﻿add_namespace = kenia

country_event = { #Kenia Intro
	id = kenia.1
	title = kenia.1.t
	desc = kenia.1.d
	picture = GFX_report_event_announcement

	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.1.a
		ai_chance = {
			factor = 100
		}
		country_event = kenia.100
		}
	option = {
		name = kenia.1.b
		ai_chance = {
			factor = 0
		}
	}
}


country_event = { #Crush the Insurgency
	id = kenia.2
	title = kenia.2.t
	desc = kenia.2.d
	is_triggered_only = yes
	picture = GFX_report_event_MAF_askari2

	option = {
		name = kenia.2.a
		ai_chance = {
			factor = 200
		}
		add_war_support = 0.01
	}
		
	option = {
		name = kenia.2.b
		ai_chance = {
			factor = 0
		}
		add_war_support = 0.01
		country_event = obama.16
		}
	}
	
#Focus Tree events
country_event = { #Jubaland exercises
	id = kenia.3
	title = kenia.3.t
	desc = kenia.3.d
	picture = GFX_report_event_NFA_event_NFA_Camels1
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}
	option = {
		name = kenia.3.a
		ai_chance = {
			factor = 300
		}
		add_stability = 0.02
		892 = {
			add_resistance = -10
		}
		}
	}
	
country_event = { #Fishermen
	id = kenia.4
	title = kenia.4.t
	desc = kenia.4.d
	picture = GFX_report_event_port_rail
	is_triggered_only = yes
	
	option = {
		name = kenia.4.a
		ai_chance = {
			factor = 200
		}
		add_war_support = 0.02
			JAP = {
				country_event = kenia.137
			}
		}
	option = {
		name = kenia.4.b
		ai_chance = {
			factor = 200
		}
		add_political_power = -20
		}
	}
	
country_event = { #Reform Trust Fund
	id = kenia.5
	title = kenia.5.t
	desc = kenia.5.d
	picture = GFX_report_event_africamountain
	is_triggered_only = yes

	option = {
		name = kenia.5.a #reforms
		ai_chance = {
			factor = 500
		}
		add_stability = 0.02
		if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance

		}
		
	option = {
		name = kenia.5.b #weaken down reforms
		ai_chance = {
			factor = 500
		}
		add_political_power = 20
		}
	}
	
country_event = { #Regularise Ugandan border
	id = kenia.6
	title = kenia.6.t
	desc = kenia.6.d

	is_triggered_only = yes
	picture = GFX_report_event_generic_diplomacy1

	option = { #invite them to discuss
		name = kenia.6.a
		ai_chance = {
			factor = 600
		}
		UGA = {
			country_event = kenia.601
		}
		}
	}
	
country_event = { #Status of the Squatters
	id = kenia.7
	title = kenia.7.t
	desc = kenia.7.d
	picture = GFX_report_event_post
	is_triggered_only = yes

	option = { #the entire economy relies on the squatters
		name = kenia.7.a
		ai_chance = {
			factor = 700
		}
		add_stability = 0.03
		add_political_power = 30

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
		}
		
	option = { #regularise them, screw the settlers this needs to end
		name = kenia.7.b
		ai_chance = {
			factor = 700
		}
		if = {
			limit = {
				has_idea = KEN_crownlandparcels
				}
			remove_ideas = KEN_crownlandparcels
		}
		if = {
			limit = {
				has_idea = KEN_foreignlandgrants
				}
			remove_ideas = KEN_foreignlandgrants
		}
		add_political_power = -100
		increase_ruling_party_popularity_by_10 = yes
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance

		}
	}
	
country_event = { #Start of corruption scandal chain
	id = kenia.8
	title = kenia.8.t
	desc = kenia.8.d
	picture = GFX_report_event_port_goods
	is_triggered_only = yes

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.8.a
		ai_chance = {
			factor = 800
		}
		add_political_power = 20
		}
	}
	
country_event = { #Request Mittelafrikan financial assistance
	id = kenia.9
	title = kenia.9.t
	desc = kenia.9.d
	picture = GFX_report_event_MAF_tanganyika
	is_triggered_only = yes

	option = { #we need help!
		name = kenia.9.a
		ai_chance = {
			factor = 900
		}

		hidden_effect = {
				KEN = {
					country_event = {
					id = kenia.122 
					days = 13
					}
				}
			}
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
		
	option = { #we should keep our powder dry
		name = kenia.9.b
		ai_chance = {
			factor = 900
		}
		add_political_power = 30

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
		}
	}
	
country_event = { #Press restriction debate
	id = kenia.10
	title = kenia.10.t
	desc = kenia.10.d
	picture = GFX_report_event_street2
	is_triggered_only = yes

	option = { #the settler press is too vociferous, shut it down
		name = kenia.10.a
		ai_chance = {
			factor = 1000
		}
		add_stability = 0.02

	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
		
	option = { #a cornerstone of white society is effective media
		name = kenia.10.b
		ai_chance = {
			factor = 1000
		}
		increase_ruling_party_popularity_by_5 = yes
		add_war_support = 0.05

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
		}
		
	}
	
country_event = { #Decide Kipande
	id = kenia.11
	title = kenia.11.t
	desc = kenia.11.d
	picture = GFX_report_event_square
	is_triggered_only = yes
	
#reform
	option = {
		name = kenia.11.a
		ai_chance = {
			factor = 1100
		}
		swap_ideas = {
			remove_idea = KEN_kipande
			add_idea = KEN_kipandereformed
		}
		add_political_power = 10

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
		}

#scrap it
	option = {
		name = kenia.11.b
		ai_chance = {
			factor = 1100
		}
		remove_ideas = KEN_kipande
		add_stability = 0.01

	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
	}
	
country_event = { #Crownland Policy
	id = kenia.12
	title = kenia.12.t
	desc = kenia.12.d
	picture = GFX_report_event_agronomics
	is_triggered_only = yes

	option = { #parcel out
		name = kenia.12.a
		ai_chance = {
			factor = 1200
		}
		swap_ideas = {
			remove_idea = KEN_the_land_crisis
			add_idea = KEN_crownlandparcels
		}

