org_factor = -0.1
				land_reinforce_rate = 0.05
				army_morale_factor = 0.15
				army_speed_factor = 0.1
			}
		}
		AUTH_guerilla_tactics_idea = {
			picture = death_men
			available = {
			}
			modifier = {
				conscription_factor = 0.10
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
				army_attack_factor = -0.05
				army_defence_factor = -0.05
			}
		}
		AUTH_new_model_army_idea = {
			picture = generic_manpower_bonus
			available = {
			}
			modifier = {
				army_attack_factor = 0.05
				army_defence_factor = 0.05
			}
		}

	}
}
