ideas = {

	mobilization_laws = {
		law = yes
		use_list_view = no

		peace_disarmed_nation = {	
			picture = disarmed_nation
			name = disarmed_nation
			cost = 0

			visible = {
				always = no
			}
			
			removal_cost = -1
			level = 8
			
			available = {
				#has_manpower_for_recruit_change_to = { value = 0.005 group = mobilization_laws }
			}

			modifier = {
				conscription = 0.01
			}
			
			cancel_if_invalid = no

			allowed_to_remove = {
				always = no
			}
		}
	}

	economy = { 
		law = yes
		use_list_view = yes

		peace_civilian_economy = {
			picture = civilian_economy
			name = civilian_economy

			cost = 0
			removal_cost = -1

			visible = {
				always = no
			}
			
			modifier = {
				consumer_goods_factor = 0.35
				production_speed_industrial_complex_factor = -0.3
				production_speed_arms_factory_factor = -0.3
				conversion_cost_civ_to_mil_factor= 0.3
				conversion_cost_mil_to_civ_factor = 0.3
				max_fuel_factor = -0.25
				fuel_gain_factor = -0.4
			}
			
			default = no
			
			cancel_if_invalid = no

			allowed_to_remove = {
				always = no
			}
		}
	}

	country = {
		conditional_surrender = {
			
			allowed = {
				always = no # Triggered via event
			}

			picture = HUN_treaty_of_triannon
			
			modifier = {
				ai_join_ally_desire_factor = -3000
                ai_get_ally_desire_factor = -3000
			}

            rule = {
                can_join_factions = no
                can_create_factions = no
            }
	
			ai_will_do = {
				factor = 0
			}
		}
    }
}