ideas = {
	country = {
		ARL_national_renewal = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_national_renewal"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_national_renewal
			modifier = {
				army_org_factor = 0.1
				industrial_capacity_factory = 0.1
			}
		}
		ARL_renovated_land_registry = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_renovated_land_registry"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_renovated_land_registry
			modifier = {
				global_building_slots_factor = 0.05
				production_speed_buildings_factor = 0.05
			}
		}
		ARL_renovated_land_registry_2 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_renovated_land_registry_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_renovated_land_registry
			modifier = {
				global_building_slots_factor = 0.10
				production_speed_buildings_factor = 0.10
			}
		}
		ARL_renovated_land_registry_3 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_renovated_land_registry_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_renovated_land_registry
			modifier = {
				global_building_slots_factor = 0.10
				production_speed_buildings_factor = 0.10
				local_resources_factor = 0.15
			}
		}
		ARL_defensive_surveys = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_renovated_land_registry_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_defensive_surveys
			modifier = {
				army_core_defence_factor = 0.10
			}
		}
		ARL_arms_manuals = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_arms_manuals"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_army_manual
			equipment_bonus = { infantry_equipment = { instant = yes build_cost_ic = -0.15 } }
		}
		ARL_security_forces = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_security_forces"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_khromtau_security_forces
			modifier = {
				army_org_factor = 0.10
				army_core_defence_factor = 0.05
			}
		}
		ARL_security_forces_2 = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_security_forces_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_khromtau_security_forces
			modifier = {
				army_org_factor = 0.15
				army_core_defence_factor = 0.10
			}
		}
		ARL_security_forces_desert = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_security_forces_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_khromtau_security_forces
			modifier = {
				army_org_factor = 0.15
				army_core_defence_factor = 0.10
				heat_attrition_factor = -0.25
				acclimatization_hot_climate_gain_factor = 0.10
			}
		}
		ARL_security_forces_mobility = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_security_forces_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_khromtau_security_forces
			modifier = {
				army_org_factor = 0.20
				army_core_defence_factor = 0.10
				army_speed_factor = 0.10
			}
		}
		ARL_security_forces_final = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_security_forces_2"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_khromtau_security_forces
			modifier = {
				army_org_factor = 0.15
				army_core_defence_factor = 0.10
				heat_attrition_factor = -0.25
				acclimatization_hot_climate_gain_factor = 0.10
				army_speed_factor = 0.10
			}
		}
		ARL_breakneck_industrialization = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_breakneck_industrialization"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_breakneck_industrialization
			modifier = {
				consumer_goods_use_modifier = -0.1
				production_factory_max_efficiency_factor = 0.1
				industrial_capacity_factory = 0.15
				production_speed_buildings_factor = 0.1
			}
		}
		ARL_spreading_famine = {
			on_add = {log = "[GetDateText]: [Root.GetName]: add idea ARL_spreading_famine"}
			allowed = {
				always = no
			}
			cancel = { has_country_flag = RUS_cancel_all_ideas }
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			picture = ARL_spreading_famine
			modifier = {
				conscription_factor = -0.2
				stability_factor = -0.2
				war_support_factor = -0.3
			}
		}
	}
	hidden_ideas = {
		ARL_base_idea = {
			modifier = {
				stability_factor = 0.25
				war_support_factor = 0.4
			}
		}
	}
}
