########################################################################################################################################军事####################
######### 陆军
SAU_Royal_Saudi_Army = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_ideas_SAU_Royal_Saudi_Army_Force
	#0
	heat_attrition_factor = SAU_lujun_1	#炎热损耗
	acclimatization_hot_climate_gain_factor = SAU_lujun_2	#炎热适应度增长率
	trait_desert_fox_xp_gain_factor = SAU_lujun_3	#沙漠之狐特质经验增长速度
	trait_hill_fighter_xp_gain_factor = SAU_lujun_4	#丘陵斗士特质经验增长速度
	unit_mountaineers_design_cost_factor = SAU_lujun_5	#山地步兵单位编成花费
	experience_gain_army_factor = SAU_lujun_6	#陆军师经验增长
	special_forces_cap = SAU_lujun_7	#特种部队上限
	decryption_factor = SAU_lujun_8	#解密
	encryption_factor = SAU_lujun_9	#加密
	intel_network_gain_factor = SAU_lujun_10	#情报网强度增长率
	recon_factor = SAU_lujun_11	#陆军侦查
	coordination_bonus = SAU_lujun_12	#协同性
	conscription_factor = SAU_lujun_13	#适役人口修正
	mobilization_speed = SAU_lujun_14	#动员速度
	supply_factor = SAU_lujun_15	#补给效率
	equipment_capture = SAU_lujun_16	#装备缴获
	command_power_gain_mult = SAU_lujun_17	#每日指挥点增长百分比
	max_command_power_mult = SAU_lujun_18	#最大指挥点增长百分比
	training_time_factor = SAU_lujun_19	#陆军训练时间
	experience_gain_army = SAU_lujun_20	#陆军经验增长 
	army_org_factor = SAU_lujun_21	#陆军师组织度
	supply_combat_penalties_on_core_factor = SAU_lujun_22	#核心领土战斗补给耗尽惩罚
	conscription = SAU_lujun_23	#适役人口
	army_armor_defence_factor = SAU_lujun_24	#坦克防御
	army_armor_attack_factor = SAU_lujun_25	#坦克攻击
	army_attack_speed_factor = SAU_lujun_26	#陆军师进攻速度
	army_core_defence_factor = SAU_lujun_27	#陆军核心防御
	army_attack_factor = SAU_lujun_28	#陆军攻击
	army_artillery_attack_factor = SAU_lujun_29	#炮兵攻击
	army_artillery_defence_factor = SAU_lujun_30	#炮兵防御
	experience_loss_factor = SAU_lujun_31	#有经验的士兵损失
	max_planning_factor = SAU_lujun_32	#计划加成上限系数
	army_intel_to_others = SAU_lujun_33	#泄露给他国的陆军情报
	navy_intel_to_others = SAU_lujun_34	#泄露给他国的海军情报
	airforce_intel_to_others = SAU_lujun_35	#泄露给他国的空军情报
	industrial_capacity_factory = SAU_lujun_36	#工厂产出
	cavalry_attack_factor = SAU_lujun_37	#骑兵攻击
	cavalry_defence_factor = SAU_lujun_38	#骑兵防御
	modifier_army_sub_unit_cavalry_speed_factor = SAU_lujun_39	#骑兵速度
	modifier_army_sub_unit_camelry_attack_factor = SAU_lujun_40	#骆驼骑兵攻击
	modifier_army_sub_unit_camelry_defence_factor = SAU_lujun_41	#骆驼骑兵防御
	modifier_army_sub_unit_camelry_speed_factor = SAU_lujun_42	#骆驼骑兵速度
	MOUNTAINEERS_SPECIAL_FORCES_CONTRIBUTION_FACTOR = SAU_lujun_43	#山地步兵特种部队上限贡献
	modifier_army_sub_unit_mountaineers_attack_factor = SAU_lujun_44	#山地步兵攻击
	modifier_army_sub_unit_mountaineers_defence_factor = SAU_lujun_45	#山地步兵防御
	modifier_army_sub_unit_mountaineers_speed_factor = SAU_lujun_46	#山地步兵速度
	production_speed_supply_node_factor = SAU_lujun_47	#补给中心建造速度
}

