set_capital = {state = 9}

oob = "CES_1936"

# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_support = 1
	tech_recon = 1
	tech_mountaineers = 1
	tech_trucks = 1
	gw_artillery = 1
	interwar_antiair = 1
	fuel_silos = 1
	basic_train = 1
}
if = {
	limit = { has_dlc = "By Blood Alone" }
		set_air_oob = "CES_1936_air_bba"
		set_technology = {
			aa_lmg = 1
			engines_1 = 1
			engines_2 = 1
			iw_small_airframe = 1
			iw_medium_airframe = 1
			early_bombs = 1
			bba_early_transport_plane = 1
		}
	else = {
		set_technology = {
			early_fighter = 1
			early_bomber = 1
			CAS1 = 1
			early_transport_plane = 1
		}
	}
}
if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = {
		gwtank = 1
		basic_light_tank = 1
		improved_light_tank = 1
	}
}
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		gwtank_chassis = 1
		basic_light_tank_chassis = 1
		improved_light_tank_chassis = 1
	}
}

set_research_slots = 3

set_popularities = {
	russiandem = 65
	romanitasautocracy = 20
	ordenstaat = 5
	radicalsocialism = 10
}

set_politics = {
	ruling_party = russiandem
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}

recruit_character = CES_edvard_benis

set_party_name = { 
    ideology = russiandem 
    long_name = "Czechoslovak Social-Democratic Party"
    name = CSDP
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	create_equipment_variant = {
		name = "Tancik vz. 33"
		type = light_tank_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = tank_heavy_machine_gun
			turret_type_slot = tank_light_fixed_superstructure_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
		}
		upgrades = {
			tank_nsb_engine_upgrade = 1
			tank_nsb_armor_upgrade = 1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "LT vz. 35"
		type = light_tank_chassis_1
		parent_version = 1
		modules = {
			main_armament_slot = tank_high_velocity_cannon
			turret_type_slot = tank_light_two_man_tank_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = tank_radio_1
		}
		upgrades = {
			tank_nsb_engine_upgrade = 2
			tank_nsb_armor_upgrade = 2
		}
	}
	create_equipment_variant = {
		name = "TNH"
		type = light_tank_chassis_2
		parent_version = 0
		modules = {
			main_armament_slot = tank_high_velocity_cannon
			turret_type_slot = tank_light_two_man_tank_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = tank_radio_1
		}
		upgrades = {
			tank_nsb_engine_upgrade = 2
			tank_nsb_armor_upgrade = 3
		}
	}
}

if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	create_equipment_variant = {
		name = "Avia B.534"
		type = small_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = light_mg_4x
			engine_type_slot = engine_2_1x
			special_type_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "Aero A.101"
		type = small_plane_cas_airframe_0
		modules = {
			fixed_main_weapon_slot = bomb_locks
			fixed_auxiliary_weapon_slot_1 = light_mg_2x
			engine_type_slot = engine_2_1x
			special_type_slot_1 = lmg_defense_turret
		}
	}
	create_equipment_variant = {
		name = "Letov S-16"
		type = small_plane_cas_airframe_0
		modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_1x
			special_type_slot_1 = lmg_defense_turret
		}
	}

}

