state = {
	id = 446
	name = "STATE_446" # Suez
	manpower = 131732
	state_category = wasteland

	history = {
		owner = RGY
		add_core_of = RGY


		buildings = {
			infrastructure = 3
			
			12049 = {
				naval_base = 2
			}
			4073 = {
				naval_base = 1
			}

		}
		
		victory_points = {
			12049 5 
		}
		
		victory_points = {
			4073 3 
		}

	}

	provinces = {
		1155 4073 9947 12049 
	}

	buildings_max_level_factor = 1.000
	
	local_supplies = 0.000
}