######### 空军
SAU_Royal_Saudi_Air = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_ideas_SAU_Royal_Saudi_Air_Force
	#0
	experience_gain_air = SAU_kongjun_1	#空军经验增长
	air_cas_efficiency = SAU_kongjun_2	#密接支援任务效率
	air_superiority_efficiency = SAU_kongjun_3	#制空权效率
	air_intercept_efficiency = SAU_kongjun_4	#空军拦截效率
	air_training_xp_gain_factor = SAU_kongjun_5	#空军联队训练经验增长
	air_wing_xp_loss_when_killed_factor = SAU_kongjun_6	#空军联队受损时失去的经验
	unit_paratrooper_design_cost_factor = SAU_kongjun_7	#伞兵单位编成花费
	air_bombing_targetting = SAU_kongjun_8	#对地轰炸瞄准
	naval_strike_attack_factor = SAU_kongjun_9	#对海轰炸
	naval_strike_targetting_factor = SAU_kongjun_10	#对海瞄准
	air_nav_efficiency = SAU_kongjun_11	#对海任务效率
	air_night_penalty = SAU_kongjun_12	#夜间惩罚
	air_strategic_bomber_bombing_factor = SAU_kongjun_13	#战略轰炸
	air_accidents = SAU_kongjun_14	#空军失事机率
	army_bonus_air_superiority_factor = SAU_kongjun_15	#空优
	navy_anti_air_attack_factor = SAU_kongjun_16	#海军对空攻击
	navy_carrier_air_attack_factor = SAU_kongjun_17	#航母舰载机空中攻击
	navy_carrier_air_targetting_factor = SAU_kongjun_18	#航母舰载机空中瞄准
	trait_paratrooper_xp_gain_factor = SAU_kongjun_19	#伞兵特质经验增长速度
	air_ace_generation_chance_factor = SAU_kongjun_20	#空战王牌生成机率
	production_speed_anti_air_building_factor = SAU_kongjun_21	#防空阵地建造速度
	production_speed_radar_station_factor = SAU_kongjun_22	#雷达建造速度
	industrial_capacity_factory = SAU_kongjun_23	#工厂产出
	air_range_factor = SAU_kongjun_24	#空军航程
	air_defence_factor = SAU_kongjun_25	#空中防御
}

######### 海军
SAU_Royal_Saudi_Naval = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_ideas_SAU_Royal_Saudi_Naval_Forces
	#0
	experience_gain_navy = SAU_haijun_1	#海军经验增长
	experience_gain_navy_factor = SAU_haijun_2	#海军船经验增长
	navy_submarine_attack_factor = SAU_haijun_3	#潜艇攻击
	convoy_raiding_efficiency_factor = SAU_haijun_4	#袭击运输船任务效率
	invasion_preparation = SAU_haijun_5	#登陆准备时间
	amphibious_invasion = SAU_haijun_6	#两栖登陆速度
	naval_invasion_capacity = SAU_haijun_7	#登陆作战上限
	extra_marine_supply_grace = SAU_haijun_8	#海军陆战队携行补给
	navy_screen_attack_factor = SAU_haijun_9	#屏卫舰攻击
	navy_screen_defence_factor = SAU_haijun_10	#屏卫舰防御
	navy_capital_ship_attack_factor = SAU_haijun_11	#主力舰攻击
	navy_max_range_factor = SAU_haijun_12	#海军最大航程参数
	convoy_retreat_speed = SAU_haijun_13	#撤退时运输船速度
	refit_ic_cost = SAU_haijun_14	#舰船改造花费
	refit_speed = SAU_haijun_15	#舰船改造速度
	repair_speed_factor = SAU_haijun_16	#舰船修理速度
	convoy_escort_efficiency = SAU_haijun_17	#护航效率
	spotting_chance = SAU_haijun_18	#索敌速度
	naval_morale_factor = SAU_haijun_19	#海军组织度恢复速率
	navy_anti_air_attack_factor = SAU_haijun_20	#海军对空攻击
	industrial_capacity_dockyard = SAU_haijun_21	#海军船坞产出
	navy_capital_ship_defence_factor = SAU_haijun_22	#主力舰装甲
	mines_planting_by_fleets_factor = SAU_haijun_23	#海军布雷效率
	naval_mines_effect_reduction = SAU_haijun_24	#规避水雷
}

