MIG_prepare_against_republicans = {
	allowed = {
		original_tag = MIG
	}
	enable = {
		date < 1940.1.1
		focus_progress = {
			focus = MIG_path_to_unification
			progress > 0.1
		}
		country_exists = CRP

	}

	ai_strategy = {
		type = prepare_for_war
		id = CRP
		value = 100
	}

	ai_strategy = {
		type = force_concentration_front_factor
		tag = CRP
		value = 200
	}
}

MIG_war_with_republic = {
	allowed = {
		original_tag = MIG
	}
	enable = {
		has_completed_focus = MIG_future_of_the_empire
		country_exists = CRP
	}
	abort = {
		CRP = { has_capitulated = yes }
	}

	ai_strategy = {
		type = antagonize
		id = CRP
		value = 200
	}
}

MIG_destroy_republic = {
	allowed = {
		original_tag = MIG
	}
	enable = {
		#is_historical_focus_on = yes
		OR = {
			focus_progress = {
				focus = MIG_destroy_the_republicans_once_and_for_all
				progress > 0.01
			}
			has_war_with = CRP
		}
	}

	ai_strategy = {
		type = front_armor_score
		id = CRP
		value = 100
	}

	ai_strategy = {
		type = force_concentration_target_weight
		state = 750
		state = 605
		state = 620
		state = 595
		state = 749

		value = 25 # +25%
	}
}

MIG_prio_military_even_at_peace = {
	allowed = { original_tag = MIG }
	enable = {
		always = yes
	}
	abort_when_not_enabled = yes
	
	ai_strategy = {
		type = added_military_to_civilian_factory_ratio
		value = 50
	}
}

MIG_you_should_be_prepared_for_war = {
	allowed = { 
		original_tag = MIG
	}
	enable = {
		always = yes
	}
	abort_when_not_enabled = yes
	
	ai_strategy = {
        type = force_build_armies
        value = 100
    }
}

MIG_conquer_republicans = {
	allowed = {
		original_tag = MIG
	}
	enable = {
		focus_progress = {
			focus = MIG_destroy_the_republicans_once_and_for_all
			progress > 0.01
		}
		country_exists = CRP
	}

	abort = {
		NOT = { country_exists = CRP }
	}

	ai_strategy = {
		type = conquer
		id = CRP
		value = 100
	}
}