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
		}
		
	option = { #promote outside investment
		name = kenia.12.b
		ai_chance = {
			factor = 1200
		}
		swap_ideas = {
			remove_idea = KEN_the_land_crisis
			add_idea = KEN_foreignlandgrants
		}

		add_stability = -0.02
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
	}
	
country_event = { #Tribal Reforms
	id = kenia.13
	title = kenia.13.t
	desc = kenia.13.d
	is_triggered_only = yes
	picture = GFX_report_event_chiefs

	option = {
		name = kenia.13.a
		ai_chance = {
			factor = 1300
		}

		add_ideas = KEN_reformthetribes
		}
	}
	
country_event = { #Boers
	id = kenia.14
	title = kenia.14.t
	desc = kenia.14.d
	is_triggered_only = yes
	picture = GFX_report_event_MAF_highlands

	option = { #Kick them out
		name = kenia.14.a
		ai_chance = {
			factor = 1400
		}
		add_stability = 0.03
		add_political_power = -15
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance

		}
		
	option = { #Give them some good land
		name = kenia.14.b
		ai_chance = {
			factor = 1400
		}
		add_timed_idea = {
			idea = KEN_boersettlements
			days = 180 
		}
		add_war_support = 0.03
		}
		
	}
	
country_event = { #Witu Question
	id = kenia.15
	title = kenia.15.t
	desc = kenia.15.d
	picture = GFX_report_event_coast2
	is_triggered_only = yes
	
	option = { #break Zanzibar ties
		name = kenia.15.a
		ai_chance = {
			factor = 1500
		}
		add_stability = 0.02
		add_political_power = -30
		970 = {
			add_resistance = 7
		}
		ZZB = {
			country_event = kenia.29
		}
		MAF = {
			country_event = kenia.29
		}
	}
	option = { #promote some level of native autonomy
		name = kenia.15.b
		ai_chance = {
			factor = 0
		}
		increase_ruling_party_popularity_by_5 = yes
		add_political_power = 20
		970 = {
			add_resistance = -25
		}
	}
}

country_event = { #Somali Negotiations
	id = kenia.16
	title = kenia.16.t
	desc = kenia.16.d
	is_triggered_only = yes
	picture = GFX_report_event_desert_huts

	option = { #offer a plebiscite
		name = kenia.16.a
		ai_chance = {
			factor = 1600
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_WAR
				}
			}
		}
		SOM = {
			country_event = {
				id = kenia.1601 
				days = 2
			}
		}
	}
		
	option = { #demand Somalia drop their claim
		name = kenia.16.b
		ai_chance = {
			factor = 1600
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_SOMALI
				}
			}
		}
		SOM = {
			country_event = {
				id = kenia.1602
				days = 2
				}
			}
		}
	}
	
country_event = { #Swahili
	id = kenia.17
	title = kenia.17.t
	desc = kenia.17.d
	is_triggered_only = yes
	picture = GFX_report_event_MAF_mahiwa

	option = { #promote it
		name = kenia.17.a
		ai_chance = {
			factor = 1700
		}
		add_ideas = KEN_swahilipromotion
	}
		
	option = { #suppress it, divide and rule
		name = kenia.17.b
		ai_chance = {
			factor = 1700
		}
		add_ideas = KEN_swahilisuppression
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance

		}
	}
	
country_event = { #Amnesties for Mau Maus
	id = kenia.18
	title = kenia.18.t
	desc = kenia.18.d
	picture = GFX_report_event_kenya_army
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}
	
	option = {
		name = kenia.18.a
		ai_chance = {
			factor = 1800
		}
		add_political_power = 5
		}
	}
	
country_event = { #Attack Somalis
	id = kenia.19
	title = kenia.19.t
	desc = kenia.19.d
	picture = GFX_report_event_kenya_army
	is_triggered_only = yes

	option = {
		name = kenia.19.a
		ai_chance = {
			factor = 100
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_SOMALI
				}
			}
		}
		KEN = {
			declare_war_on = {
				target = SOM
				type = annex_everything
				}
			}
			add_stability = -0.03
			add_war_support = 0.05
		}
	option = {
		name = kenia.19.b
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_WAR
				}
			}
		}
			add_stability = 0.02
			add_war_support = 0.05
		}
	}
	
country_event = { #Jubaland plebiscite
	id = kenia.20
	title = kenia.20.t
	desc = kenia.20.d
	picture = GFX_report_event_playing
	is_triggered_only = yes

	option = {
		name = kenia.20.a
		ai_chance = {
			factor = 2000
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_KENYA
				}
			}
		}
		ROOT = {
			SOM = { transfer_state = 892 }
			remove_state_claim = 892
		}
		892 = {
			set_demilitarized_zone = yes
		}
		add_stability = 0.05
		add_war_support = 0.05
		add_political_power = -50
		SOM = {
			country_event = kenia.26
		}
	}
		
	option = {
		name = kenia.20.b
		ai_chance = {
			factor = 2000
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_SOMALI
				}
			}
		}
		add_stability = -0.01
		SOM = {
			country_event = kenia.31
			}
		}
	}
	
country_event = { #Expand the Legco
	id = kenia.21
	title = kenia.21.t
	desc = kenia.21.d
	picture = GFX_report_event_legco
	is_triggered_only = yes

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}
	
	option = { #preparations for the elections among settlers
		name = kenia.21.a
		ai_chance = {
			factor = 2100
		}
		add_war_support = 0.05
		}
	}
	
country_event = { #Arms from the Entente
	id = kenia.22
	title = kenia.22.t
	desc = kenia.22.d
	is_triggered_only = yes
	picture = GFX_report_event_CAN_parliament1

	option = {
		name = kenia.22.a
		ai_chance = {
			factor = 2200
		}
		add_equipment_to_stockpile = {
			type = infantry_equipment_0
			amount = 450
			producer = RAJ
		}
		add_equipment_to_stockpile = {
			type = artillery_equipment_1
			amount = 30
			producer = CAN
		}

