##### Division Templates #####

division_template = {
	name = "Infantry Division"  	

	division_names_group = USA_INF_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
		infantry = { x = 3 y = 0 }
		infantry = { x = 3 y = 1 }
		infantry = { x = 3 y = 2 }
	}
	support = {
		engineer = { x = 0 y = 0 }  
	}
}

division_template = {
	name = "Locally-Raised Brigade"  		

	division_names_group = USA_GAR_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
	}
	support = {
		engineer = { x = 0 y = 0 }
	}
	priority = 0
}

units = {
	division = {
		location = 1595
		division_template = "Infantry Division"
		start_experience_factor = 0.8
		start_equipment_factor = 0.8
	}
	division = {
		location = 1881
		division_template = "Infantry Division"
		start_experience_factor = 0.8
		start_equipment_factor = 0.8
	}
	division = {
		location = 1595
		division_template = "Infantry Division"
		start_experience_factor = 0.8
		start_equipment_factor = 0.8
	}
	division = {
		location = 1595
		division_template = "Infantry Division"
		start_experience_factor = 0.8
		start_equipment_factor = 0.8
	}

	division = {
		location = 4508
		division_template = "Locally-Raised Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.5
	}
	division = {
		location = 4508
		division_template = "Locally-Raised Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.5
	}
	division = {
		location = 4508
		division_template = "Locally-Raised Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.5
	}

	division = {
		location = 720
		division_template = "Locally-Raised Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.5
	}
}







#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {

	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "PEE"
		}
		requested_factories = 2
		progress = 0.1
		efficiency = 50
	}

	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "PEE"
		}
		requested_factories = 1
		progress = 0.3
		efficiency = 50
	}

}
#####################
