
units = {
	fleet = {
		name = "Home Command"
		naval_base = 11374 #Scapa Flow
		task_force = {
			name = "Home Fleet"
			location = 11374 #Scapa Flow
			ship = { name = "RNS Nelson" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Nelson Class" } } }
			ship = { name = "RNS Rodney" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Nelson Class" } } }
			ship = { name = "RNS Warspite" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Queen Elizabeth Class" } } }
			ship = { name = "RNS Hood" pride_of_the_fleet = yes definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Admiral Class" } } }
			ship = { name = "RNS Anson" definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Admiral Class" } } }
			ship = { name = "RNS Gravelines" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Gravelines Class" } } }
			ship = { name = "RNS Leeds" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Wakefield Class" } } }
			ship = { name = "RNS Bradford" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Wakefield Class" } } }
			ship = { name = "RNS Coventry" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Wakefield Class" } } }
			ship = { name = "RNS Garland" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Greyhound" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Grenade" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Amazon" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Basilisk" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Diamond" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Eclipse" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Foresight" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Foxhound" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Hasty" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Highlander" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Forester" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Blanche" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Brazen" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Acheron" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Escapade" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Duchess" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Fearless" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Fortune" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
		}

		task_force = {
			name = "Channel Force"
			location = 540 #Portsmouth
			ship = { name = "RNS Revenge" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = GBB version_name = "Revenge Class" } } }
			ship = { name = "RNS Brighton" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Southampton Class" } } }
			ship = { name = "RNS Nottingham" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Southampton Class" } } }
			ship = { name = "RNS Chichester" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Southampton Class" } } }
			ship = { name = "RNS Hunter" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Hardy" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Grafton" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Havock" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Harvester" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Grenville" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Glowworm" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Douglas" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Bruce" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
		}
		task_force = {
			name = "Humber Force"
			location = 377 #Hull
			ship = { name = "RNS Hotspur" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Hostile" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Hero" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Keppel" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Wallace" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Havant" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Havelock" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
			ship = { name = "RNS Hesperus" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = GBB version_name = "Hurricane Class" } } }
		}
		task_force = {
			name = "Northern Patrol"
			location = 11374 #Scapa Flow
			ship = { name = "RNS Newport" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Danae Class" } } }
			ship = { name = "RNS Grimsby" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Danae Class" } } }
			ship = { name = "RNS Camperdown" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Gravelines Class" } } }
			ship = { name = "RNS Southampton" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Southampton Class" } } }
			ship = { name = "RNS Wolverhampton" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Danae Class" } } }
			ship = { name = "RNS Swansea" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Danae Class" } } }
		}
		task_force = {
			name = "Rosyth Escort Force"
			location = 11297 #Rosyth
			ship = { name = "RNS Henriette" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Malcolm" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
			ship = { name = "RNS Campbell" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "V/W Class" } } }
		}
		task_force = {
			name = "Nore Fleet"
			location = 9458 #Dover
			ship = { name = "RNS Solebay" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Gravelines Class" } } }
			ship = { name = "RNS Manchester" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = GBB version_name = "Southampton Class" } } }
			ship = { name = "RNS Encounter" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Cassandra" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Gearing" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Cromwell" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Chivalrous" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Keith" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Consort" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Crystal" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Chequers" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
		}
		task_force = {
			name = "Portsmouth Fleet"
			location = 3501 #Portsmouth
			ship = { name = "RNS Armada" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GBB version_name = "Gravelines Class" } } }
			ship = { name = "RNS Caprice" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Dragon" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Delight" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Chevron" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
			ship = { name = "RNS Cavalier" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = GBB version_name = "Garland Class" } } }
		}

		task_force = {
			name = "1st Submarine Flotilla"
			location = 3379 #Plymouth
			ship = { name = "RNS Clyde" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Sturgeon" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Seahorse" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Starfish" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Thames" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Swordfish" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Sealion" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Shark" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
		}
		task_force = {
			name = "2nd Submarine Flotilla"
			location = 11374 #Scapa Flow
			ship = { name = "RNS Salmon" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Seawolf" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Spearfish" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Sunfish" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Sterlet" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Porpoise" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Narwhal" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Rorqual" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
		}
		task_force = {
			name = "4th Submarine Flotilla"
			location = 6395 #Liverpool
			ship = { name = "RNS Seal" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Tribune" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Trident" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Triumph" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Undine" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Ursula" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Unbeaten" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Undaunted" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Union" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Tuna" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Sturgeon Class" } } }
			ship = { name = "RNS Truant" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Thorn" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Talisman" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
		}
		task_force = {
			name = "5th Submarine Flotilla"
			location = 6300 #Portsmouth
			ship = { name = "RNS Seraph" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Sea Nymph" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Sickle" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Spiteful" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Sceptre" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Satyr" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Saracen" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Scotsman" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Sea Devil" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Scythian" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
			ship = { name = "RNS Strongbow" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = GBB version_name = "Swordfish Class" } } }
		}
	}
}

### Production ###
instant_effect = {

	### Cruisers ###
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Southampton Class"
		}
		
		requested_factories = 1
		progress = 0.95
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Southampton Class"
		}
		
		requested_factories = 1
		progress = 0.50
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Southampton Class"
		}
		
		requested_factories = 1
		progress = 0.15
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Southampton Class"
		}
		
		requested_factories = 1
		progress = 0.15
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Orion Class"
		}
		
		requested_factories = 1
		progress = 0.5
		amount = 2
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Orion Class"
		}
		
		requested_factories = 1
		progress = 0.5
		amount = 2
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "GBB"
			version_name = "Orion Class"
		}
		
		requested_factories = 1
		progress = 0.25
		amount = 1
	}

	### Destroyers ###
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		name = "RNS Gallant"
		requested_factories = 1
		progress = 0.90
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.80
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.90
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.95
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.80
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.80
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.95
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.80
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "GBB"
			version_name = "Hurricane Class"
		}
		
		requested_factories = 1
		progress = 0.40
		amount = 1
	}

	### Submarines ###
	add_equipment_production = {
		equipment = {
			type = ship_hull_submarine_1
			creator = "GBB"
			version_name = "Sturgeon Class"
		}
		
		requested_factories = 1
		progress = 0.50
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_submarine_1
			creator = "GBB"
			version_name = "Sturgeon Class"
		}
		
		requested_factories = 1
		progress = 0.40
		amount = 1
	}

	### Battleships ###
	add_equipment_production = {
		equipment = {
			type = ship_hull_heavy_2
			creator = "GBB"
			version_name = "Lion Class"
		}
		
		name = "RNS Lion"
		requested_factories = 1
		progress = 0.25
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_heavy_2
			creator = "GBB"
			version_name = "Lion Class"
		}
		
		name = "RNS Vanguard"
		requested_factories = 1
		progress = 0.25
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_heavy_2
			creator = "GBB"
			version_name = "Lion Class"
		}
		
		name = "RNS Liberator"
		requested_factories = 1
		progress = 0.25
		amount = 1
	}
}
