ideas = {

##############
# Country ideas
##############

	country = {

		CIV_Colonial_Nation = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Colonial_Nation"}
			allowed = { always = no }
			modifier = {
				ai_call_ally_desire_factor = -1000
				ai_join_ally_desire_factor = -1000
			}
			picture = GER_colonial_government
		}
		CIV_French_Settlers = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_French_Settlers"}
			allowed = { always = no }
			modifier = {
				social_democrat_drift = 0.01
				political_power_gain = -0.25
			}
			picture = MAF_French_Influence
		}
		CIV_British_Settlers = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_British_Settlers"}
			allowed = { always = no }
			modifier = {
				social_liberal_drift = 0.01
								political_power_gain = -0.25
			}
			picture = MAF_Brit_Influence
		}
		CIV_Federal_Army = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Federal_Army"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.50
				army_org_factor = -0.1
			}
			picture = SAF_native_service
		}
		CIV_Runaway_Corruption = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Runaway_Corruption"}
			allowed = { always = no }
			picture = PER_Corruption
			modifier = {
				market_liberal_drift = 0.01
				stability_factor = -0.1
				consumer_goods_factor = 0.1
			}
		}
		CIV_Black_Monday = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Black_Monday"}
			allowed = { always = no }
			picture = great_depression
			modifier = {
				stability_factor = -0.1
				production_factory_max_efficiency_factor = -0.1
				industrial_capacity_factory = -0.20
				production_speed_buildings_factor = -0.25
				min_export = -0.20
			}
		}
		CIV_BM_French = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_BM_French"}
			allowed = { always = no }
			picture = HOL_workplace_democracy
			modifier = {
				stability_factor = 0.1
				industrial_capacity_factory = 0.20
			}
		}
		CIV_BM_British = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_BM_British"}
			allowed = { always = no }
			picture = HOL_workplace_democracy
			modifier = {
				stability_factor = 0.1
				production_factory_max_efficiency_factor = 0.1
			}
		}
		
		CIV_BM_Germans = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_BM_Germans"}
			allowed = { always = no }
			picture = HOL_workplace_democracy
			modifier = {
				stability_factor = 0.1
				production_speed_buildings_factor = 0.25
			}
		}
		
		CIV_BM_Slavery = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_BM_Slavery"}
			allowed = { always = no }
			picture = HOL_workplace_democracy
			modifier = {
				stability_factor = 0.1
				trade_opinion_factor = 0.20
			}
		}
		
		CIV_French_Primacy = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_French_Primacy"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
			}
			picture = SAF_native_service
		}
		CIV_French_Primacy2 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_French_Primacy2"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
				army_core_defence_factor = 0.05
			}
			picture = SAF_native_service
		}
		CIV_French_Primacy3 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_French_Primacy3"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.05
				army_core_defence_factor = 0.05
				no_supply_grace = 6
			}
			picture = SAF_native_service
		}
		CIV_French_Primacy4 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_French_Primacy4"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_core_defence_factor = 0.1
				no_supply_grace = 12
			}
			picture = SAF_native_service
		}
		CIV_British_Primacy = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_British_Primacy"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
			}
			picture = SAF_native_service
		}
		CIV_British_Primacy2 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_British_Primacy2"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
				army_core_attack_factor = 0.05
			}
			picture = SAF_native_service
		}
		CIV_British_Primacy3 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_British_Primacy3"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.05
				army_core_attack_factor = 0.05
				no_supply_grace = 6
			}
			picture = SAF_native_service
		}
		CIV_British_Primacy4 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_British_Primacy4"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_core_attack_factor = 0.1
				no_supply_grace = 12
			}
			picture = SAF_native_service
		}
		CIV_German_Primacy = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_German_Primacy"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
			}
			picture = SAF_native_service
		}
		CIV_German_Primacy2 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_German_Primacy2"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.1
				army_core_defence_factor = 0.1
			}
			picture = SAF_native_service
		}
		CIV_German_Primacy3 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_German_Primacy3"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_org_factor = -0.05
				army_core_defence_factor = 0.1
				no_supply_grace = 6
			}
			picture = SAF_native_service
		}
		CIV_German_Primacy4 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_German_Primacy4"}
			allowed = { always = no }
			modifier = {
				conscription_factor = -0.4
				army_core_defence_factor = 0.1
				no_supply_grace = 12
			}
			picture = SAF_native_service
		}
		CIV_Stand_Together = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Stand_Together"}
			allowed = { always = no }
			modifier = {
				war_support_factor = 0.25
			}
			picture = HOL_unemployed_conscription
		}
		CIV_Supplies = {
			on_add = { log = "[GetDateText]: [Root.GetName]: add idea CIV_Supplies"}
			allowed = { always = no }
			modifier = {
				out_of_supply_factor = -0.2
				supply_consumption_factor = -0.05
			}
			picture = generic_flexible_foreign_policy
		}
		CIV_Supportive_Navy = {
			on_add = { log = "[GetDateText]: [Root.GetName]: add idea CIV_Supplies"}
			allowed = { always = no }
			modifier = {
				navy_screen_defence_factor = 0.1
				naval_speed_factor = 0.1
			}
			picture = generic_navy_bonus
		}
		CIV_Afrikan_Navy = {
			on_add = { log = "[GetDateText]: [Root.GetName]: add idea CIV_Supplies"}
			allowed = { always = no }
			modifier = {
				navy_screen_attack_factor = 0.1
				navy_max_range_factor = 0.1
			}
			picture = generic_navy_bonus
		}
		CIV_Independent_Navy = {
			on_add = { log = "[GetDateText]: [Root.GetName]: add idea CIV_Supplies"}
			allowed = { always = no }
			modifier = {
				navy_screen_attack_factor = 0.1
				naval_speed_factor = 0.1
			}
			picture = generic_navy_bonus
		}
		CIV_IFAN_idea = {
			on_add = { log = "[GetDateText]: [Root.GetName]: add idea CIV_Supplies"}
			allowed = { always = no }
			modifier = {
				research_speed_factor = 0.03
				stability_factor = 0.1
				war_support_factor = 0.1
			}
			picture = educational_spending
		}
		CIV_isolation = {
			picture = MAF_Missing_Funds
			allowed = { always = no }
			modifier = {
				political_power_gain = -0.25
				stability_factor = -0.15
				trade_opinion_factor = -0.5
			}
		}

