characters = {
	PEM_reza_pahlavi = {
		name = "Reza Shah Pahlavi"
		portraits = {
			civilian = {
				large = GFX_portrait_Reza_Shah_Pahlavi
			}
		}
		country_leader = {
			ideology = absolutism
			traits = { }
		}
		
		field_marshal = {
			traits = { old_guard brilliant_strategist }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			planning_skill = 1
			logistics_skill = 2
		}
	}
	
	PEM_hasan_arfa={
		name=PER_hasan_arfa
		portraits={
			army={
				large = GFX_portrait_PER_hasan_arfa
				small = GFX_portrait_PER_hasan_arfa_small
			}
		}
		corps_commander={
			traits={ desert_fox }
			skill=3
			attack_skill=3
			defense_skill=3
			planning_skill=2
			logistics_skill=2
		}
	}
	
	PEM_sardar_shah_wali_khan={
			name = AFG_sardar_shah_wali_khan
			portraits={
				army={
					large=GFX_portrait_Sardar_Shah_Wali_Khan
					small = GFX_portrait_AFG_sardar_shah_wali_khan_small
				}
			}
			corps_commander={
				traits={ desert_fox }
				skill=4
				attack_skill=5
				defense_skill=2
				planning_skill=3
				logistics_skill=3
			}
		}

	PEM_arthur_millspaugh = {
		name = PER_arthur_millspaugh
		portraits = {
			civilian = {
				small = GFX_portrait_PER_arthur_millspaugh_small
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = PEM_arthur_millspaugh

			traits = {
				captain_of_industry
			}
		}
	}
	
	PEM_mohammad_mosaddegh = {
		name = PER_mohammad_mosaddegh
		portraits = {
			civilian = {
				small = GFX_portrait_PER_mohammad_mosaddegh_small
				large = GFX_portrait_PER_mohammad_mosaddegh
			}
		}

		country_leader={
			ideology=aristocracy
			expire="1965.1.1.1"
			traits = {
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = PEM_mohammad_mosaddegh

			traits = {
				silent_workhorse
			}
		}
	}
	
	PEM_ali_akbar_davar = {
		name = PER_ali_akbar_davar
		portraits = {
			civilian = {
				small = GFX_portrait_PER_ali_akbar_davar_small
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = PEM_ali_akbar_davar

			traits = {
				popular_figurehead
			}
		}
	}
	
	PEM_ahmad_ahmadi = {
		name = PER_ahmad_ahmadi
		portraits = {
			civilian = {
				small = GFX_portrait_PER_ahmad_ahmadi_small
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = PEM_ahmad_ahmadi

			traits = {
				prince_of_terror
			}
		}
	}
	
	PEM_ahmad_khan_nakhjavan={
		name=PER_ahmad_khan_nakhjavan
		portraits={
			army={
				small="GFX_idea_generic_air_arab_1"
			}
		}
		advisor={
			
			slot = air_chief
			idea_token = PEM_ahmad_khan_nakhjavan
				traits = {
					air_chief_all_weather_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
		}

	
	}


	PEM_bahram_aryana ={
		name=PER_bahram_aryana
		portraits={
			army={
				large = GFX_portrait_PER_bahram_aryana
				small = GFX_portrait_PER_bahram_aryana_small
			}
		}
		corps_commander={
			traits={ career_officer }
			skill=3
			attack_skill=3
			defense_skill=3
			planning_skill=2
			logistics_skill=2

		}
		advisor = { 
			slot = high_command
			idea_token = PEM_bahram_aryana
			ledger = army
				traits = {
					army_logistics_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
	}

	PEM_gholam_ali_oveissi ={
		name=PER_gholam_ali_oveissi
		portraits={
			army={
				large = GFX_portrait_PER_gholam_ali_oveissi
				small = GFX_portrait_PER_gholam_ali_oveissi_small
			}
		}
		corps_commander={
			traits={ old_guard }
			skill=2
			attack_skill=2
			defense_skill=3
			planning_skill=3
			logistics_skill=2
		}
		advisor={
				
			slot = army_chief
			idea_token = PEM_gholam_ali_oveissi
			traits = {
				army_chief_organizational_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}

	PEM_ahmad_amir_ahmadi ={
		name=PER_ahmad_amir_ahmadi
		portraits={
			army={
				large = GFX_portrait_PER_ahmad_amir_ahmadi
				small = GFX_portrait_PER_ahmad_amir_ahmadi_small
			}
		}
		corps_commander={
			traits = { harsh_leader }
			skill=3
			attack_skill=3
			defense_skill=2
			planning_skill=1
			logistics_skill=2
		}
		advisor={
			cost = 100
			
			slot = theorist
			idea_token = PEM_ahmad_amir_ahmadi
			ledger = army
				
			traits = {
				military_theorist
			}
		}
	}

	PEM_ali_akbar_derakhshani ={
		name=PER_ali_akbar_derakhshani
		portraits={
			army={
				large = GFX_portrait_PER_ali_akbar_derakshani
				small = GFX_portrait_PER_ali_akbar_derakshani_small
			}
		}
		corps_commander={
			skill=2
			attack_skill = 2
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 2
		}
		advisor={
				
			slot = army_chief
			idea_token = PEM_ali_akbar_derakhshani
			traits = {
				army_chief_offensive_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}

	PEM_ghulam_yahya_daneshian ={
		name=PER_ghulam_yahya_daneshian
		portraits={
			army={
				large = GFX_portrait_PER_ghulam_yahya_daneshian
				small = GFX_portrait_PER_ghulam_yahya_daneshian_small
			}
		}
		corps_commander={
			skill=2
			attack_skill = 2
			defense_skill = 3
			planning_skill = 3
			logistics_skill = 1
		}
		advisor = {
			slot = high_command
			idea_token = PEM_ghulam_yahya_daneshian
			ledger = army

			traits = {
				army_regrouping_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}

	PEM_jafar_kavian ={
		name=PER_jafar_kavian
		portraits={
			army={
				large = GFX_portrait_PER_jafar_kavian
				small=GFX_portrait_PER_jafar_kavian_small 
			}
		}
		corps_commander={
			skill=2
			attack_skill = 1
			defense_skill = 3
			planning_skill = 2
			logistics_skill = 2
		}
	}

	PEM_fazlollah_zahedi ={
			name=PER_fazlollah_zahedi
			portraits={
				army={
					large = GFX_portrait_PER_fazlollah_zahedi
					small=GFX_portrait_PER_fazlollah_zahedi_small 
				}
			}
			corps_commander={
				skill=2
				attack_skill=2
				defense_skill=2
				planning_skill=1
				logistics_skill=3
	
			}
	}

	PEM_assadollah_hosseinpoor = {
		name=PER_assadollah_hosseinpoor
		portraits={
			army={
				large = GFX_portrait_PER_assadollah_hosseinpoor
				small=GFX_portrait_PLACEHOLDER_small
			}
		}
		corps_commander={
			skill=2
			attack_skill = 1
			defense_skill = 3
			planning_skill = 2
			logistics_skill = 2

			traits = {
				cavalry_leader
			}
		}
	}

	PEM_haj_ali_razmara ={
		name=PER_haj_ali_razmara
		portraits={
			army={
				large = GFX_portrait_PER_haj_ali_razmara
				small=GFX_portrait_PER_haj_ali_razmara_small
			}
		}
		corps_commander={
			skill=2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2

			traits = {
				infantry_leader
			}
		}
	}
	}