characters = {
	ERE_isidoros_palaiologos = {
		name = "Isidoros Palaiologos"
		portraits = {
			civilian = {
				large = GFX_portrait_ERE_isidoros_palaiologos
			}
		}
		country_leader = {
			ideology = aristocracy
			traits = { indomitable_perseverance constitutional_monarch popular_figurehead2 }
		}
	}
}

characters = {
	ERE_dimitris_theodorakos = {
		name = "Dimitris Theodorakos"
		portraits = {
			civilian = {
			small = GFX_advisor_dimitris_theodorakos
			}
		}
		advisor = {
		    slot = army_chief
            idea_token = dimitris_theodorakos
            ledger = army
            traits = { army_chief_reform_1 }  
			cost = 100
		}
	}

	ERE_cassian_alexiou = {
		name = "Cassian Alexiou"
		portraits = {
			civilian = {
			small = GFX_advisor_cassianalexiou
			}
		}


		advisor = {
		    slot = theorist
            idea_token = cassianalexiou
            ledger = army
			allowed = {
				original_tag = ERE
			}
            available = { 
                has_completed_focus = ERE_cassiandoctrine
            }
            traits = { mobile_warfare_expert }  
			cost = 100
		}
	}
	ERE_aurelian_diamandis = {
		name = "Aurelian Diamandis"
		portraits = {
			civilian = {
			small = GFX_advisor_aureliandiamandis
			}
		}
		advisor = {
		    slot = theorist
            idea_token = aureliandiamandis
            ledger = army
			available = {
				has_completed_focus = ERE_aurelianreforms
			}
            traits = { grand_battle_plan_expert }  
			cost = 100
		}
	}
	
	ERE_charalambos_katsimitros={
		name= "Charalambos Katsimitros"
		portraits={
			army={
				large=GFX_portrait_ERE_charalambos_katsimitros
			}
		}
		corps_commander={
			traits={ inflexible_strategist trait_cautious war_hero trait_GRE_stauch_monarchist trickster trait_mountaineer }
			skill=3
			attack_skill=2
			defense_skill=3
			planning_skill=2
			logistics_skill=2
			legacy_id=304
		}
	}
	
	ERE_markos_drakos={
			name= "Markos Drakos"
			portraits={
				army={
					large=GFX_portrait_ERE_markos_drakos
				}
			}
			corps_commander={
				traits={ career_officer infantry_officer trickster trait_mountaineer }
				skill=3
				attack_skill=1
				defense_skill=3
				planning_skill=3
				logistics_skill=3
			}
	}
	ERE_alexandros_papagos={
		name= "Alexandros Papagos"
		portraits={
			army={
				small=GFX_advisor_alexandros_papagos
				large=GFX_portrait_ERE_alexandros_papagos
			}
		}
		advisor={
			slot = army_chief
			idea_token = ERE_alexandros_papagos
			allowed = {
				original_tag = ERE
			}
			traits = {
				army_chief_defensive_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}

		advisor={
			cost = 100
			slot = theorist
			idea_token = ERE_alexandros_papagos_theorist
			ledger = army
			allowed = {
				original_tag = ERE
			}

			traits = {
				military_theorist
			}
			ai_will_do = {
				factor = 1.000
			}
		}

		field_marshal={
			traits={ old_guard inflexible_strategist career_officer war_hero trait_mountaineer }
			skill=3
			attack_skill=2
			defense_skill=3
			planning_skill=4
			logistics_skill=2
		}
	}
	
	ERE_napoleon_zervas={
			name= "Napoleon Zervas"
			portraits={
				army={
					small=GFX_advisor_napoleon_zervas
					large=GFX_portrait_ERE_napoleon_zervas
				}
			}
			advisor={
				slot = high_command
				idea_token = GRE_napoleon_zervas
				ledger = army
				name= "Napoleon Zervas"
				allowed = {
					original_tag = ERE
				}

				traits = {
					army_infantry_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			corps_commander={
				traits={ harsh_leader infantry_officer trait_commando trait_reckless }
				skill=3
				attack_skill=4
				defense_skill=3
				planning_skill=2
				logistics_skill=3
			}
	}
	ERE_aris_velouchiotis={
			name= "Aris Velouchiotis"
			portraits={
				army={
					small="GFX_advisor_aris_velouchiotis"
					large = "GFX_portrait_ERE_aris_velouchiotis" 
				}
			}
			advisor={
				slot = army_chief
				idea_token = ERE_aris_velouchiotis
				name = "Aris Velouchiotis"
				allowed = {
					original_tag = ERE
				}
				traits = {
					army_chief_defensive_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}	
			corps_commander={
				traits = { harsh_leader brilliant_strategist trickster commando }
				skill = 3
				attack_skill = 4
				defense_skill = 2
				planning_skill = 2
				logistics_skill = 2
			}			
	}
	ERE_romanos_katakalon={
		name= "Romanos Katakalon"
		portraits={
			army={
				small="GFX_advisor_romanos_katakalon"
			}
		}
		advisor={
			slot = army_chief
			idea_token = ERE_romanos_katakalon
			traits = {
				army_chief_offensive_1
			}
				cost =  50
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	ERE_giorgios_kosmas={
		name="Giorgios Kosmas"
		portraits={
			army={
				small="GFX_advisor_giorgios_kosmas"
			}
		}
		advisor={
			slot = high_command
			idea_token = ERE_giorgios_kosmas
			ledger = navy
			traits = {
				army_artillery_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}

