equipments = {
    #------------------------
    # TRAIN equipment
    #------------------------
    locomotive_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {

		}

		resources = {
		
		}
	}

	locomotive_equipment_1 = {
		archetype = locomotive_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 30

		resources = {
		energy = 2
		metal = 2
		}
	}
	locomotive_equipment_2 = {
		archetype = locomotive_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 120

		resources = {
		energy = 1
		metal = 5
		water = 3
		}
	}
	locomotive_equipment_3 = {
		archetype = locomotive_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 100

		resources = {
		energy = 3
		metal = 4
		composites = 1
		circuitry = 1
		}
	}
	
	
	cargo_wagon_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {
		}

		resources = {
		}
	}

	cargo_wagon_equipment_1 = {
		archetype = cargo_wagon_equipment
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 30

		resources = {
		energy = 2
		metal = 4
		}
	}
	
	
	passanger_wagon_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {

		}

		resources = {
		
		}
	}
	
	passanger_wagon_equipment_1 = {
		archetype = passanger_wagon_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 35

		resources = {
		energy = 2
		metal = 3
		water = 1
		}
	}
	
	rail_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {

		}

		resources = {
		
		}
	}
	
	rail_equipment_1 = {
		archetype = rail_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 0.75

		resources = {
		energy = 1
		metal = 1
		water = 1
		}
	}
	
	signaling_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {

		}

		resources = {
		
		}
	}
	
	signaling_equipment_1 = {
		archetype = signaling_equipment
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 10

		resources = {
		energy = 2
		metal = 2
		water = 1
		circuitry = 2
		}
	}
	
	construction_train_equipment = {
		is_archetype = yes
		is_buildable = no
		is_convertable = yes
		type = infantry
		group_by = archetype

		interface_category = interface_category_land

		upgrades = {

		}

		resources = {
		
		}
	}
	
	construction_train_equipment_1 = {
		archetype = construction_train_equipment 
		priority = 20
		visual_level = 0
		is_convertable = yes

		build_cost_ic = 230

		resources = {
		energy = 3
		metal = 5
		circuitry = 2
		composites = 3
		}
	}

	
}
