### TUN Ideas
ideas = {

	country = {
		TUN_lamarsaconventions_idea = {
			available = {
				is_subject = yes
			}
			modifier = {
				industrial_factory_donations = 1
				production_speed_buildings_factor = 0.1
				research_speed_factor = 0.1
				war_support_factor = -0.15
			}
			removal_cost = -1
			picture = HUN_hungarian_monarchy_democratic
		}
		TUN_new_convention_idea = {
			available = {
				is_subject = yes
			}
			modifier = {
				industrial_factory_donations = 1
				production_speed_buildings_factor = 0.1
				research_speed_factor = 0.05
			}
			removal_cost = -1
			picture = HUN_hungarian_monarchy_democratic
		}		
		TUN_discontentedulama_idea = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = -0.1
				political_power_gain = -0.05
			}
			removal_cost = -1
			picture = JBS_Ulemma_Faction
		}
		TUN_socialistopposition_idea = {
			available = {
				NOT = {
					has_socialist_government = yes
				}
			}
			modifier = {
				consumer_goods_factor = 0.05
				stability_factor = -0.05
			}
			removal_cost = -1
			picture = red_militias
		}
		TUN_black_monday_5 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = -0.1
				consumer_goods_factor = 0.1
				production_speed_buildings_factor = -0.2
				industrial_capacity_factory = -0.1
				production_factory_max_efficiency_factor = -0.05
			}
			removal_cost = -1
			picture = HOL_black_monday
		}
		TUN_black_monday_4 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = -0.1
				consumer_goods_factor = 0.05
				production_speed_buildings_factor = -0.15
				industrial_capacity_factory = -0.05
				production_factory_max_efficiency_factor = -0.05
			}
			removal_cost = -1
			picture = HOL_black_monday
		}
		TUN_black_monday_3 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = -0.05
				consumer_goods_factor = 0.05
				production_speed_buildings_factor = -0.05
			}
			removal_cost = -1
			picture = HOL_black_monday
		}
		TUN_black_monday_2 = {
			allowed = {
				always = no
			}
			modifier = {
				consumer_goods_factor = -0.05
				production_speed_buildings_factor = 0.05
			}
			removal_cost = -1
			picture = generic_trade
		}
		TUN_black_monday_1 = {
			allowed = {
				always = no
			}
			modifier = {
				consumer_goods_factor = -0.1
				production_speed_buildings_factor = 0.05
				production_factory_max_efficiency_factor = 0.05
			}
			removal_cost = -1
			picture = generic_trade
		}
		TUN_war_of_independence_idea = {
			available = {
				has_war_with = NFA
			}
			modifier = {
				surrender_limit = 0.25
				army_core_defence_factor = 0.1
				war_support_factor = 0.1
				mobilization_speed = 0.1
				stability_factor = -0.15
				political_power_gain = -0.4
			}
			removal_cost = -1
			picture = ETH_scavenging_tactics
		}
		TUN_post_independence_issues_idea = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = -0.15
				industrial_capacity_factory = -0.05
				production_speed_buildings_factor = -0.05
			}
			removal_cost = -1
			picture = chi_army_corruption3
		}
		TUN_reformed_finances_idea = {
			allowed = {
				always = no
			}
			modifier = {
				industrial_capacity_factory = 0.05
				consumer_goods_factor = -0.1
			}
			removal_cost = -1
			picture = KTG_Gold_Trade
		}
		TUN_native_code_idea = {
			allowed = {
				always = no
			}
			modifier = {
				industrial_capacity_factory = 0.05
				supply_consumption_factor = -0.05
				war_support_factor = -0.1
			}
			removal_cost = -1
			picture = man_five_year_plan_industry
		}
		TUN_relaxed_code_idea = {
			allowed = {
				always = no
			}
			modifier = {
				supply_consumption_factor = -0.1
				political_power_cost = 0.05
			}
			removal_cost = -1
			picture = man_five_year_plan_industry
		}
		TUN_beylical_powers_idea = {
			available = {
				has_country_leader = {
					name = "Moncef Bey"
					ruling_only = yes
				}
			}
			modifier = {
				political_power_gain = 0.05
				justify_war_goal_time = -0.25
			}
			removal_cost = -1