	ERE_gregorios_xiphilinos={
			name="Gregorios Xiphilinos"
			portraits={
				army={
					small="GFX_advisor_gregorios_xiphilinos"
				}
			}
			advisor={
				slot = air_chief
				idea_token = ERE_gregorios_xiphilinos
				name = "Gregorios Xiphilinos"
				traits = {
					air_chief_reform_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
	}
	ERE_manuel_phokas={
			name="Manuel Phokas"
			portraits={
				army={
					small="GFX_advisor_manuel_phokas"
				}
			}
			advisor={
				slot = air_chief
				idea_token = ERE_manuel_phokas
				name = "Manuel Phokas"
				traits = {
					air_chief_safety_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
	}
	ERE_demetrios_skleros = {
		name = "Demetrios Skleros"
		portraits = {
			army = {
				small = GFX_advisor_demetrios_skleros
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = ERE_demetrios_skleros
			name = "Demetrios Skleros"
			traits = {
				silent_workhorse
			}
            cost = 150
			ai_will_do = {
				base = 1.000
			}
		}
	}
	ERE_theodoros_lascaris = {
		name = "Theodoros Lascaris"
		portraits = {
			army = {
				small = GFX_advisor_theodoros_lascaris
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = ERE_theodoros_lascaris
			name = "Theodoros Lascaris"
			traits = {
				war_industrialist 
			}
			cost = 150
			ai_will_do = {
				base = 3.000
			}
		}
	}

	ERE_markos_vafiadis={
			name="Markos Vafiadis"
			portraits={
				army={
					large="GFX_portrait_GRE_markos_vafiadis"
					small=GFX_portrait_GRE_markos_vafiadis_small
				}
				civilian={
					large=GFX_portrait_GRE_markos_vafiadis
				}
			}
			advisor={
				slot = political_advisor
				idea_token = ERE_markos_vafiadis

				traits = {
					guerilla_warfare_expert 
				}
			}

			corps_commander={
				traits = { politically_connected trait_reckless media_personality commando urban_assault_specialist }
				skill = 3 
				attack_skill = 2
				defense_skill = 2
				planning_skill = 3
				logistics_skill = 3
			}
	}

	ERE_dimitrios_psarros = {
		name="Dimitrios Psarros"
		portraits={
			army={
				large="GFX_portrait_gre_dimitrios_psarros"
				small=GFX_portrait_GRE_dimitrios_psarros_small 
			}
		}

		corps_commander = {
				traits = { war_hero trait_reckless trickster commando }
				skill = 2 
				attack_skill = 2
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 2
		}
	}

	ERE_theodoros_pangalos = {
		name="Theodoros Pangalos"
		portraits={
			army={
				large="GFX_portrait_gre_theodoros_pangalos"
				small=GFX_portrait_GRE_theodoros_pangalos_small 
			}
		}

		corps_commander = {
				traits = { media_personality harsh_leader commando }
				skill = 3 #10 
				attack_skill = 4
				defense_skill = 2
				planning_skill = 1
				logistics_skill = 3
		}
	}

	ERE_andrew_koukidis={
		name="Andrew Koukidis"
		portraits={
			army={
				small="GFX_idea_tur_fahrettin_altay"
				large="GFX_portrait_tur_fahrettin_altay"
			}
		}
		advisor={
			slot = army_chief
			idea_token = ERE_andrew_koukidis

			traits = {
				army_chief_maneuver_3
			}

			cost = 200

		}

		corps_commander={
			traits={ brilliant_strategist cavalry_officer war_hero hill_fighter }
			skill=4
			attack_skill=4
			defense_skill=3
			planning_skill=4
			logistics_skill=2
		}
	}


	ERE_alexandros_sakellariou={
			name="Alexandros Sakellariou"
			portraits={
				army={
					small="GFX_idea_gre_alexandros_sakellariou"
					large=GFX_portrait_GRE_alexandros_sakellariou
				}
			}
			advisor={
				slot = navy_chief
				idea_token = ERE_alexandros_sakellariou
				name = ERE_alexandros_sakellariou
				traits = {
					navy_chief_decisive_battle_2
				}
				cost = 100
			}

			navy_leader={
				traits={ navy_media_personality bold caustic_personality fleet_protector }
				skill=3
				attack_skill=3
				defense_skill=2
				maneuvering_skill=3
				coordination_skill=2
			}
		
	}

	ERE_dimitri_markellos={

			name="Dimitri Markellos"
			portraits={
				army={
					small="GFX_idea_tur_mumtaz_okmen"
				}
			}
			advisor={
				slot = political_advisor
				idea_token = ERE_dimitri_markellos
				name = "Dimitri Markellos"
				traits = {
					captain_of_industry 
				}
			}
        }

	ERE_nikola_mihov = {
		name = "Nikola Mihov"
		portraits = {
			army = {
				large = "GFX_portrait_bul_nikola_mihov"
				small = GFX_portrait_BUL_nikola_mihov_small
			}
		}
		field_marshal = {
			traits = { career_officer politically_connected fortress_buster }
			skill = 4
			attack_skill = 4
			defense_skill = 2
			planning_skill = 3
			logistics_skill = 3
		}
	}
	
	ERE_nikos_beloyannis={

			name="Nikos Beloyannis"
			portraits={
				army={
					small="GFX_idea_gre_nikos_beloyannis"
				}
			}
			advisor={
				slot = high_command
				idea_token = ERE_nikos_beloyannis
				ledger = army
				name = "Nikos Beloyannis"

				traits = {
					army_regrouping_2
				}
				
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
		}
		
	ERE_konstantinos_maniadakis={
		name="Konstantinos Maniadakis"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_south_america_3"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = GRE_konstantinos_maniadakis

			traits = {
				prince_of_terror 
			}
		}
	}
}