######### 五年计划
SAU_wunian_jihua = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_idea_SAU_wunian_jihua
	#0
	production_speed_arms_factory_factor = SAU_gongye_1	#军用工厂建造速度
	production_speed_industrial_complex_factor = SAU_gongye_2	#民用工厂建造速度
	experience_loss_factor = SAU_gongye_3	#有经验的士兵损失
	conscription = SAU_gongye_4	#适役人口
	conscription_factor = SAU_gongye_5	#适役人口修正
	stability_factor = SAU_gongye_6	#稳定度
	consumer_goods_factor = SAU_gongye_10	#生活消费品
	intel_network_gain_factor = SAU_gongye_11	#情报网强度增长率
	weekly_casualties_war_support = SAU_gongye_12	#每周战争支持度（战斗伤亡）
	weekly_convoys_war_support = SAU_gongye_13	#每周战争支持度（运输船沉没）
	weekly_bombing_war_support = SAU_gongye_14	#每周战争支持度（敌军轰炸）
	local_building_slots_factor = SAU_gongye_16	#地区最大工业值
}

##################疟疾
SAU_diqu_nueji = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_ideas_SAU_nueji_sinue
	conscription_factor = SAU_nueji_3	#适役人口修正
	industrial_capacity_factory = SAU_nueji_2	#工厂产出
	production_factory_efficiency_gain_factor = SAU_nueji_1	#生产效率增长
	production_factory_max_efficiency_factor = SAU_nueji_4	#生产效率上限
}

##################希吉来
SAU_xijila_modifiers = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_ideas_xijila_tudirenmin
	stability_factor = SAU_xijila_1	#稳定度
	political_power_factor = SAU_xijila_2	#政治点数
	conscription = SAU_xijila_3	#适役人口修正
	industrial_capacity_factory = SAU_xijila_4	#工厂产出
	mobilization_speed = SAU_xijila_5	#动员速度
}

##################沙特阿美
jialifuniya_alabo_shiyougongsi = {
	enable = {
		always = yes
	}
	icon = GFX_idea_standard_oil_california
	consumer_goods_factor = SAU_shate_amei_1	#生活消费品
	political_power_factor = SAU_shate_amei_2	#政治点数
	max_fuel_factor = SAU_shate_amei_3	#燃油容量
	country_resource_oil = SAU_shate_amei_4	#石油
	production_speed_naval_base_factor = SAU_shate_amei_5	#海军基地建造速度
	production_speed_synthetic_refinery_factor = SAU_shate_amei_6	#化学合成厂建造速度
	production_speed_infrastructure_factor = SAU_shate_amei_7	#基础设施建造速度
	production_speed_rail_way_factor = SAU_shate_amei_8	#铁路建造速度
	fuel_gain_factor = SAU_shate_amei_9	#从石油获得的燃油
}


##################红线政治
SAU_shate_kangmi = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_kangmi_buff
	communism_drift = SAU_shate_kangmi_1	#共产主义意识形态
	stability_factor = SAU_shate_kangmi_2	#稳定度
	political_power_factor = SAU_shate_kangmi_4	#政治点
	consumer_goods_factor = SAU_shate_kangmi_5	#生活消费品
	conscription = SAU_shate_kangmi_6	#适役人口
	conscription_factor = SAU_shate_kangmi_7	#适役人口修正
	enemy_operative_detection_chance = SAU_shate_kangmi_8	#敌方特工被发现几率补正
	compliance_growth = SAU_shate_kangmi_10	#顺从度增长速度
	research_speed_factor = SAU_shate_kangmi_11	#研究速度
	non_core_manpower = SAU_shate_kangmi_12	#非核心人力
}

