﻿add_namespace = ctgerSP
################################### Event To 
# Event Triggered to POL
country_event = {
	id = ctgerSP.1
	title = ctgerSP.1.t
	desc = ctgerSP.1.desc
	picture = GFX_report_event_polish_army
	is_triggered_only = yes
	option = { #AI Prob Choice
		name = ctgerSP.1.a
		trigger = {
			is_ai = yes
		}
		ai_chance = {
			factor = 100
		}
		if = {
			limit = {
				POL = { has_opinion = { target = GER value < 0 } }
			}
			random_list = {
				10 = { POL = { country_event = { id = ctgerSP.2 hours = 4 } } } #country votes yes
				90 = { POL = { country_event = { id = ctgerSP.3 hours = 4 } } } #country votes no
			}
		}
		if = {
			limit = {
				AND = {
					POL = { has_opinion = { target = GER value > 0 } }
					POL = { has_opinion = { target = GER value < 51 } }
				}
			}
			random_list = {
				25 = { POL = { country_event = { id = ctgerSP.2 hours = 24 } } } #country votes yes
				75 = { POL = { country_event = { id = ctgerSP.3 hours = 24 } } } #country votes no
			}
		}
		if = {
			limit = {
				POL = { has_opinion = { target = GER value > 50 } }
			}
			random_list = {
				40 = { POL = { country_event = { id = ctgerSP.2 hours = 24 } } } #country votes yes
				60 = { POL = { country_event = { id = ctgerSP.3 hours = 24 } } } #country votes no
			}
		}
	}
	option = { #We Submit -Take Danzig
		name = ctgerSP.1.b
		trigger = {
			is_ai = no
		}
		ai_chance = {
			factor = 0
		}
		POL = { country_event = { id = ctgerSP.2 hours = 24 } } #country votes yes
	}
	option = { #Never Swine
		name = ctgerSP.1.c
		trigger = {
			is_ai = no
		}
		ai_chance = {
			factor = 0
		}
		POL = { country_event = { id = ctgerSP.3 hours = 24 } } #country votes no
	}
}

#POL votes yes
country_event = {
	id = ctgerSP.2 
	title = ctgerSP.2.t
	desc = ctgerSP.2.desc
	picture = GFX_report_event_election_vote
	is_triggered_only = yes
	option = {
		name = ctgerSP.2.a
		#custom_effect_tooltip = GAME_OVER_TT
		GER = { 
			country_event = { id = ctgerSP.4 } 
		}
	}

}
#POL votes no
country_event = {
	id = ctgerSP.3 
	title = ctgerSP.3.t
	desc = ctgerSP.3.desc
	picture = GFX_report_event_election_vote
	is_triggered_only = yes
	option = {
		name = ctgerSP.3.a
		GER = { country_event = { id = ctgerSP.5 } }
		LIT = { country_event = { id = ctgerSP.6 days = 7 } }
		ENG = { 
			country_event = { id = ctgerSP.5 } 
			set_country_flag = GER_wants_POL_land
		}
	}

}
#POL votes gives up Danzig
country_event = {
	id = ctgerSP.4 
	title = ctgerSP.4.t
	desc = ctgerSP.4.desc
	picture = GFX_report_event_soldiers_marching
	is_triggered_only = yes
	option = {
		name = ctgerSP.4.a
		GER = { 
			transfer_state = 85
			add_state_core = 85
			give_guarantee = POL
			add_opinion_modifier = {				
				target = ROOT
				modifier = large_increase
			}
			add_ai_strategy = {
				type = befriend
				id = "POL"			
				value = 200
			}
			add_ai_strategy = {
				type = alliance
				id = "POL"
				value = 200
			}
		}
		POL = {
			add_ai_strategy = {
				type = befriend
				id = "GER"			
				value = 200
			}
			add_ai_strategy = {
				type = alliance
				id = "GER"			
				value = 200
			}
		}
	}
}
#POL votes no
country_event = {
	id = ctgerSP.5 
	title = ctgerSP.5.t
	desc = ctgerSP.5.desc
	picture = GFX_report_event_polish_army
	is_triggered_only = yes
	option = {
		name = ctgerSP.5.a
	}
}
#Event to Give LIT the choice on whether or not to demand wilno POL land 
country_event = {
	id = ctgerSP.6 
	title = ctgerSP.6.t
	desc = ctgerSP.6.desc
	picture = GFX_report_event_military_planning
	is_triggered_only = yes
	option = {
		name = ctgerSP.6.a
		trigger = {
			is_ai = yes
		}
		ai_chance = {
			factor = 100
		}
		POL = { country_event = { id = ctgerSP.7 } } #Event for LIT to Demand Wilnius
	}
	option = { #human player wants Wilnius
		name = ctgerSP.6.b
		trigger = {
			is_ai = no
		}
		ai_chance = {
			factor = 0
		}
		POL = { country_event = { id = ctgerSP.7 } } #Event for LIT to Demand Wilnius
	}
	option = { #human scared of POL
		name = ctgerSP.6.c
		trigger = {
			is_ai = no
		}
		ai_chance = {
			factor = 0
		}
	}
}

