characters = {
	LSA_george_marshall = {
		name = "George Marshall"
		portraits = {
			civilian = {
				large = GFX_portrait_LSA_george_marshall
			}
		}
		country_leader = {
			ideology = neoromanism
			traits = { war_hero brilliant_strategist bearer_of_artillery charismatic }
		}
	}

	LSA_douglas_macarthur={
		name="Douglas MacArthur"
		portraits={
			army={
				small="GFX_advisor_douglas_macarthur"
			}
			army={
				large=GFX_portrait_ERE_douglas_macarthur
			}
		}
		advisor={
			slot = army_chief
			idea_token = LSA_douglas_macarthur
			allowed = {
				original_tag = LSA
			}
			available = {
				has_completed_focus = LSA_voiceofthelegions
			}
			traits = {
				army_chief_morale_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}

		field_marshal={
			traits={ brilliant_strategist career_officer media_personality politically_connected offensive_doctrine }
			skill=4
			attack_skill=4
			defense_skill=3
			planning_skill=4
			logistics_skill=2
		}
	}
	
	LSA_george_s_patton={
		name="George S. Patton"
		portraits={
			army={
				large=GFX_portrait_USA_george_s_patton
			}
			army={
				small="GFX_idea_george_patton"
			}
		}
		advisor={
			cost = 150

			slot = theorist
			idea_token = LSA_george_patton
			ledger = army

				traits = {
					mobile_warfare_expert
				}
		}

		corps_commander={
			traits={ trait_reckless armor_officer war_hero trickster panzer_leader }
			skill=5
			attack_skill=7
			defense_skill=3
			planning_skill=2
			logistics_skill=4
		}
	}
	
	LSA_dwight_d_eisenhower={
		name="Dwight D. Eisenhower"
		portraits={
			army={
				large=GFX_portrait_USA_dwight_d_eisenhower
			}
			army={
				small="GFX_idea_dwight_eisenhower"
			}
		}
		advisor = {
			slot = army_chief
			idea_token = LSA_dwight_eisenhower

			traits = {
				army_chief_offensive_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}

		field_marshal={
			traits={ trait_cautious armor_officer politically_connected organizer logistics_wizard offensive_doctrine }
			skill=5
			attack_skill=3
			defense_skill=3
			planning_skill=5
			logistics_skill=5
		}
	}
	
	LSA_omar_bradley={
		name="Omar Bradley"
		portraits={
			army={
				small="GFX_idea_omar_bradley"
			}
			army={
				large=GFX_portrait_USA_omar_bradley
			}
		}
		advisor={
			cost = 150
			slot = theorist
			idea_token = LSA_omar_bradley
			ledger = army

			traits = {
				superior_firepower_expert
			}
		}

		corps_commander={
			traits={ brilliant_strategist trait_cautious harsh_leader trait_engineer }
			skill=5
			attack_skill=3
			defense_skill=5
			planning_skill=4
			logistics_skill=4
		}
	}
	
	LSA_mark_clark={
		name="Mark W. Clark"
		portraits={
			army={
				small="GFX_idea_mark_clark"
			}
			army={
				large=GFX_portrait_USA_mark_clark
			}
		}
		advisor={
			slot = high_command
			idea_token = LSA_mark_clark
			ledger = army
				traits = {
					army_infantry_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
		}

		corps_commander={
			traits={ trait_reckless infantry_officer }
			skill=4
			attack_skill=5
			defense_skill=3
			planning_skill=2
			logistics_skill=3
		}
	}
	
	LSA_courtney_hodges={
		name="Courtney Hodges"
		portraits={
			army={
				small="GFX_idea_courtney_hodges"
			}
			army={
				large=GFX_portrait_USA_courtney_hodges
			}
		}
		advisor={
			slot = high_command
			idea_token = LSA_courtney_hodges
			ledger = army

			traits = {
				army_commando_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}

		corps_commander={
			traits={ career_officer infantry_officer panzer_leader }
			skill=4
			attack_skill=4
			defense_skill=3
			planning_skill=2
			logistics_skill=4
		}
	}
	
	LSA_lucian_truscott={
		name="Lucian Truscott"
		portraits={
			army={
				large=GFX_portrait_USA_lucian_truscott
				small=GFX_portrait_USA_lucian_truscott_small
			}
		}
		corps_commander={
			traits={ cavalry_officer trait_engineer commando }
			skill=3
			attack_skill=3
			defense_skill=3
			planning_skill=2
			logistics_skill=2
		}
	}

	LSA_walter_krueger={
		name="Walter Krueger"
		portraits={
			army={
				small="GFX_idea_USA_walter_krueger"
			}
			army={
				large=GFX_portrait_USA_walter_krueger
			}
		}
		advisor={
			slot = army_chief
			idea_token = LSA_walter_krueger

			traits = {
				army_chief_planning_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}

		corps_commander={
			traits={ brilliant_strategist career_officer armor_officer }
			skill=3
			attack_skill=3
			defense_skill=3
			planning_skill=1
			logistics_skill=2
		}
	}
	
	LSA_robert_taft={
		name="Robert Taft"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = LSA_robert_taft
			allowed  = {
				original_tag  = LSA
			}
			traits  = {
				silent_workhorse
			}
		}
	}
	

	LSA_henry_stimson={
		name="Henry Stimson"
		portraits={
			army={
				small=GFX_portrait_USA_henry_stimson_small
			}
		}
		advisor={
			slot = political_advisor
			idea_token = LSA__henry_stimson
			allowed  = {
				original_tag  = LSA
			}
			traits  = {
				war_industrialist
			}
		}
	}
	
	LSA_henry_arnold={
		name="Henry Arnold"
		portraits={
			army={
				small="GFX_idea_henry_arnold"
			}
		}
		advisor={
			slot = air_chief
			idea_token = LSA_henry_arnold
			allowed = {
				original_tag = LSA
			}
			traits = {
				air_chief_reform_3
			}
			cost = 200
			ai_will_do = {
				factor = 1.000
			}
		}
	}
}