add_namespace = vic_europe.o
country_event = {
	id = vic_europe.o.1
	trigger = {tag = GER has_war_with = ENG has_war_with = USA has_war_with = SOV surrender_progress > 0.5}
	hidden = yes
	is_triggered_only = no
	fire_only_once = yes
	mean_time_to_happen = {days = 1}
	immediate = {
		every_country = {
		country_event = vic_europe.o.2
		set_country_flag = VE_Day
		}
		every_country = {
		limit = { is_in_faction_with = GER}
		every_country = { limit = {has_war_with = PREV}
		white_peace = PREV
		}
		}
		GER = {dismantle_faction = yes}
		CZE = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = CZE} CZE = {transfer_state = PREV}}}
		YUG = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = YUG} YUG = {transfer_state = PREV}} set_politics = {ruling_party = communism}}
		HUN = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = HUN} HUN = {transfer_state = PREV}}}
		ROM = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = ROM} ROM = {transfer_state = PREV}}}
		BUL = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = BUL} BUL = {transfer_state = PREV}}}
		ALB = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = ALB} ALB = {transfer_state = PREV}}}
		GRE = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = GRE} GRE = {transfer_state = PREV}}}
		ALB = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = ALB} ALB = {transfer_state = PREV}}}
		BEL = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = BEL} BEL = {transfer_state = PREV}}}
		HOL = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = HOL} HOL = {transfer_state = PREV}}}
		DEN = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = DEN} DEN = {transfer_state = PREV}}}
		POL = {transfer_state = 63 transfer_state = 68 transfer_state = 66 transfer_state = 67 transfer_state = 762 transfer_state = 807 transfer_state = 85 transfer_state = 5 every_owned_state = {add_core_of = POL} load_focus_tree = generic_focus}
		SOV = {transfer_state = 763 transfer_state = 188 transfer_state = 4 transfer_state = 975 transfer_state = 975 transfer_state = 80 transfer_state = 73 transfer_state =  784 transfer_state =  96 transfer_state =  95 transfer_state =  94 transfer_state =  93 transfer_state =  89
		transfer_state = 91 transfer_state = 78 transfer_state = 766 transfer_state = 60 transfer_state = 64 transfer_state = 61 transfer_state = 62 transfer_state = 65
		puppet = POL puppet = CZE puppet = HUN puppet = ALB puppet = ROM puppet = BUL}
		USA = {transfer_state = 50 transfer_state = 52 transfer_state = 53 transfer_state = 54 transfer_state = 152 add_threat = -100 add_threat = -100 add_threat = -100 add_threat = -100}
		FRA = {transfer_state = 42 transfer_state = 978 transfer_state = 153 transfer_state = 848  every_state = {limit = {is_core_of = FRA} FRA = {transfer_state = PREV}} every_state = {limit = {is_claimed_by = FRA} FRA = {transfer_state = PREV}} }
		ENG = {transfer_state = 55 transfer_state = 51 transfer_state = 57 transfer_state = 56 transfer_state = 59 transfer_state = 909 transfer_state = 58 transfer_state = 976 dismantle_faction = yes }
		SPR = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = SPR} SPR = {transfer_state = PREV}}}
		SPA = {load_focus_tree = generic_focus every_state = {limit = {is_core_of = SPA} SPA = {transfer_state = PREV}} annex_country = {target = GER transfer_troops = no}}
		}
	}
country_event = {
	id = vic_europe.o.2
	hidden = no
	title = "Fall of Germany"
	desc = "Following the recent surrender of germany, the Allies and the Soviet Union have split the country into two zones, and each side have promised restore democracy in the occupied territories"
	is_triggered_only = yes
	fire_only_once = yes
	picture = GFX_news_event_german_reichstag_graffiti_ruins
		option = {
			name = "The war is finally over"
			ai_chance = {base = 100}
			hidden_effect = {
			add_ai_strategy = {
			type = build_army
			id = infantry
			value = -1000
			}
			ROOT = {
			
			}
			}
		}
		
		
}
country_event = {
	id = vic_europe.o.3
	trigger = {OR = {tag = FRA tag = ENG tag = USA tag = SOV} has_country_flag = VE_Day}
	hidden = yes
	is_triggered_only = no
	fire_only_once = no
	mean_time_to_happen = {days = 3}
	immediate = {
	every_country = {
	limit = {OR = {has_government = ROOT AND = {ROOT = {has_government = democratic} has_government = neutrality}} has_war = yes}
	ROOT = {
	add_ai_strategy = {
	type = diplo_action_desire
	id = PREV
	target = send_volunteers
	value = 100
	}
	
	}
	}
	ROOT = {
	add_ideas = support_with_voltrs_dem
	}
	if = {limit = {tag = SOV} add_ideas = support_with_voltrs}
	set_rule = {can_send_volunteers = yes}
	}
	
		
		
}