##################红线经济
SAU_jihua_jingji = {
	enable = {
		always = yes
	}
	icon = GFX_idea_eng_for_the_good_of_the_revolution
	industrial_capacity_factory = SAU_jihua_jingji_1	#工厂产出 
	local_resources_factor = SAU_jihua_jingji_2	#战略资源获取率
	party_popularity_stability_factor = SAU_jihua_jingji_3	#党派支持度对稳定度修正
	max_surrender_limit_offset = SAU_jihua_jingji_4	#最低投降界限
	industry_repair_factor = SAU_jihua_jingji_5	#工厂修复速度
	consumer_goods_factor = SAU_jihua_jingji_6	#生活消费品
	production_speed_arms_factory_factor = SAU_jihua_jingji_7	#军用工厂建造速度
	production_speed_industrial_complex_factor = SAU_jihua_jingji_8	#民用工厂建造速度
	production_factory_max_efficiency_factor = SAU_jihua_jingji_9	#生产效率上限
	production_factory_efficiency_gain_factor = SAU_jihua_jingji_10	#生产效率增长
	line_change_production_efficiency_factor = SAU_jihua_jingji_11	#生产效率保持
	local_building_slots_factor = SAU_jihua_jingji_12	#地区最大工业值
}

##################红线军事
SAU_junshi_jihua_weiyuanhui = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_junshijihua_weiyuanhui
	army_leader_cost_factor = SAU_junshi_jihua_weiyuanhui_1	#指挥官招募花费
	experience_gain_army_factor = SAU_junshi_jihua_weiyuanhui_2	#陆军师经验增长
	modifier_army_sub_unit_militia_attack_factor = SAU_junshi_jihua_weiyuanhui_3	#民兵攻击
	modifier_army_sub_unit_militia_defence_factor = SAU_junshi_jihua_weiyuanhui_4	#民兵防御
	command_power_gain_mult = SAU_junshi_jihua_weiyuanhui_5	#每日指挥点增长百分比
	max_command_power_mult = SAU_junshi_jihua_weiyuanhui_6	#最大指挥点增长百分比
	experience_loss_factor = SAU_junshi_jihua_weiyuanhui_7	#有经验的士兵损失
	supply_consumption_factor = SAU_junshi_jihua_weiyuanhui_8	#补给消耗
	army_org_factor = SAU_junshi_jihua_weiyuanhui_9	#陆军组织度
	mobilization_speed = SAU_junshi_jihua_weiyuanhui_10	#动员速度
	training_time_factor = SAU_junshi_jihua_weiyuanhui_11	#陆军训练时间
	defensive_war_stability_factor = SAU_junshi_jihua_weiyuanhui_12	#战争防御对稳定度修正
	offensive_war_stability_factor = SAU_junshi_jihua_weiyuanhui_13	#侵略战争对稳定度修正
	enemy_operative_detection_chance = SAU_junshi_jihua_weiyuanhui_14	#敌方特工被发现几率补正
	operative_slot = SAU_junshi_jihua_weiyuanhui_15	#特工位
	conscription = SAU_junshi_jihua_weiyuanhui_16	#适役人口
	war_support_factor = SAU_junshi_jihua_weiyuanhui_17	#战争支持度
}

##################蓝线
SAU_lanxian_dongtaijingshen = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_lanxian_dongtaijingshen
	democratic_drift = SAU_lanxian_dongtaijingshen_1	#民主意识形态
	enemy_operative_detection_chance = SAU_lanxian_dongtaijingshen_2	#敌方特工被发现几率补正
	resistance_growth = SAU_lanxian_dongtaijingshen_3	#抵抗增长速度
	conscription = SAU_lanxian_dongtaijingshen_4	#适役人口
	party_popularity_stability_factor = SAU_lanxian_dongtaijingshen_5	#党派支持度对稳定度修正
	political_power_factor = SAU_lanxian_dongtaijingshen_6	#政治点
	research_speed_factor = SAU_lanxian_dongtaijingshen_7	#研究速度
	conscription_factor = SAU_lanxian_dongtaijingshen_8	#适役人口修正
	defensive_war_stability_factor = SAU_lanxian_dongtaijingshen_9	#战争防御对稳定度修正
	production_speed_arms_factory_factor = SAU_lanxian_dongtaijingshen_10	#军用工厂建造速度
	max_surrender_limit_offset = SAU_lanxian_dongtaijingshen_11	#最低投降界限
	weekly_casualties_war_support = SAU_lanxian_dongtaijingshen_12	#每周战争支持度（战斗伤亡）
	weekly_convoys_war_support = SAU_lanxian_dongtaijingshen_13	#每周战争支持度（运输船沉没）
	weekly_bombing_war_support = SAU_lanxian_dongtaijingshen_14	#每周战争支持度（敌军轰炸）
	local_building_slots_factor = SAU_lanxian_dongtaijingshen_15	#地区最大工业值
	consumer_goods_factor = SAU_lanxian_dongtaijingshen_16	#生活消费品
}

