scripted_gui = {
    scripted_gui_example_9 = {
    
        context_type = player_context
		window_name = "scripted_gui_example_9"
		
		visible = {
has_country_flag = peacetime_stats
		}
	    properties = {
 			infrastructure_progress_bar_1 = {
				frame = prosperity_progress
			}
			infrastructure_progress_bar_2 = {
				frame = military_progress
			}
			infrastructure_progress_bar_3 = {
				frame = stability_progress
			}
			infrastructure_progress_bar_4 = {
				frame = technology_progress
			}
			infrastructure_progress_bar_5 = {
				frame = control_progress
			}
		}
 		dynamic_lists = {
			state_grid = {
				array = state_array
 				change_scope = yes 
 				entry_container = scripted_gui_example_9_state_entry

			}
		}
		
 		effects = {
 
 
		}
     }
}