		CIV_native_tension = {
			picture = MAF_disgruntled_natives
			allowed = { always = no }
			modifier = {
				attrition = 0.15
				supply_consumption_factor  = 0.15
				resistance_growth = 0.25
				resistance_damage_to_garrison = 0.3
				conscription_factor = -0.3
			}
		}
		CIV_native_tension2 = {
			picture = MAF_disgruntled_natives
			allowed = { always = no }
			modifier = {
				attrition = 0.1
				supply_consumption_factor  = 0.1
				resistance_growth = 0.20
				resistance_damage_to_garrison = 0.25
				conscription_factor = -0.25
			}
		}
		CIV_push_west = {
			picture = generic_army
			allowed = { always = no }
			modifier = {
				army_attack_factor = 0.15
				supply_consumption_factor = -0.15
				defence	= 0.15
			}
		}
		CIV_euro_trads = {
			picture = generic_crown
			allowed = { always = no }
			modifier = {
				political_power_gain = 0.15
				consumer_goods_factor = -0.3
			}
		}
		CIV_native_tensionger = {
			picture = MAF_disgruntled_natives
			allowed = { always = no }
			modifier = {
				attrition = 0.3
				supply_consumption_factor  = 0.3
				resistance_growth = 0.15
				resistance_damage_to_garrison = 0.2
				conscription_factor = -0.2
			}
		}
		CIV_littlegermany = {
			picture = GER_imperial_pride_guns
			allowed = { always = no }
			modifier = {
				war_support_factor = 0.15
				army_org_factor = 0.1
			}
		}
		CIV_native_tensionent = {
			picture = MAF_disgruntled_natives
			allowed = { always = no }
			modifier = {
				attrition = 0.5
				supply_consumption_factor  = 0.5
				resistance_growth = 0.15
				resistance_damage_to_garrison = 0.25
				conscription_factor = -0.20
			}
		}
		CIV_ent_cucks = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea CIV_Black_Monday"}
			allowed = { always = no }
			picture = generic_coins
			modifier = {
				production_factory_max_efficiency_factor = 0.1
				industrial_capacity_factory = 0.20
				production_speed_buildings_factor = 0.25
			}
		}
		CIV_modal_france = {
			picture = NFA_anti_communards
			allowed = { always = no }
			modifier = {
				stability_factor = 0.15
				army_attack_factor = 0.05
			}
		}
		CIV_stronk_state = {
			picture = generic_iron_fist
			allowed = { always = no }
			modifier = {
				stability_factor = 0.15
				industrial_capacity_factory = 0.15
			}
		}
		CIV_anglo_stateidea = {
			picture = GBR_morale
			allowed = { always = no }
			modifier = {
				political_power_gain = 0.15
				defence = 0.15
			}
		}
		CIV_based_isolation = {
			picture = generic_isolation
			allowed = { always = no }
			modifier = {
				political_power_gain = 0.15
				stability_factor = 0.1
				army_core_defence_factor = 0.15
				trade_opinion_factor = -0.5
			}
		}
		CIV_both_fair_andgreat = {
			picture = generic_scales
			allowed = { always = no }
			modifier = {
				stability_factor = -0.15
				army_core_attack_factor = 0.15
				
			}
		}
		CIV_fonewetensions4 = {
			picture = SWE_neither_death_nor_dishonor
			allowed = { always = no }
			available = {
				owns_state = 877
				owns_state = 876
				}
			modifier = {
				army_core_attack_factor = -0.05
				army_core_defence_factor = -0.05
				stability_factor = -0.15
				conscription_factor = -0.1
			}
		}
		CIV_fonewetensions3 = {
			picture = SWE_neither_death_nor_dishonor
			allowed = { always = no }
			available = {
				owns_state = 877
				owns_state = 876
				}
			modifier = {
				army_core_attack_factor = -0.05
				stability_factor = -0.1
				conscription_factor = -0.05
			}
		}
		CIV_fonewetensions2 = {
			picture = SWE_neither_death_nor_dishonor
			allowed = { always = no }
			available = {
				owns_state = 877
				owns_state = 876
				}
			modifier = {
				stability_factor = -0.05
				conscription_factor = -0.05
			}
		}
		CIV_fonewetensions1 = {
			picture = SWE_the_lion_of_the_north
			allowed = { always = no }
			available = {
				owns_state = 877
				owns_state = 876
				}
			modifier = {
				stability_factor = 0.05
				conscription_factor = 0.05
			}
		}
	}

}
