﻿division_template = {
	name = "Juntuán"				  # Represents a corps of 3 NRA divisions (2 brigades of 2 regiments each)
	division_names_group = MEN_INF_01 # Militia-level training and equipment
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Morit Diviziin"			# Cavalry Division
	division_names_group = MEN_CAV_02

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Qibing Jun"				  # Cavalry Division
	division_names_group = MEN_CAV_01

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

units = {

	division = { # "1 Juntuán"
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 11752
		division_template = "Juntuán"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 828
		division_template = "Morit Diviziin"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 2
		}
		location = 10397
		division_template = "Morit Diviziin"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 3
		}
		location = 12331
		division_template = "Morit Diviziin"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 4
		}
		location = 13379
		division_template = "Morit Diviziin"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

	division = {
		division_name = {
			is_name_ordered = yes
			name_order = 5
		}
		location = 828
		division_template = "Morit Diviziin"
		start_experience_factor = 0.1
		start_equipment_factor = 0.3
	}

}


########## STARTING PRODUCTION ##########
instant_effect = {

	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = MEN
		}
		requested_factories = 1
		progress = 0.52
		efficiency = 100
	}

}