@breadandfaith = -100
@comehere = -50
rol_city_on_a_hill_cat = {
	rol_bread_and_faith = {
		days_remove = 90
		days_re_enable = 30
		ai_will_do = {
			factor = 1
		}
		custom_cost_trigger = {
			set_temp_variable = { temp_cap_cost = @breadandfaith }
			multiply_temp_variable = { temp_cap_cost = -1 }
			check_variable = {
				caps_number_display > temp_cap_cost
			}
		}
		custom_cost_text = "caps_decisions_cost_text"
		available = {
			set_temp_variable = {
				caps_diff = @breadandfaith
			}
			caps_cost_trigger = yes
		}
		complete_effect = {
			set_temp_variable = {
				caps_to_add = @breadandfaith
			}
			add_caps =yes
		}
		modifier = {
			monthly_population = 0.4
			political_power_cost = 0.1
		}
	}
	rol_come_to_us = {
		days_remove = 60
		days_re_enable = 30
		ai_will_do = {
			factor = 1
		}
		custom_cost_trigger = {
			set_temp_variable = { temp_cap_cost = @comehere}
			multiply_temp_variable = { temp_cap_cost = -1 }
			check_variable = {
				caps_number_display > temp_cap_cost
			}
		}
		custom_cost_text = "caps_decisions_cost_text"
		available = {
			set_temp_variable = {
				caps_diff = @comehere
			}
			caps_cost_trigger = yes
		}
		complete_effect = {
			set_temp_variable = {
				caps_to_add = @comehere
			}
			add_caps = yes
		}
		remove_effect = {
			random_core_state = {
				add_manpower = 750 
			}
		}
	}
	rol_diligent_labor = {
		days_remove = 60
		days_re_enable = 30
		ai_will_do = {
			factor = 1
		}
		cost = 50
		modifier = {
			production_speed_buildings_factor = 0.1
		}
	}
	rol_diligent_farming = {
		days_remove = 60
		days_re_enable = 30
		ai_will_do = {
			factor = 1
		}
		cost = 50
		modifier = {
			local_resources_factor = -0.3
		}
		remove_effect = {
			random_list = {
				20 = {random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_resource = {
					type = water
					amount = 2
				}
					}}
					20 = {random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_resource = {
					type = energy
					amount = 2
				}
					}}
					20 = {random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_resource = {
					type = water
					amount = 3
				}
					}}
					20 = {random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_resource = {
					type = energy
					amount = 3
				}
					}}
					20 = {random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_resource = {
					type = water
					amount = 2
				}
				add_resource = {
					type = energy
					amount = 2
				}
					}}
			}
			
		}
	}
}

rol_build_church_domestic_cat = {
	rol_notre_dame = {
		days_remove = 180
		cost = 50 
		fire_only_once = yes
		available = {
			owns_state = 1247
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
			
		}
		remove_effect = {
			1247 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_regina = {
		days_remove = 180
		cost = 50 
		fire_only_once = yes
		available = {
			owns_state = 1319
			num_of_civilian_factories_available_for_projects > 15
		}
		}
		modifier = {
			civilian_factory_use = 15
			
		remove_effect = {
			1319 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
			}
		}
	}
	rol_brandon = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1105
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1105 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
			}
		}
	}
	rol_dawfin = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1380
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1380 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_langenburg = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1328
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1328 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
			}
		}
	}
	rol_yorkton = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1329
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1329 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_arborg = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1175
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1175 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
			}
		}
	}
	rol_stoon = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1188
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1188 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
			}
		}
	}
	rol_dundurn = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1331
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1331 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_Greystable = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1263
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1263 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_edmonton = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1110
			owns_state = 1109
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1110 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
			1109 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_lloydminster = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1149
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1149 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_red_deer = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1161
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1161 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_grand_prairie = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1125
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1125 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
	rol_calgary = {
		days_remove = 180
		cost = 50
		fire_only_once = yes
		available = {
			owns_state = 1206
			num_of_civilian_factories_available_for_projects > 15
		}
		modifier = {
			civilian_factory_use = 15
		}
		remove_effect = {
			1206 = {
				add_dynamic_modifier = {
					modifier = local_churchs
				}
				add_compliance = 30
			}
		}
	}
}