scripted_gui = {
	super_event_gui = {
		window_name = "super_event_container"
		context_type = player_context
		dirty = global.ses_var
		visible = {
			is_ai = no
			has_variable = global.ses_var
		}
		effects = {
			super_event_close_button_click = {
				clear_variable = global.ses_var
			}
		}
		properties = {
			super_event_image = {
				image = "GFX_super_event_[?global.ses_var?0]"
			}
		}
	}
}