			picture = OTT_autocracy_idea_icon
		}
		TUN_grand_council_bickering_idea = {
			allowed = {
				always = no
			}
			modifier = {
				political_power_gain = -0.1
				stability_factor = -0.05
			}
			removal_cost = -1
			picture = government
		}
		TUN_judicial_reforms_idea = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = 0.05
				army_org_factor = 0.05
			}
			removal_cost = -1
			picture = generic_scales
		}
		TUN_education_reforms_idea = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = 0.05
				research_speed_factor = 0.05
			}
			removal_cost = -1
			picture = generic_high_literacy
		}
		TUN_agriculture_5 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = 0.05
			}
			removal_cost = -1
			picture = RUS_land_reforms
		}
		TUN_agriculture_4 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = 0.05
				consumer_goods_factor = -0.03
				army_speed_factor = 0.03
			}
			removal_cost = -1
			picture = RUS_land_reforms
		}
		TUN_agriculture_3 = {
			allowed = {
				always = no
			}
			modifier = {
				stability_factor = 0.1
				consumer_goods_factor = -0.05
				army_speed_factor = 0.05
			}
			removal_cost = -1
			picture = RUS_land_reforms
		}
		TUN_agriculture_2 = {
			allowed = {
				always = no
			}
			modifier = {
				production_speed_buildings_factor = 0.05
				stability_factor = 0.1
				consumer_goods_factor = -0.05
				army_speed_factor = 0.05
			}
			removal_cost = -1
			picture = RUS_land_reforms
		}
		TUN_agriculture_1 = {
			allowed = {
				always = no
			}
			modifier = {
				production_speed_buildings_factor = 0.05
				stability_factor = 0.15
				consumer_goods_factor = -0.1
				army_speed_factor = 0.05
			}
			removal_cost = -1
			picture = RUS_land_reforms
		}
		TUN_revanchism_idea = {
			allowed = {
				always = no
			}
			modifier = {
				offence = 0.1
				ai_focus_aggressive_factor = 0.3
				ai_call_ally_desire_factor = -1000
				justify_war_goal_time = -0.25
				conscription = 0.02
			}
			removal_cost = -1
			picture = Recruitment_Crisis
		}
		TUN_army_idea_5 = {
			allowed = {
				always = no
			}
			modifier = {
				army_speed_factor = -0.05
				training_time_army_factor = 0.15
			}
			removal_cost = -1
			picture = generic_army
		}
		TUN_army_idea_4 = {
			allowed = {
				always = no
			}
			modifier = {
				land_reinforce_rate = 0.05
				training_time_army_factor = 0.05
			}
			removal_cost = -1
			picture = generic_army
		}
		TUN_army_idea_3 = {
			allowed = {
				always = no
			}
			modifier = {
				army_attack_factor = 0.1
				land_reinforce_rate = 0.05
				training_time_army_factor = -0.05
			}
			removal_cost = -1
			picture = generic_army
		}
		TUN_army_idea_2 = {
			allowed = {
				always = no
			}
			modifier = {
				army_attack_factor = 0.1
				army_defence_factor = 0.1
				land_reinforce_rate = 0.05
				training_time_army_factor = -0.05
			}
			removal_cost = -1
			picture = generic_army
		}
		TUN_army_idea_1 = {
			allowed = {
				always = no
			}
			modifier = {
				army_speed_factor = 0.1
				army_attack_factor = 0.1
				army_defence_factor = 0.1
				land_reinforce_rate = 0.05
				training_time_army_factor = -0.05
			}
			removal_cost = -1
			picture = generic_army
		}
		TUN_peasantry_idea = {
			allowed = {
				always = no
			}
			modifier = {
				conscription_factor = 0.1
				attrition = -0.05
				heat_attrition_factor = -0.15
			}
			removal_cost = -1
			picture = generic_demonstrations
		}
		TUN_fighter_idea = {
			allowed = {
				always = no
			}
			modifier = {
				experience_gain_fighter_combat_factor = 0.1
				fighter_sortie_efficiency = 0.1
			}
			removal_cost = -1
			picture = generic_airforce
		}
		TUN_corsair_idea = {
			allowed = {
				always = no
			}
			modifier = {
				experience_gain_navy_factor = 0.2
				convoy_raiding_efficiency_factor = 0.15	
				navy_max_range_factor = 0.1
				spotting_chance = 0.05
			}
			removal_cost = -1
			picture = FIU_pirates_of_the_mediterranean
		}
	}
}