﻿division_template = {
	name = "Infantry Division"			# Represents both Philippines divisions and U.S. Division as expeditionary force
	division_names_group = PHI_INF_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
	        engineer = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Philippine Scouts Division"			# Represents the Philippine Scouts
	division_names_group = PHI_RAN_01
	template_counter = 40

	regiments = {
		ranger_battalion = { x = 0 y = 0 }
		ranger_battalion = { x = 0 y = 1 }
		ranger_battalion = { x = 0 y = 2 }
		ranger_battalion = { x = 1 y = 0 }
		ranger_battalion = { x = 1 y = 1 }
	}
	support = {
	        engineer = { x = 0 y = 0 }
	        recon = { x = 0 y = 1 }
	        artillery = { x = 0 y = 2 } 
	}
}


units = {
	######## LAND OOB ########
	##### Philippine High Command #####
	division = { # "1st Philippines Division"
		division_name = {
				is_name_ordered = yes
				name_order = 1
		}
		location = 10265
		division_template = "Philippine Scouts Division"		
		start_experience_factor = 0.1
	}

	division = { 
		division_name = {
				is_name_ordered = yes
				name_order = 1
		}
		location = 10265
		division_template = "Infantry Division"		
		start_experience_factor = 0.1
	}

	division = { 
		division_name = {
				is_name_ordered = yes
				name_order = 1
		}
		location = 10265
		division_template = "Infantry Division"		
		start_experience_factor = 0.1
	}

	division = { 
		division_name = {
				is_name_ordered = yes
				name_order = 1
		}
		location = 10265
		division_template = "Infantry Division"		
		start_experience_factor = 0.1
	}

	######## No Naval OOB ########
}

instant_effect = {
	if = {
		limit = { has_dlc = "No Compromise, No Surrender" }
			add_equipment_production = {
				equipment = {
					type = infantry_equipment_1
					creator = "PHI"
				}
				requested_factories = 1
				progress = 0.40
				efficiency = 100
				industrial_manufacturer = mio:USA_springfield_armory_organization
			}

			add_equipment_production = {
				equipment = {
					type = convoy_1
					creator = "PHI" 
					version_name = "Casco Convoy"
				}
				requested_factories = 1
				progress = 0.55
				amount = 50
				industrial_manufacturer = mio:PHI_compania_maritima_de_cebu_organization
			}
		else = {
			add_equipment_production = {
				equipment = {
					type = infantry_equipment_1
					creator = "PHI"
				}
				requested_factories = 1
				progress = 0.40
				efficiency = 100
			}
		}
	}
}