heavy_water_infiltration = {
	name = heavy_water_infiltration
	desc = heavy_water_infiltration_desc
	outcome = heavy_water_infiltration_outcome
	icon = "GFX_phase_heavy_water_infiltration_small"
	picture = "GFX_phase_heavy_water_infiltration"
	
	equipment = {
		transport_plane_equipment = 2
	}
}

heavy_water_attack = {
	name = heavy_water_attack
	desc = heavy_water_attack_desc
	outcome = heavy_water_attack_outcome
	icon = "GFX_phase_heavy_water_attack_small"
	picture = "GFX_phase_heavy_water_attack"
}

heavy_water_exfiltration = {
	name = heavy_water_exfiltration
	desc = heavy_water_exfiltration_desc
	outcome = heavy_water_exfiltration_outcome
	risk_extra = heavy_water_exfiltration_outcome_fail
	icon = "GFX_phase_heavy_water_exfiltration_small"
	picture = "GFX_phase_heavy_water_exfiltration"
}

bruneval_infiltration = {
	name = bruneval_infiltration
	desc = bruneval_infiltration_desc
	outcome = bruneval_infiltration_outcome
	icon = "GFX_phase_bruneval_infiltration_small"
	picture = "GFX_phase_bruneval_infiltration"
	
	equipment = {
		transport_plane_equipment = 2
	}
}

bruneval_attack = {
	name = bruneval_attack
	desc = bruneval_attack_desc
	outcome = bruneval_attack_outcome
	icon = "GFX_phase_bruneval_attack_small"
	picture = "GFX_phase_bruneval_attack"
}

bruneval_exfiltration = {
	name = bruneval_exfiltration
	desc = bruneval_exfiltration_desc
	outcome = bruneval_exfiltration_outcome
	risk_extra = bruneval_exfiltration_outcome_fail
	icon = "GFX_phase_bruneval_exfiltration_small"
	picture = "GFX_phase_bruneval_exfiltration"

	requirements = {
		has_equipment = {
			convoy > 0
		}
	}
	equipment = {
		
	}
}

capture_tito_infiltration = {
	name = capture_tito_infiltration
	desc = capture_tito_infiltration_desc
	icon = "GFX_phase_capture_tito_infiltration_small"
	picture = "GFX_phase_capture_tito_infiltration"
	
	equipment = {
		transport_plane_equipment = 2
	}
}

capture_tito_attack = {
	name = capture_tito_attack
	desc = capture_tito_attack_desc
	outcome = capture_tito_attack_outcome
	icon = "GFX_phase_capture_tito_attack_small"
	picture = "GFX_phase_capture_tito_attack"
}

capture_tito_exfiltration = {
	name = capture_tito_exfiltration
	desc = capture_tito_exfiltration_desc
	icon = "GFX_phase_capture_tito_exfiltration_small"
	picture = "GFX_phase_capture_tito_exfiltration"

	equipment = {
		
	}
}

rescue_mussolini_infiltration = {
	name = rescue_mussolini_infiltration
	desc = rescue_mussolini_infiltration_desc
	icon = "GFX_phase_capture_tito_infiltration_small"
	picture = "GFX_phase_capture_tito_infiltration"
	
	equipment = {
		transport_plane_equipment = 2
	}
}

rescue_mussolini_attack = {
	name = rescue_mussolini_attack
	desc = rescue_mussolini_attack_desc
	outcome = capture_tito_attack_outcome
	icon = "GFX_phase_rescue_mussolini_attack_small"
	picture = "GFX_phase_rescue_mussolini_attack"
}

rescue_mussolini_exfiltration = {
	name = rescue_mussolini_exfiltration
	desc = rescue_mussolini_exfiltration_desc
	icon = "GFX_phase_rescue_mussolini_exfiltration_small"
	picture = "GFX_phase_rescue_mussolini_exfiltration"

	equipment = {
		
	}
}

raid_trotskys_villa_attack = {
	name = raid_trotskys_villa_attack
	desc = raid_trotskys_villa_attack_desc
	outcome = raid_trotskys_villa_attack_outcome
	icon = "GFX_phase_raid_trotskys_villa_small"
	picture = "GFX_phase_raid_trotskys_villa"
}

murder_trotsky_infiltration = {
	name = murder_trotsky_infiltration
	desc = murder_trotsky_infiltration_desc
	outcome = murder_trotsky_infiltration_outcome
	icon = "GFX_phase_infiltration_diplomatic_small" 
	picture = "GFX_phase_infiltration_diplomatic"
}

murder_trotsky_attack = {
	name = murder_trotsky_attack
	desc = murder_trotsky_attack_desc
	outcome = murder_trotsky_attack_outcome
	icon = "GFX_phase_murder_trotsky_small"
	picture = "GFX_phase_murder_trotsky"
}