		}
	}
	
country_event = { #New German colonial officials
	id = kenia.23
	title = kenia.23.t
	desc = kenia.23.d
	picture = GFX_report_event_governorhaus
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.23.a #internal power struggle
		ai_chance = {
			factor = 200
			}
			add_political_power = 10
		}
	}
	
country_event = { #Independence from MAF
	id = kenia.24
	title = kenia.24.t
	desc = kenia.24.d
	picture = GFX_report_event_MAF_tanganyika
	is_triggered_only = yes

	option = {
		name = kenia.24.a
		ai_chance = {
			factor = 200
		}
			if = {
				limit = { is_subject = yes }
				overlord = {
					set_autonomy = { target = ROOT autonomous_state = autonomy_free }
				}
			}
			if = {
				limit = { is_in_faction = yes }
				leave_faction = yes
			}
			GER = { remove_from_faction = KEN }
			separate_peace_all_wars = yes
		hidden_effect = {
			MAF = {
				country_event = {
					id = kenia.241
					days = 3
					}
				}
			}
		}
	}
	
country_event = { #Kenya seceded!
	id = kenia.241
	title = kenia.241.t
	desc = kenia.241.d
	is_triggered_only = yes
	picture = GFX_report_event_rural

	option = { #waaaar
		name = kenia.241.a
		ai_chance = {
			factor = 75
			modifier = {
				factor = 0
				has_war_with = PAF
			}
		}
		declare_war_on = {
			target = KEN
			type = annex_everything
		}
	}
	
	option = { #peace
		name = kenia.241.b
		ai_chance = {
			factor = 25
		}
		add_political_power = -25
		}
	}
	
country_event = { #Minority Status
	id = kenia.25
	title = kenia.25.t
	desc = kenia.25.d
	picture = GFX_report_event_port_city
	is_triggered_only = yes

	option = { #lessen economic discrimination
		name = kenia.25.a
		ai_chance = {
			factor = 2500
		}
		swap_ideas = {
			remove_idea = KEN_disaffectedminorities
			add_idea = KEN_minorityeconomicintegration
		}		

	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
		
	option = { #increase economic discrimination
		name = kenia.25.b
		ai_chance = {
			factor = 2500
		}
		swap_ideas = {
			remove_idea = KEN_disaffectedminorities
			add_idea = KEN_minoritiesintegrated
		}		
		547 = {
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
		}
		add_political_power = -20

	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
	}
	}

	
country_event = { #Jubaland votes for Somaliland
	id = kenia.26
	title = kenia.26.t
	desc = kenia.26.d
	picture = GFX_report_event_desert_huts
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.26.a
		ai_chance = {
			factor = 200
		}
		increase_ruling_party_popularity_by_5 = yes
		}
	}
	
country_event = { #Scouts
	id = kenia.27
	title = kenia.27.t
	desc = kenia.27.d
	picture = GFX_report_event_street2
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.27.a
		ai_chance = {
			factor = 2700
		}
		add_political_power = 10
		}
	}
	
country_event = { #Veterans Associations
	id = kenia.28
	title = kenia.28.t
	desc = kenia.28.d
	is_triggered_only = yes
	picture = GFX_report_event_CAN_army3

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.28.a
		ai_chance = {
			factor = 2800
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = 0.05
			}
		}
	}
	
country_event = { #Zanzibar pissed off
	id = kenia.29
	title = kenia.29.t
	desc = kenia.29.d
	picture = GFX_report_event_MAF_zanzibar
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.29.a
		ai_chance = {
			factor = 200
		}
		add_war_support = 0.01
		add_political_power = -10
		}
	}
	
country_event = { #Sector Sweep
	id = kenia.30
	title = kenia.30.t
	desc = kenia.30.d
	picture = GFX_report_event_MAF_officers
	is_triggered_only = yes

	option = {
		name = kenia.30.a
		ai_chance = {
			factor = 200
		}
		add_war_support = 0.05
		add_political_power = -20
		}
	}
	
country_event = { #Somalia reply - negative
	id = kenia.31
	title = kenia.31.t
	desc = kenia.31.d
	is_triggered_only = yes
	picture = GFX_report_event_desert_huts

	option = {
		name = kenia.31.a
		ai_chance = {
			factor = 100
		}
		SOM = {
			remove_state_claim = 892
		}
		SOM = {
			remove_state_core = 892
		}
		add_political_power = -30
		decrease_ruling_party_popularity_by_5 = yes
		add_war_support = 0.1
		}
	option = {
		name = kenia.31.b
		ai_chance = {
			factor = 200
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_KENYA
				}
			}
		}
		SOM = {
			create_wargoal = {
				type = annex_everything
				target = KEN
			}
		}
		add_war_support = 0.05
		}
	}
	
country_event = { #Vigilance coup in Nairobi
	id = kenia.32
	title = kenia.32.t
	desc = kenia.32.d
	is_triggered_only = yes
	picture = GFX_report_event_KEN_mad_jack

	option = {
		name = kenia.32.a
		ai_chance = {
			factor = 200
		}
		hidden_effect = {
				country_event = {
					id = kenia.38
					days = 1
				}
			}
			set_politics = {
				ruling_party = national_populist
			}
			add_stability = -0.15
			add_popularity = {
				ideology = national_populist
				popularity = 0.2
				}
			if = {
				limit = { is_subject = yes }
				overlord = {
					set_autonomy = { target = ROOT autonomous_state = autonomy_free }
				}
			}
			if = {
				limit = { is_in_faction = yes }
				leave_faction = yes
				separate_peace_all_wars = yes
			}
			hidden_effect = {
				set_country_flag = vigilancecoup
				country_event = { id = kenia.60 days = 12 } #The Saga of Mad Jack
			}
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
			remove_ideas = KEN_settlers_overwhelming
		}
	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
			remove_ideas = KEN_settlers_strong
		}
	if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
			remove_ideas = KEN_settlers_strengthened
		}
	if = {
		limit = {
			has_idea = KEN_settlers
			}
			remove_ideas = KEN_settlers
		}
	if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
			remove_ideas = KEN_settlers_weak
		}
	if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
			remove_ideas = KEN_settlers_very_weak
		}
	if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
			remove_ideas = KEN_settlers_neutered
		}
		}
	}
	
country_event = { #Breweries
	id = kenia.33
	title = kenia.33.t
	desc = kenia.33.d
	is_triggered_only = yes
	picture = GFX_report_event_factory