##################伊本沙特线 
SAU_yiben_shate_luxian = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_yiben_shate_xian
	neutrality_drift = SAU_yiben_shate_luxian_1 #中立意识形态
	conscription_factor = SAU_yiben_shate_luxian_2	#适役人口修正
	consumer_goods_factor = SAU_yiben_shate_luxian_3	#生活消费品
	stability_factor = SAU_yiben_shate_luxian_4	#稳定度
	political_power_factor = SAU_yiben_shate_luxian_5  #政治点
	research_speed_factor = SAU_yiben_shate_luxian_6  #研究速度
}

##################贾希利叶 
SAU_duoshenjiao_jiaxiliye_dynamic = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_duoshenjiao_jiaxiliye
	stability_weekly = SAU_duoshenjiao_jiaxiliye_dynamic_1 	#每周稳定度增长
	production_speed_arms_factory_factor = SAU_duoshenjiao_jiaxiliye_dynamic_2 	#军用工厂建造速度
	production_speed_industrial_complex_factor =  SAU_duoshenjiao_jiaxiliye_dynamic_3	#民用工厂建造速度
	consumer_goods_factor = SAU_duoshenjiao_jiaxiliye_dynamic_4	#生活消费品	
	conscription =  SAU_duoshenjiao_jiaxiliye_dynamic_5	#适役人口
	research_speed_factor = SAU_duoshenjiao_jiaxiliye_dynamic_6	#研究速度
	local_building_slots_factor = SAU_duoshenjiao_jiaxiliye_dynamic_7 	#地区最大工业值 
	industrial_capacity_factory = SAU_duoshenjiao_jiaxiliye_dynamic_8 	#工厂产出
	production_lack_of_resource_penalty_factor = SAU_duoshenjiao_jiaxiliye_dynamic_9 	#缺乏战略资源惩罚
	production_factory_max_efficiency_factor = SAU_duoshenjiao_jiaxiliye_dynamic_10  	#生产效率上限
	production_factory_efficiency_gain_factor =  SAU_duoshenjiao_jiaxiliye_dynamic_11 	#生产效率增长
	neutrality_drift =  SAU_duoshenjiao_jiaxiliye_dynamic_12 	#中立意识形态
}

SAU_duoshenjiao_zuxian_chongbai = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_duoshenjiao_jiaxiliye_1
	
