add_namespace = CRP

country_event = {
    id = CRP.1
    title = CRP.1.t
    desc = CRP.1.desc

    picture = GFX_report_event_german_detained_china

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.1.a
        ai_chance = {
            base = 200
        }
        add_political_power = 75
        add_war_support = 0.1
        add_stability = 0.05
        army_experience = 10
        navy_experience = 10
    }
}

country_event = {
    id = CRP.2
    title = CRP.2.t
    desc = CRP.2.desc

    picture = GFX_report_event_gre_enosis

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.2.a
        ai_chance = {
            base = 200
        }
        add_political_power = 250
        add_ideas = Reunification_of_China

        set_cosmetic_tag = CHINAREUNITED
    }
}

country_event = {
    id = CRP.3
    title = CRP.3.t
    desc = CRP.3.desc

    picture = GFX_report_event_BRA_smoking_snakes

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.3.a
        ai_chance = {
            base = 100
        }
        add_political_power = 100
        war_support_factor = 0.20
        create_wargoal = { type = annex_everything target = TIB }

        targeted_modifier = {
    tag = TIB
    attack_bonus_against = 0.2
    defense_bonus_against = 0.2
        
        }
    }
}


country_event = {
    id = CRP.4
    title = CRP.4.t
    desc = CRP.4.desc

    picture = GFX_report_event_SWE_saltsjobaden

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.4.a
        ai_chance = {
            base = 100
        }
        add_political_power = 100
        war_support_factor = 0.20
        create_wargoal = { type = annex_everything target = XJX }

        targeted_modifier = {
        tag = XJX
        attack_bonus_against = 0.2
        defense_bonus_against = 0.2
        
        }
    }
}
country_event = {
    id = CRP.5
    title = CRP.5.t
    desc = CRP.5.desc

    picture = GFX_report_event_ITA_gramsci

    mean_time_to_happpen = {
		days = 70
	}

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.5.a
        ai_chance = {
            base = 200
        }
        add_political_power = 10
    }

        option = {
        name = CRP.5.b
        ai_chance = {
            base = 0
        }
        country_event = { id = CRP.6 }
    }
}

country_event = {
    id = CRP.6
    title = CRP.6.t
    desc = CRP.6.desc

    picture = GFX_report_event_FIN_helsinki_bombed

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.6.a
        ai_chance = {
            base = 200
        }
        add_political_power = 25
    }
}

country_event = {
    id = CRP.7
    title = CRP.7.t
    desc = CRP.7.desc

    picture = GFX_report_event_SWE_saltsjobaden

    fire_only_once = yes
    is_triggered_only = yes

    option = {
        name = CRP.7.a
        ai_chance = {
            base = 100
        }
        add_political_power = 100
        war_support_factor = 0.1
        create_wargoal = { type = annex_everything target = KMG }

        targeted_modifier = {
        tag = KMG
        attack_bonus_against = 0.2
        defense_bonus_against = 0.2
        
        }
    }
}