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.33.a
		ai_chance = {
			factor = 200
		}
		add_political_power = 5
		}
	}
	
country_event = { #Tourism Boom
	id = kenia.34
	title = kenia.34.t
	desc = kenia.34.d
	is_triggered_only = yes
	picture = GFX_report_event_willy

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.34.a
		ai_chance = {
			factor = 200
		}
		add_stability = 0.01
		}
	}
	
country_event = { #Death of Wellington
	id = kenia.35
	title = kenia.35.t
	desc = kenia.35.d
	picture = GFX_report_event_steamship
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.35.a
		ai_chance = {
			factor = 200
		}
		add_stability = 0.01
		}
	}
	
country_event = { #Rumblings of settler anger over pro-German side
	id = kenia.36
	title = kenia.36.t
	desc = kenia.36.d
	picture = GFX_report_event_hillstation
	is_triggered_only = yes

	option = {
		name = kenia.36.a
		ai_chance = {
			factor = 200
		}
		add_stability = -0.02
		add_war_support = -0.1
		add_political_power = -30
		hidden_effect = {
				country_event = {
					id = kenia.37
					days = 3
				}			
			}
		}
	}
	
country_event = { #Attempted coup
	id = kenia.37
	title = kenia.37.t
	desc = kenia.37.d
	picture = GFX_report_event_KEN_mad_jack
	is_triggered_only = yes
	
#coup succeeds
	option = {
		name = kenia.37.a
		ai_chance = {
			factor = 50
		}
		complete_national_focus = KEN_vigilance_coup
		hidden_effect = {
			news_event = {
				id = sharedafrika.18
				days = 1
			}
			add_named_threat = { 
				threat = 1
				name = nairobicoup
				}
			}
			set_politics = {
				ruling_party = national_populist
			}	
			add_popularity = {
				ideology = national_populist
				popularity = 0.2
				}
			hidden_effect = {
				set_country_flag = vigilancecoup
			}
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
			remove_ideas = KEN_settlers_overwhelming
		}
	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
			remove_ideas = KEN_settlers_strong
		}
	if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
			remove_ideas = KEN_settlers_strengthened
		}
	if = {
		limit = {
			has_idea = KEN_settlers
			}
			remove_ideas = KEN_settlers
		}
	if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
			remove_ideas = KEN_settlers_weak
		}
	if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
			remove_ideas = KEN_settlers_very_weak
		}
	if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
			remove_ideas = KEN_settlers_neutered
		}
		country_event = {
			id = kenia.24
			days = 1
		}
	}
	#coup fails
	option = {
		name = kenia.37.b
		ai_chance = {
			factor = 200
		}
		add_war_support = -0.03
		add_stability = 0.03
		add_popularity = {
			ideology = national_populist
			popularity = -0.1
			}
		}
	}

country_event = { #Vigilance coup - return power to civilians
	id = kenia.38
	title = kenia.38.t
	desc = kenia.38.d
	is_triggered_only = yes
	picture = GFX_report_event_legco

	option = { #civilian rule
		name = kenia.38.a
		ai_chance = {
			factor = 60
		}
		add_popularity = {
			ideology = social_liberal
			popularity = 0.02
		}
		add_popularity = {
			ideology = social_democrat
			popularity = 0.02
		}
		add_popularity = {
			ideology = market_liberal
			popularity = 0.02
		}
		add_popularity = {
			ideology = social_conservative
			popularity = 0.02
		}	
		add_popularity = {
			ideology = authoritarian_democrat
			popularity = 0.02
		}
		add_popularity = {
			ideology = national_populist
			popularity = -0.05
		}
		add_stability = 0.03
		hidden_effect = {
			set_country_flag = vigilancecommittehandedbackpower
			}
		}
	option = { #hold onto power
		name = kenia.38.b
		ai_chance = {
			factor = 40
		}
		add_stability = -0.02
		add_political_power = -100
		hidden_effect = {
			set_country_flag = vigilancecommitteheldon
			}
		}
	}

country_event = { #The Recent History of Kenya
	id = kenia.39
	title = kenia.39.t
	desc = kenia.39.d
	is_triggered_only = yes
	picture = GFX_report_event_mombasa

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.39.a
		ai_chance = {
			factor = 60
			}
			add_political_power = 5
		}
	}
	
country_event = { #Factions in the Kenyan LegCo
	id = kenia.40
	title = kenia.40.t
	desc = kenia.40.d
	is_triggered_only = yes
	picture = GFX_report_event_legco

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.40.a
		ai_chance = {
			factor = 60
			}
			if = {
				limit = {
					tag = KEN
				}
				add_popularity = {
						ideology = authoritarian_democrat
						popularity = 0.01
				}		
				add_popularity = {
						ideology = social_conservative
						popularity = 0.01
				}		
				add_popularity = {
						ideology = market_liberal
						popularity = 0.01
				}
				add_popularity = {
						ideology = social_liberal
						popularity = 0.01
				}
			increase_ruling_party_popularity_by_5 = yes				
			}
		}
	}

country_event = { #John William Arthur Leaves Kenya
	id = kenia.41
	title = kenia.41.t
	desc = kenia.41.d
	is_triggered_only = yes
	picture = GFX_report_event_nairobi

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.41.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
	if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance			
		}
	}
}

country_event = { #Collapse of the Bowring Committee
	id = kenia.42
	title = kenia.42.t
	desc = kenia.42.d
	is_triggered_only = yes
	picture = GFX_report_event_nairobi