	decryption_factor = SAU_duoshenjiao_zuxian_chongbai_1      #解密
	neutrality_drift =   SAU_duoshenjiao_zuxian_chongbai_2    #中立意识形态
	air_accidents =  SAU_duoshenjiao_zuxian_chongbai_3     #空军失事机率
	air_weather_penalty =  SAU_duoshenjiao_zuxian_chongbai_4     #空军天气惩罚
	naval_strike_targetting_factor =   SAU_duoshenjiao_zuxian_chongbai_5    #对海瞄准
	air_bombing_targetting =  SAU_duoshenjiao_zuxian_chongbai_6     #对地轰炸瞄准
	army_intel_factor = SAU_duoshenjiao_zuxian_chongbai_7      #陆军情报
	navy_intel_factor =   SAU_duoshenjiao_zuxian_chongbai_8    #海军情报
	airforce_intel_factor =  SAU_duoshenjiao_zuxian_chongbai_9     #空军情报
	naval_critical_score_chance_factor = AU_duoshenjiao_zuxian_chongbai_10 #改变在海战中打出致命一击的几率
	war_support_weekly =   SAU_duoshenjiao_zuxian_chongbai_11    #每周战争支持度增长
	army_org_factor =  SAU_duoshenjiao_zuxian_chongbai_12     #陆军组织度
	army_morale_factor =    SAU_duoshenjiao_zuxian_chongbai_13   #组织度恢复
	army_attack_factor =   SAU_duoshenjiao_zuxian_chongbai_14    #陆军攻击
	conscription_factor =   SAU_duoshenjiao_zuxian_chongbai_15    #适役人口修正
	conscription = SAU_duoshenjiao_zuxian_chongbai_16      #适役人口
	weekly_manpower =  SAU_duoshenjiao_zuxian_chongbai_17    #每周人力增加
	land_night_attack =    SAU_duoshenjiao_zuxian_chongbai_18   #陆战夜战攻击
	air_night_penalty =   SAU_duoshenjiao_zuxian_chongbai_19    #夜间惩罚
	command_power_gain_mult = SAU_duoshenjiao_zuxian_chongbai_20    #每日指挥点增长百分比
	acclimatization_cold_climate_gain_factor = SAU_duoshenjiao_zuxian_chongbai_21    #寒冷适应度增长
}
######瓦哈比
SAU_Wahhabi = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_wahabi_xuepai
	war_support_factor = SAU_Wahhabi_1     #战争支持度
	research_speed_factor = SAU_Wahhabi_2     #研究速度
	political_advisor_cost_factor = SAU_Wahhabi_3    #政治顾问花费
	party_popularity_stability_factor = SAU_Wahhabi_4     #党派支持度对稳定度修正
    max_surrender_limit_offset =  SAU_Wahhabi_5   #最低投降界限
	resistance_growth =   SAU_Wahhabi_6  #抵抗增长速度
	consumer_goods_factor =  SAU_Wahhabi_7   #生活消费品
	political_power_factor = SAU_Wahhabi_8 #政治点
	conscription_factor = SAU_Wahhabi_9	#适役人口修正
}
######伊赫万瓦哈比
SAU_yihewan_Wahhabi = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_yihewan_wahabi
	war_support_factor = SAU_Wahhabi_1     #战争支持度
	research_speed_factor = SAU_Wahhabi_2     #研究速度
	political_advisor_cost_factor = SAU_Wahhabi_3    #政治顾问花费
	party_popularity_stability_factor = SAU_Wahhabi_4     #党派支持度对稳定度修正
    max_surrender_limit_offset =  SAU_Wahhabi_5   #最低投降界限
	resistance_growth =   SAU_Wahhabi_6  #抵抗增长速度
	consumer_goods_factor =  SAU_Wahhabi_7   #生活消费品
	political_power_factor = SAU_Wahhabi_8 #政治点
	conscription_factor = SAU_Wahhabi_9	#适役人口修正
}

##################红蓝自然反抗线
SAU_honglan_fanduipai = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_honglan_fanduipai
	democratic_drift = SAU_fankang_1	#民主意识形态
	communism_drift = SAU_fankang_2	#共产主义意识形态
	fascism_drift = SAU_fankang_3	#法西斯意识形态
	conscription_factor = SAU_fankang_4	#适役人口修正
	political_power_factor = SAU_fankang_5	#政治点
	consumer_goods_factor = SAU_fankang_6	#生活消费品
	neutrality_drift = SAU_fankang_7	#中立意识形态
	stability_factor = SAU_fankang_8	#稳定度
}

##################伊赫万反抗线 
SAU_yihewan_de_yubo = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_yihewan_de_yubo
	democratic_drift = SAU_fankang_1	#民主意识形态
	communism_drift = SAU_fankang_2	#共产主义意识形态
	fascism_drift = SAU_fankang_3	#法西斯意识形态
	conscription_factor = SAU_fankang_4	#适役人口修正
	political_power_factor = SAU_fankang_5	#政治点
	consumer_goods_factor = SAU_fankang_6	#生活消费品
	neutrality_drift = SAU_fankang_7	#中立意识形态
	stability_factor = SAU_yihewan_de_yubo_8	#稳定度
}

##################拉希德，哈希姆反抗线
SAU_jiudi_xingui = {
	enable = {
		always = yes
	}
	icon = GFX_idea_generic_SAU_jiudi_xingui
	democratic_drift = SAU_fankang_1	#民主意识形态
	communism_drift = SAU_fankang_2	#共产主义意识形态
	fascism_drift = SAU_fankang_3	#法西斯意识形态
	conscription_factor = SAU_fankang_4	#适役人口修正
	political_power_factor = SAU_fankang_5	#政治点
	consumer_goods_factor = SAU_fankang_6	#生活消费品
	neutrality_drift = SAU_fankang_7	#中立意识形态
	stability_factor = SAU_fankang_8	#稳定度
}

