equipment_modules = {
	# Locomotive
	 great_war_locomotive = {
	 	category = locomotive_type
 
	 	add_stats = {
	 		maximum_speed = 40
	 		build_cost_ic = 55
	 	}		
 
	 	build_cost_resources = {
	 		steel = 1
			coal = 1
	 	}
	 }
 
	 wartime_locomotive = {
	 	category = locomotive_type
		parent = great_war_locomotive
	 	add_stats = {
	 		maximum_speed = 60
	 		build_cost_ic = 35
	 	}		

 		can_convert_from = {
			module = great_war_locomotive
			convert_cost_ic = -10
		}

	 	build_cost_resources = {
	 		steel = 1
			coal = 1
	 	}
	 }
	 
	# Vagon Type
	 standart_vagon = {
		category = vagon_type
 
	 	add_stats = {
	 		build_cost_ic = 2
	 	}		
	 }

	 armored_vagon = {
		category = vagon_type

		can_convert_from = {
			module = standart_vagon
			convert_cost_ic = 10
		}

	 	add_stats = {
			armor_value = 50
	 		build_cost_ic = 10
			maximum_speed = -5
	 	}	
		
		build_cost_resources = {
			steel = 1
		}
	 }
	
	# AA Vagon Type
	 anti_air1_vagon = {
		category = aa_vagon_type
 
		can_convert_from = {
			module = standart_vagon
			convert_cost_ic = 5
		}
		
	 	add_stats = {
			air_attack = 4.5
	 		build_cost_ic = 15
			maximum_speed = -2
	 	}	
	 }

	 anti_air2_vagon = {
		category = aa_vagon_type
		parent = anti_air1_vagon
	 	add_stats = {
			air_attack = 7.5
	 		build_cost_ic = 20
			maximum_speed = -3
	 	}	
		
		build_cost_resources = {
			steel = 1
		}

		can_convert_from = {
			module = anti_air1_vagon
			convert_cost_ic = 3
		}
	 }

	 anti_air3_vagon = {
		category = aa_vagon_type
		parent = anti_air2_vagon
	 	add_stats = {
			air_attack = 10.5
	 		build_cost_ic = 25
			maximum_speed = -4
	 	}	

		can_convert_from = {
			module = anti_air2_vagon
			convert_cost_ic = 3
		}
		
		build_cost_resources = {
			steel = 1
		}
	 }
}