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.42.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = -0.01
		}
		if = {
			limit = {
				tag = UGA
				}
			add_stability = -0.01
		}
	}
}

country_event = { #Split in the Legion of Frontiersmen
	id = kenia.43
	title = kenia.43.t
	desc = kenia.43.d
	is_triggered_only = yes
	picture = GFX_report_event_hillstation

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.43.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_war_support = -0.01
		}
		if = {
			limit = {
				tag = UGA
				}
			add_political_power = -10
		}
	}
}

country_event = { #Rise of the Dini Ya Roho in Kenya
	id = kenia.44
	title = kenia.44.t
	desc = kenia.44.d
	is_triggered_only = yes
	picture = GFX_report_event_terraces

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.44.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_political_power = -25
		}
	}
}

country_event = { #Closure of Fort Jesus Prison
	id = kenia.45
	title = kenia.45.t
	desc = kenia.45.d
	is_triggered_only = yes
	picture = GFX_report_event_mombasa

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.45.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_political_power = 15
		}
	}
}

country_event = { #The Gusii Civil War in Kenya
	id = kenia.46
	title = kenia.46.t
	desc = kenia.46.d
	is_triggered_only = yes
	picture = GFX_report_event_urundi_mountain

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.46.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_political_power = -25
		}
	}
}

country_event = { #Death of Alibhai Mulla Jeevanjee
	id = kenia.47
	title = kenia.47.t
	desc = kenia.47.d
	is_triggered_only = yes
	picture = GFX_report_event_hospital

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.47.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_political_power = -10
		}
	}
}

country_event = { #Kenyan Soda Ash Exports Soar
	id = kenia.48
	title = kenia.48.t
	desc = kenia.48.d
	is_triggered_only = yes
	picture = GFX_report_event_magadi

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.48.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = 0.01
		}
	}
}

country_event = { #The Kakamega Dispute
	id = kenia.49
	title = kenia.49.t
	desc = kenia.49.d
	is_triggered_only = yes
	picture = GFX_report_event_playing

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.49.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = -0.01
		}
	}
}

country_event = { #Makhan Singh Deported from East Africa
	id = kenia.50
	title = kenia.50.t
	desc = kenia.50.d
	is_triggered_only = yes
	picture = GFX_report_event_port_city

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.50.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = 0.01
		}
		if = {
			limit = {
				tag = UGA
				}
			add_stability = 0.01
		}
	}
}

country_event = { #African Sisal Production Booms
	id = kenia.51
	title = kenia.51.t
	desc = kenia.51.d
	is_triggered_only = yes
	picture = GFX_report_event_teamaking

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.51.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = 0.01
		}
		if = {
			limit = {
				tag = UGA
				}
			add_stability = 0.01
		}
	}
}

country_event = { #Poaching Violence in Taru
	id = kenia.52
	title = kenia.52.t
	desc = kenia.52.d
	is_triggered_only = yes
	picture = GFX_report_event_magadi

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.52.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_political_power = -25
		}
	}
}

country_event = { #Anniversary of the Teleki Expedition
	id = kenia.53
	title = kenia.53.t
	desc = kenia.53.d
	is_triggered_only = yes
	picture = GFX_report_event_lactchad

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.53.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				OR = {
					tag = KEN
					tag = HUN
					tag = AUS
				}
			}
			add_political_power = 10
		}
	}
}

country_event = { #The Watson Report
	id = kenia.54
	title = kenia.54.t
	desc = kenia.54.d
	is_triggered_only = yes
	picture = GFX_report_event_archaeology

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.54.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_war_support = -0.01
		}
	}
}

country_event = { #The Aristocrats of Kenya
	id = kenia.55
	title = kenia.55.t
	desc = kenia.55.d
	is_triggered_only = yes
	picture = GFX_report_event_expedition

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.55.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_political_power = 5
		}
	}
}

country_event = { #The Murder of Lord Erroll
	id = kenia.56
	title = kenia.56.t
	desc = kenia.56.d
	is_triggered_only = yes
	picture = GFX_report_event_hillstation

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.56.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_stability = -0.01
		}
	}
}

country_event = { #Sir Delves Broughton Found Guilty
	id = kenia.57
	title = kenia.57.t
	desc = kenia.57.d
	is_triggered_only = yes
	picture = GFX_report_event_square

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.57.a
		ai_chance = {
			factor = 100
		}
	}
}

country_event = { #The Kenya Society for the Study of Race Improvement
	id = kenia.58
	title = kenia.58.t
	desc = kenia.58.d
	is_triggered_only = yes
	picture = GFX_report_event_nairobi

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.58.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_political_power = 5
		}
	}
}

country_event = { #The East African Montezuma
	id = kenia.59
	title = kenia.59.t
	desc = kenia.59.d
	is_triggered_only = yes
	picture = GFX_report_event_nairobi

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.59.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_political_power = 10
		}
	}
}

country_event = { #Mad Jack
	id = kenia.60
	title = kenia.60.t
	desc = kenia.60.d
	is_triggered_only = yes
	picture = GFX_report_event_KEN_mad_jack

	trigger = { 
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
		OR = {
			country_exists = KEN
			MAF = {
				owns_state = 547
			}
		}
	}
	#minor_flavor = yes

	option = {
		name = kenia.60.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
			}
			add_war_support = 0.05
		}
	}
}

###

country_event = { #Intro
	id = kenia.100
	title = kenia.100.t
	desc = kenia.100.d
	picture = GFX_report_event_hillstation
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.100.a
		ai_chance = {
			factor = 0
		}
		country_event = kenia.39

