##### Starting Division Templates #####
division_template = {
	name = "Layman's militia"
	regiments = {
		militia = { x = 0 y = 0 }
		militia = { x = 0 y = 1 }
		militia = { x = 1 y = 0 }
		militia = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Orthodox Order"
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
	}
}

##### Starting Army #####
units = {
	division = {
			name = "Notre Dam Tenders"
			location = 15082
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
	division = {
			name = "Callio Order"
			location = 15075
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
	division = {
			name = "Pilot's Order"
			location = 15077
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
	division = {
			name = "Rugby Order"
			location = 13458
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
		division = {
			name = "Bottineau Order"
			location = 13460
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
	division = {
			name = "Order of the Rock"
			location = 15092
			division_template = "Orthodox Order"
			start_experience_factor = 0.4
			start_equipment_factor = 1.0
			force_equipment_variants = {
				infantry_equipment_1 = { owner = "USA" }
			}
		}
}

##### Starting Production #####
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "ROL"
		}
		requested_factories = 4
		progress = 0.75
		efficiency = 100
	}
}