WH_Market_decisions = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Default_price
					}
	}
    priority = 500
}

WH_Market_decisions_33minus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_minus33
					}
	}
    priority = 500
}

WH_Market_decisions_66minus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_minus66
					}
	}
    priority = 500
}

WH_Market_decisions_99minus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_minus99
					}
	}
    priority = 500
}


WH_Market_decisions_33plus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_plus33
					}
	}
    priority = 500
}

WH_Market_decisions_66plus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_plus66
					}
	}
    priority = 500
}

WH_Market_decisions_100plus = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
		has_game_rule = {
						rule = WH_Market_change_price_rule
						option = Price_plus100
					}
	}
    priority = 500
}


WH_Market_decisions_ai = {
icon = GFX_decision_category_generic_arms_trade
	allowed = {
		always = yes
	}
	visible = {
    OR = {
        is_ai = yes       
        is_debug = yes    
    }
}
    priority = 500
}