		}
	option = {
		name = kenia.100.b
		ai_chance = {
			factor = 100
		}
		}
	}
	
country_event = { #Squatters murder a white
	id = kenia.101
	title = kenia.101.t
	desc = kenia.101.d
	picture = GFX_report_event_rural	
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.101.a
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					tag = KEN
				}
			add_stability = -0.02
			}
			add_political_power = -5
		}
	}
	
country_event = { #Baden Powell speech
	id = kenia.102
	title = kenia.102.t
	desc = kenia.102.d
	picture = GFX_report_event_baden
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.102.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_war_support = 0.02
		add_manpower = 869
		add_political_power = 20
		add_popularity = { ideology = national_populist popularity = 0.01 }
		}
	option = {
		name = kenia.102.b
		ai_chance = {
			factor = 100
		}
		trigger = {
			NOT = {
				tag = KEN
			}
		}
		if = {
			limit = {
				tag = MAF
				}
			add_war_support = 0.01
			add_political_power = 20
		}
		}
	}
	
country_event = { #Tsavo
	id = kenia.103
	title = kenia.103.t
	desc = kenia.103.d
	is_triggered_only = yes
	picture = GFX_report_event_railway2	

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.103.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_stability = -0.01
		}
	option = {
		name = kenia.103.b
		ai_chance = {
			factor = 100
		}
	trigger = {
			NOT = {
				tag = KEN
			}
		}
		}
	}
	
country_event = { #Mombasa Press vs the Whites
	id = kenia.104
	title = kenia.104.t
	desc = kenia.104.d
	picture = GFX_report_event_mombasa	
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.104.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_stability = -0.02
		add_political_power = -10
		}
	option = {
		name = kenia.104.b
		ai_chance = {
			factor = 100
		}
	trigger = {
			NOT = {
				tag = KEN
			}
		}
		}
	}
	
country_event = { #Kipande
	id = kenia.105
	title = kenia.105.t
	desc = kenia.105.d
	picture = GFX_report_event_street2	
	is_triggered_only = yes

	option = {
		name = kenia.105.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_ideas = KEN_kipande
			add_stability = 0.01
			add_political_power = -25
		}
	}
		
	option = {
		name = kenia.105.b
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_ideas = KEN_kipande
			add_political_power = -10
		}
		}
	}
	
country_event = { #RVA March
	id = kenia.106
	title = kenia.106.t
	desc = kenia.106.d
	picture = GFX_report_event_simson
	is_triggered_only = yes

	option = {
		name = kenia.106.a
		ai_chance = {
			factor = 100
		}
		add_political_power = 20
			if = {
				limit = {
					tag = KEN
					}
		add_popularity = { ideology = national_populist popularity = 0.01 }
			if = {
			limit = {
				has_idea = KEN_settlers_strong
				}
			swap_ideas = {
				remove_idea = KEN_settlers_strong
				add_idea = KEN_settlers_overwhelming
				}	
			}
			if = {
			limit = {
				has_idea = KEN_settlers_strengthened
				}
			swap_ideas = {
				remove_idea = KEN_settlers_strengthened
				add_idea = KEN_settlers_strong
				}	
			}	
			if = {
			limit = {
				has_idea = KEN_settlers
				}
			swap_ideas = {
				remove_idea = KEN_settlers
				add_idea = KEN_settlers_strengthened
				}	
			}
			if = {
			limit = {
				has_idea = KEN_settlers_weak
				}
			swap_ideas = {
				remove_idea = KEN_settlers_weak
				add_idea = KEN_settlers
				}	
			}
			if = {
			limit = {
				has_idea = KEN_settlers_very_weak
				}
			swap_ideas = {
				remove_idea = KEN_settlers_very_weak
				add_idea = KEN_settlers_weak
				}	
			}
			if = {
			limit = {
				has_idea = KEN_settlers_neutered
				}
			swap_ideas = {
				remove_idea = KEN_settlers_neutered
				add_idea = KEN_settlers_very_weak
				}	
			}
			custom_effect_tooltip = KEN_willincreasesettlerdominance
			add_stability = -0.02
			add_war_support = 0.01
			}
		}
	}
	
country_event = { #Swahili resistance
	id = kenia.107
	title = kenia.107.t
	desc = kenia.107.d
	picture = GFX_report_event_coast
	is_triggered_only = yes

	option = {
		name = kenia.107.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_war_support = -0.01
		add_timed_idea = {
			idea = KEN_swahili_resistance
			days = 960
		}
		970 = {
			add_resistance = 34
		}
	}
	option = {
		name = kenia.107.b
		ai_chance = {
			factor = 100
		}
	trigger = {
			OR = {
			tag = MAF
			tag = GER
			}
		}
		add_political_power = -5
		}
	}
	
country_event = { #Through Masai Land
	id = kenia.108
	title = kenia.108.t
	desc = kenia.108.d
	picture = GFX_report_event_MAF_highlands
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.108.a
		ai_chance = {
			factor = 100
		}
		add_political_power = 5
		}
	}
	
country_event = { #Kedong
	id = kenia.109
	title = kenia.109.t
	desc = kenia.109.d
	picture = GFX_report_event_rural
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.109.a
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					tag = KEN
					}
				add_stability = 0.01
			}
			add_political_power = 5
		}
	}
	
country_event = { #Legco wrangling, and introduction
	id = kenia.110
	title = kenia.110.t
	desc = kenia.110.d
	picture = GFX_report_event_legco2
	is_triggered_only = yes
	
	option = {
		name = kenia.110.a
		ai_chance = {
			factor = 100
		}
			country_event = kenia.40
			if = {
				limit = {
					tag = KEN
					}
			add_stability = -0.02
			add_political_power = -20
			}
		}
	option = {
		name = kenia.110.b
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					tag = KEN
					}
			add_stability = -0.02
			add_political_power = -20
			}
		}
	}
	
country_event = { #Angry Indians
	id = kenia.111
	title = kenia.111.t
	desc = kenia.111.d
	picture = GFX_report_event_RAJ_madras
	is_triggered_only = yes

	option = {
		name = kenia.111.a
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					tag = KEN
					}
		add_timed_idea = {
			idea = KEN_disaffectedminorities
			days = 500
		}
		add_popularity = {
			ideology = social_democrat
			popularity = 0.03
			}
		add_stability = -0.01
		}
		}
	}
	
country_event = { #Piraeus Beauties
	id = kenia.112
	title = kenia.112.t
	desc = kenia.112.d
	picture = GFX_report_event_hmv
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.112.a
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					OR = {
						tag = KEN
						tag = UGA
						tag = ZZB
					}
				}
		add_stability = 0.01
		add_manpower = 1
			}
		}
	}
	
