characters = {

	# KABYLIA #

	KBY_character_lalla_fadma_nsoumner = {
		name = "Lalla Fadhma n'Soummer"
		portraits = {
			civilian = {
				large = GFX_Portrait_KBY_Lalla_Fadma_NSoumer
			}
			army = {
				small = "gfx/interface/ideas/ALG/Portrait_KBY_Lalla_Fadma_NSoumer_small.png"
				large = GFX_Portrait_KBY_Lalla_Fadma_NSoumer
			}
		}
		country_leader = {
			desc = "POLITICS_LALLA_FADMA_NSOUMER_DESC"
			ideology = revolutionary
			traits = { }
			expire = 1901.1.1
		}
		field_marshal = {
			traits = { inspirational_leader organizer }
			skill = 3
			attack_skill = 3
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 6
		}
	}
	KBY_character_si_muhammad_al_hashemi = {
		name = "Si Muhammad al Hashemi"
		portraits = {
			army = {
				#small = "gfx/interface/ideas/ALG/Portrait_KBY_Si_Muhammad_al_Hashemi_small.png"
				large = "GFX_Portrait_ARABIA_Generic_Sultan_11"
			}
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 2
			attack_skill = 3
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 3
		}
	}

	# MOKRANI REVOLT #

	KBY_character_sheikh_mohamed_el_mokrani = {
		name = "Sheikh Mohamed El-Mokrani"
		portraits = {
			civilian = {
				large = GFX_Portrait_BAB_Mohamed_El_Mokrani
			}
			army = {
				small = "gfx/interface/ideas/ALG/KBY_idea_sheikh_mohamed_el_mokrani.png"
				large = GFX_Portrait_BAB_Mohamed_El_Mokrani
			}
		}
	}

	# AWLAD SIDI SHAYKH #

	ASS_character_mohammed_ibn_abdallah = {
		name = "Mohammed ibn Abdallah"
		portraits = {
			civilian = {
				large = GFX_Portrait_ASS_Mohammed_ibn_Abdallah
			}
			army = {
				small = "gfx/interface/ideas/ALG/Portrait_ASS_Mohammed_ibn_Abdallah_small.png"
				large = GFX_Portrait_ASS_Mohammed_ibn_Abdallah
			}
		}
		country_leader = {
			desc = "POLITICS_MOHAMMED_IBN_ABDALLAH_DESC"
			ideology = despotism
			traits = { }
			expire = 1901.1.1
		}
		country_leader = {
			desc = "POLITICS_MOHAMMED_IBN_ABDALLAH_DESC"
			ideology = islamist
			traits = { }
			expire = 1901.1.1
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}

	# KEL AHAGGAR #

	KAG_character_ahmad_elbekri = {
		name = "Al Hajj Ahmad ag Elbekri"
		portraits = {
			civilian = {
				large = GFX_Portrait_ARABIA_Generic_Tuareg_3
			}
			army = {
				small = "gfx/interface/ideas/ALG/Portrait_KAG_Ahmad_Elbekri_small.png"
				large = GFX_Portrait_KAG_Ahmad_Elbekri
			}
		}
		country_leader = {
			desc = "POLITICS_AHMAD_ELBEKRI_DESC"
			ideology = absolutism
			traits = { }
			expire = 1891.12.31
		}
		country_leader = {
			desc = "POLITICS_AHMAD_ELBEKRI_DESC"
			ideology = islamist
			traits = { }
			expire = 1891.12.31
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}

	# FREE ALGERIA #

	ALG_character_abdelkader_ibn_muhieddine = {
		name = "Abdelkader ibn Muhieddine"
		portraits = {
			civilian = {
				large = GFX_Portrait_ALG_Abdelkader_ibn_Muhieddine
			}
			army = {
				small = "gfx/interface/ideas/ALG/Portrait_ALG_Abdelkader_ibn_Muhieddine_small.png"
				large = GFX_Portrait_ALG_Abdelkader_ibn_Muhieddine
			}
		}
		country_leader = {
			desc = "POLITICS_ABDELKADER_IBN_MUHIEDDINE_DESC"
			ideology = despotism
			traits = { }
			expire = 1901.1.1
		}
		country_leader = {
			desc = "POLITICS_ABDELKADER_IBN_MUHIEDDINE_DESC"
			ideology = islamist
			traits = { }
			expire = 1901.1.1
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
}