##################地区 
fan_alabo_youguan = {
	enable = {
		always = yes
	}
	icon = GFX_modifiers_generic_railways
	supply_factor = 0.15	#补给效率
	supply_node_range = 0.1	#补给范围
	local_supplies = 0.15	#当地补给能力
	production_speed_rail_way_factor = 0.1	#铁路建造速度
}

SAU_state_mofangongcheng_dynamic_modifier = { 
	enable = { always = yes }
	icon = GFX_modifiers_ETH_state_development
	state_production_speed_buildings_factor = 0.13	#当地建造速度
	recruitable_population_factor = 0.13	#当地适役人口修正
	state_resources_factor = 0.13	#当地可用资源
	local_building_slots_factor = 0.2	#地区最大工业值 

}

SAU_state_aiji_shengfen_fankang = { 
	enable = { always = yes }
	icon = GFX_modifiers_bul_macedonian_revolutionaries
	resistance_damage_to_garrison = 0.15
	resistance_activity = 0.2
	resistance_growth = 0.5
	resistance_target = 0.8
	compliance_growth = -0.1
	local_factory_sabotage = 0.15
	local_resources = -0.15

}
SAU_zhihuigong_diqu = { 
	enable = { always = yes }
	icon = GFX_modifiers_generic_SAU_zhihuigong
	state_production_speed_buildings_factor = 0.15	#当地建造速度
	recruitable_population_factor = 0.15	#当地适役人口修正
	state_resources_factor = 0.15	#当地可用资源
	local_building_slots_factor = 0.2	#地区最大工业值 

}
SAU_ranshao_shengcheng_modifiers = { 
	enable = { always = yes }
	icon = GFX_modifiers_generic_SAU_ranshao_shengcheng
	state_production_speed_buildings_factor = -1	#当地建造速度
	recruitable_population_factor = -1	#当地适役人口修正
	state_resources_factor = -1	#当地可用资源
	local_building_slots_factor = -1	#地区最大工业值 
	compliance_growth = -1 #顺从度增长速度
	resistance_growth = -1 #抵抗增长速度

}
##################开局地区 
SAU_yuanshi_youmu_shenghuo = {
	enable = {
		always = yes
	}
	icon = GFX_modifiers_generic_SAU_youmu
	state_production_speed_buildings_factor = SAU_yuanshi_youmu_shenghuo_2	#当地建造速度
	recruitable_population_factor = SAU_yuanshi_youmu_shenghuo_3	#当地适役人口修正
	state_resources_factor = SAU_yuanshi_youmu_shenghuo_4	#当地可用资源
}

SAU_shenyepai_shequ = {
	enable = {
		always = yes
	}
	icon = GFX_modifiers_generic_SAU_shenyepai
	local_supplies = SAU_shenyepai_shequ_1	#当地补给能力
	recruitable_population_factor = SAU_shenyepai_shequ_2	#当地适役人口修正
	state_resources_factor = SAU_shenyepai_shequ_3	#当地可用资源
	state_production_speed_buildings_factor = SAU_shenyepai_shequ_4	#当地建造速度
}
############地区反抗
SAU_zhongdong_fankang_modifier = {
	enable = {
		always = yes
	}
	remove_trigger = {
		# ROOT refers to the state on which the modifier is added
		ROOT = {
			OR = {
				is_core_of = controller
				controller = {
					OR = {
						NOT = {
							has_country_flag = SAU_jujue_zhiminhua_flag
						}
						capital_scope = {
							is_on_continent = middle_east
						}
					}
				}
			}
		}
	}
	icon = GFX_modifiers_bul_macedonian_revolutionaries
	resistance_damage_to_garrison = 0.15
	resistance_activity = 0.2
	resistance_growth = 0.5
	resistance_target = 0.8
	compliance_growth = -0.1
	local_factory_sabotage = 0.15
	local_resources = -0.15
}