country_event = { #Out of Africa
	id = kenia.113
	title = kenia.113.t
	desc = kenia.113.d
	picture = GFX_report_event_house
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.113.a
		ai_chance = {
			factor = 100
		}
			if = {
				limit = {
					tag = KEN
					}
					add_stability = 0.01
				}
			add_political_power = 5
		}
	}
	
country_event = { #White Man's Country
	id = kenia.114
	title = kenia.114.t
	desc = kenia.114.d
	picture = GFX_report_event_steamship
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.114.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
				add_stability = -0.01
			}
		add_political_power = 5
		}
	}
	
country_event = { #Anglo-German Friendship Committee
	id = kenia.115
	title = kenia.115.t
	desc = kenia.115.d
	picture = GFX_report_event_tennis
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.115.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			add_stability = 0.01
			add_popularity = {
				ideology = paternal_autocrat
				popularity = 0.01
			}
		}
		add_political_power = 20
		}
	}
	
country_event = { #Rumours about Mombasa move
	id = kenia.116
	title = kenia.116.t
	desc = kenia.116.d
	picture = GFX_report_event_mombasa
	is_triggered_only = yes

	option = {
		name = kenia.116.a
		ai_chance = {
			factor = 100
		}
		add_stability = -0.01
		970 = {
			add_resistance = 4
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance

		}
	option = {
		name = kenia.116.b
		ai_chance = {
			factor = 100
		}
		add_political_power = -30
	if = {
		limit = {
			has_idea = KEN_settlers_overwhelming
			}
		swap_ideas = {
			remove_idea = KEN_settlers_overwhelming
			add_idea = KEN_settlers_strong
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_strengthened
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers_very_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_neutered
			}	
		}
		custom_effect_tooltip = KEN_decreasesettlerdominance
		}
	}
	
country_event = { #Black Monday
	id = kenia.117
	title = kenia.117.t
	desc = kenia.117.d
	picture = GFX_report_event_generic_food
	is_triggered_only = yes
	
	option = {
		name = kenia.117.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		if = {
			limit = {
				tag = KEN
			}
		hidden_effect = {
			country_event = {
				id = kenia.118
				days = 24
				}
			}
			add_ideas = KEN_blackmondaybad
			remove_ideas = KEN_boom
			add_stability = -0.3
			add_political_power = -100
			add_war_support = -0.1
			}
		if = {
			limit = {
				tag = MAF
			}
			add_political_power = -20
			}
		}
		
	option = {
		name = kenia.117.b
		ai_chance = {
			factor = 100
		}
		add_political_power = -5
	trigger = {
			NOT = {
				tag = KEN
				}
			}
		}
	}
	
country_event = { #Mau Mau/Mass-Unemployment and Riots
	id = kenia.118
	title = kenia.118.t
	desc = kenia.118.d
	picture = GFX_report_event_streets4
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.118.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
			decrease_ruling_party_popularity_by_5 = yes			
			add_stability = -0.02
		}
		if = {
			limit = {
				tag = MAF
			}
		add_stability = -0.01
		}
	}
}
	
country_event = { #Coffee Burning in Nakur
	id = kenia.119
	title = kenia.119.t
	desc = kenia.119.d
	is_triggered_only = yes
	picture = GFX_report_event_BRA_coffee
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}
	
	option = {
		name = kenia.119.a
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				tag = KEN
				}
		add_stability = -0.02
		add_manpower = -2181
		}
		if = {
			limit = {
				tag = UGA
				}
		add_stability = -0.01
		add_manpower = 2181
		}
		add_political_power = -10
		}
	}
	
country_event = { #L.S.B Leakey Returns from Cambridge
	id = kenia.120
	title = kenia.120.t
	desc = kenia.120.d
	picture = GFX_report_event_lsb
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.120.a
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_political_power = -20
		}
	option = {
		name = kenia.120.b
		ai_chance = {
			factor = 100
		}
	trigger = {
			tag = KEN
		}
		add_war_support = -0.02

		}
	option = {
		name = kenia.120.c
		ai_chance = {
			factor = 100
		}
	trigger = {
			NOT = { 
				tag = KEN
			}
		}
		add_political_power = 5
		}
	}
	
country_event = { #Vigilance Committe rumours
	id = kenia.121
	title = kenia.121.t
	desc = kenia.121.d
	is_triggered_only = yes
	picture = GFX_report_event_tennis	

	option = {
		name = kenia.121.a
		ai_chance = {
			factor = 100
		}

		if = {
			limit = {
				tag = MAF
			}
		add_stability = -0.01
		}
		if = {
			limit = {
				tag = KEN
				}
		add_stability = -0.01
		if = {
		limit = {
			has_idea = KEN_settlers_strong
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strong
			add_idea = KEN_settlers_overwhelming
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_strengthened
			}
		swap_ideas = {
			remove_idea = KEN_settlers_strengthened
			add_idea = KEN_settlers_strong
			}	
		}	
		if = {
		limit = {
			has_idea = KEN_settlers
			}
		swap_ideas = {
			remove_idea = KEN_settlers
			add_idea = KEN_settlers_strengthened
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_weak
			add_idea = KEN_settlers
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_very_weak
			}
		swap_ideas = {
			remove_idea = KEN_settlers_very_weak
			add_idea = KEN_settlers_weak
			}	
		}
		if = {
		limit = {
			has_idea = KEN_settlers_neutered
			}
		swap_ideas = {
			remove_idea = KEN_settlers_neutered
			add_idea = KEN_settlers_very_weak
			}	
		}
		custom_effect_tooltip = KEN_willincreasesettlerdominance
			}
		}
	}
	
country_event = { #Financial aid from Mittelafrika
	id = kenia.122
	title = kenia.122.t
	desc = kenia.122.d
	picture = GFX_report_event_MAF_tanganyika
	is_triggered_only = yes

	option = {
		name = kenia.122.a
		ai_chance = {
			factor = 100
		}
		add_stability = 0.1
		add_political_power = 20
		add_offsite_building = { type = industrial_complex level = 1 }

