sub_units = {
	robot_recon = {
		abbreviation = "ROB"
		sprite = infantry
		map_icon_category = infantry
		priority = 0
		ai_priority = 0
		active = no
		affects_speed = no

		type = {
			infantry
			support
		}
		
		group = infantry
		
		categories = {
			category_front_line
			category_support_battalions
			category_army
		}

	
		combat_width = 0
	
		#Size Definitions
		max_strength = 4
		max_organisation = 40
		default_morale = 1
		manpower = 30
		training_time = 120
        army_org_regain = 0.5
        dig_in_speed = 2
		initiative = 0.25

		#Misc Abilities
		weight = 0.1
		supply_consumption = 0.02
	
		entrenchment  = 3

				
		defense = 0.1
		breakthrough = 0.5

		# Support nerfs to combat abilities
		soft_attack = 0.5

		essential = {
			robot_equipment
		}

		need = {
			robot_equipment = 70
		}

		can_be_parachuted = yes
		forest = {
			movement = 0.15
		    attack = 0.10
		}

		hills = {
			movement = 0.15
		    attack = 0.10
		}

		jungle = {
			movement = 0.15
		    attack = 0.10
		}

		marsh = {
			movement = 0.2
		    attack = 0.10
		}

		fort = {
			movement = 0.15
		    attack = 0.10
		}

		river = {
			movement = 0.25
		    attack = 0.10

		}

		amphibious = {
			movement = 0.15
		    attack = 0.10
		}
	}
}