# Event Triggered to POL wilno
country_event = {
	id = ctgerSP.7
	title = ctgerSP.7.t
	desc = ctgerSP.7.desc
	picture = GFX_report_event_polish_tanks_01
	is_triggered_only = yes
	option = { #We Submit -Take Danzig
		name = ctgerSP.7.a
		ai_chance = {
			factor = 0
		}
		POL = { country_event = { id = ctgerSP.8 hours = 24 } } #country votes yes
	}
	option = { #Never Swine
		name = ctgerSP.7.b
		ai_chance = {
			factor = 100
		}
		POL = { country_event = { id = ctgerSP.9 hours = 24 } } #country votes no
	}
}

#POL votes yes
country_event = {
	id = ctgerSP.8 
	title = ctgerSP.8.t
	desc = ctgerSP.8.desc
	picture = GFX_report_event_election_vote
	is_triggered_only = yes
	option = {
		name = ctgerSP.8.a
		#custom_effect_tooltip = GAME_OVER_TT
		LIT = { 
			country_event = { id = ctgerSP.10 } 
		}
	}

}
#POL votes no
country_event = {
	id = ctgerSP.9 
	title = ctgerSP.9.t
	desc = ctgerSP.9.desc
	picture = GFX_report_event_polish_tanks_01
	is_triggered_only = yes
	option = {
		name = ctgerSP.9.a
		LIT = { country_event = { id = ctgerSP.11 } }
		ENG = { 
			country_event = { id = ctgerSP.12 } 
			set_country_flag = LIT_wants_POL_land
		}
	}

}
#POL votes gives up wilno
country_event = {
	id = ctgerSP.10 
	title = ctgerSP.10.t
	desc = ctgerSP.10.desc
	picture = GFX_report_event_election_vote
	is_triggered_only = yes
	option = {
		name = ctgerSP.10.a
		LIT = { 
			transfer_state = 784
			add_state_core = 784  
			give_guarantee = POL
			add_opinion_modifier = {				
				target = ROOT
				modifier = large_increase
			}
			add_ai_strategy = {
				type = befriend
				id = "POL"			
				value = 200
			}
			add_ai_strategy = {
				type = alliance
				id = "POL"
				value = 200
			}
		}
		POL = {
			add_ai_strategy = {
				type = befriend
				id = "LIT"			
				value = 200
			}
			add_ai_strategy = {
				type = alliance
				id = "LIT"			
				value = 200
			}
		}
	}
}
#POL votes no
country_event = {
	id = ctgerSP.11 
	title = ctgerSP.11.t
	desc = ctgerSP.11.desc
	picture = GFX_report_event_election_vote
	is_triggered_only = yes
	option = {
		name = ctgerSP.11.a
	}
}
#ENG arbitrates
country_event = {
	id = ctgerSP.12
	title = ctgerSP.12.t
	desc = ctgerSP.12.desc
	picture = GFX_report_event_chamberlain
	is_triggered_only = yes
	option = {
		name = ctgerSP.12.a
		ai_chance = {
			factor = 100
			modifier = {
				factor = 0
				NOT = { is_in_faction_with = GER }
			}
		}
			if = {
				limit = {
					has_country_flag = LIT_wants_POL_land
				}
				LIT = { country_event = { id = ctgerSP.15 } }
				POL = { country_event = { id = ctgerSP.15 } }
			}
			if = {
				limit = {
					has_country_flag = GER_wants_POL_land
				}
				GER = { country_event = { id = ctgerSP.14 } }
				POL = { country_event = { id = ctgerSP.14 } }
			}
	}
	option = { #ENG Refuses Arbitration
		name = ctgerSP.12.b
		ai_chance = {
			factor = 1
			modifier = {
				factor = 100
				has_war_with = GER
			}
		}
		POL = { country_event = { id = ctgerSP.13 } }
		LIT = { country_event = { id = ctgerSP.13 } }
		GER = { country_event = { id = ctgerSP.13 } }
	}
}
#ENG refuses arbitration
country_event = {
	id = ctgerSP.13
	title = ctgerSP.13.t
	desc = ctgerSP.13.desc
	picture = GFX_report_event_chamberlain
	is_triggered_only = yes
	option = {
		name = ctgerSP.13.a
	}
}

#ENG gives GER pozan and danzig
country_event = {
	id = ctgerSP.14
	title = ctgerSP.14.t
	desc = ctgerSP.14.desc
	picture = GFX_report_event_chamberlain
	is_triggered_only = yes
	option = {
		name = ctgerSP.14.a
		GER = { 
			transfer_state = 85
			add_state_core = 85
			transfer_state = 86
			add_state_core = 86
		}
	}
}

#ENG gives LIT wilno and wilejka
country_event = {
	id = ctgerSP.15
	title = ctgerSP.15.t
	desc = ctgerSP.15.desc
	picture = GFX_report_event_chamberlain
	is_triggered_only = yes
	option = {
		name = ctgerSP.15.a
		LIT = { 
			transfer_state = 784
			add_state_core = 784  
			transfer_state = 96
			add_state_core = 96
		}
	}
}