		}
	}
	
country_event = { #Congo Crisis Reaction - Kenya
	id = kenia.123
	title = kenia.123.t
	desc = kenia.123.d
	is_triggered_only = yes
	picture = GFX_report_event_askari
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.123.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.05
		}
	}
	
country_event = { #Reaction to Congo Crisis among other colonial powers
	id = kenia.124
	title = kenia.124.t
	desc = kenia.124.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.124.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.02
		add_stability = -0.01
		}
	}
	
country_event = { #Reaction to Congo Crisis among neighbours
	id = kenia.125
	title = kenia.125.t
	desc = kenia.125.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.125.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.02
		add_stability = -0.02
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.126
	title = kenia.126.t
	desc = kenia.126.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.126.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.127
	title = kenia.127.t
	desc = kenia.127.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.127.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.128
	title = kenia.128.t
	desc = kenia.128.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.128.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.129
	title = kenia.129.t
	desc = kenia.129.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.129.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.130
	title = kenia.130.t
	desc = kenia.130.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.130.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.131
	title = kenia.131.t
	desc = kenia.131.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.131.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.132
	title = kenia.132.t
	desc = kenia.132.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.132.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.133
	title = kenia.133.t
	desc = kenia.133.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.133.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.03
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.134
	title = kenia.134.t
	desc = kenia.134.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.134.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.02
		}
	}
	
country_event = { #Reaction to Congo Crisis among other Mittelafrikan colonies
	id = kenia.135
	title = kenia.135.t
	desc = kenia.135.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.135.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.02
		}
	}
	
country_event = { #NMB reaction
	id = kenia.136
	title = kenia.136.t
	desc = kenia.136.d
	picture = GFX_report_event_askari
	is_triggered_only = yes
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.136.a
		ai_chance = {
			factor = 100
		}
		add_war_support = 0.03
		add_stability = -0.02		
		}
	}
	
country_event = { #Japan is pissed
	id = kenia.137
	title = kenia.137.t
	desc = kenia.137.d
	picture = GFX_report_event_steamship
	is_triggered_only = yes

#fuck em
	option = {
		name = kenia.137.a
		ai_chance = {
			factor = 50
		}
		add_political_power = -10
		send_embargo = KEN
		hidden_effect = {
			set_country_flag = KEN_pissedoffjapan
			}
		}
	#rein them in
	option = {
		name = kenia.137.b
		ai_chance = {
			factor = 50
		}
		add_political_power = -10
		}
	}
	
country_event = { #Kenya offers to discuss plebiscite in Jubaland
	id = kenia.1601
	title = kenia.1601.t
	desc = kenia.1601.d
	picture = GFX_report_event_desert_huts
	is_triggered_only = yes

	option = { #accept
		name = kenia.1601.a
		ai_chance = {
			factor = 1600
		}
		KEN = {
			country_event = { id = kenia.1603 days = 1 }
		}
		hidden_effect = {
		KEN = {
			set_country_flag = jubalandsuccess
			}
		}
	}
		
	option = { #refuse
		name = kenia.1601.b
		ai_chance = {
			factor = 1600
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_SOMALI
				}
			}
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_KENYA
				}
			}
		}
		KEN = {
			country_event = { id = kenia.1604 days = 1 }
		}
		hidden_effect = {
		KEN = {
			set_country_flag = jubalandnegotiationsfailed
				}
			}
		}
	}
	
country_event = { #Kenya demands we drop our claim
	id = kenia.1602
	title = kenia.1602.t
	desc = kenia.1602.d
	picture = GFX_report_event_desert_huts
	is_triggered_only = yes

	option = { #accept
		name = kenia.1602.a
		ai_chance = {
			factor = 1600
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_WAR
				}
			}
		}
		KEN = {
			country_event = { id = kenia.1603 days = 1 }
		}
		892 = {
			remove_claim_by = SOM
		}
		892 = {
			remove_core_of = SOM
		}
		add_political_power = -50
		add_stability = 0.03
		hidden_effect = {
			KEN = {
				set_country_flag = jubalandsuccess
			}
		}
	}
		
	option = { #refuse
		name = kenia.1602.b
		ai_chance = {
			factor = 1600
			modifier = {
				factor = 0
				has_game_rule = {
					rule = KEN_jubaland
					option = KEN_JUBALAND_WAR
				}
			}
		}
		increase_ruling_party_popularity_by_5 = yes
		KEN = {
			country_event = { id = kenia.1604 days = 1 }
		}
		hidden_effect = {
			KEN = {
				set_country_flag = jubalandnegotiationsfailed
				}
			}
		}
	option = { #refuse and war!
		name = kenia.1602.c
		ai_chance = {
			factor = 800
		}
		add_war_support = 0.1
		add_political_power = 50
		increase_ruling_party_popularity_by_10 = yes
		declare_war_on = {
			target = KEN
			type = annex_everything
		}
		hidden_effect = {
			KEN = {
				set_country_flag = jubalandnegotiationsfailed
				}
			}
		}
	}
	
country_event = { #Somalia accepted our demands
	id = kenia.1603
	title = kenia.1603.t
	desc = kenia.1603.d
	picture = GFX_report_event_desert_huts
	is_triggered_only = yes
	
	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}

	option = {
		name = kenia.1603.a
		ai_chance = {
			factor = 100
		}
		add_stability = 0.01
		}
	}
	
country_event = { #Somalia refused our demands
	id = kenia.1604
	title = kenia.1604.t
	desc = kenia.1604.d
	picture = GFX_report_event_desert_huts
	is_triggered_only = yes

	#minor_flavor = yes
	trigger = {
		is_ai = no
		NOT = { has_global_flag = player_dislikes_colonial_flavour_flag }
	}
	
	option = {
		name = kenia.1604.a
		ai_chance = {
			factor = 100
		}
		add_stability = -0.01
		}
	}
