characters = {
	BUK_character_nasr_allah_khan_manghit = {
		name = "Nasr-Allah Khan Manghit"
		# https://en.wikipedia.org/wiki/Nasrullah_Khan_(Bukhara)
		portraits = {
			civilian = {
				large = GFX_Portrait_BUK_Muzaffar_Manghit
			}
		}
		country_leader = {
			desc = "BUK_character_nasr_allah_khan_manghit_desc"
			expire = "1862.1.1"
			ideology = despotism
		}
	}
	BUK_character_muzaffar_manghit = {
		name = "Muzaffar Manghit"
		# https://en.wikipedia.org/wiki/Muzaffar_bin_Nasrullah
		portraits = {
			civilian = {
				large = GFX_Portrait_BUK_Muzaffar_Manghit
			}
		}
		#country_leader = {
		#	desc = "BUK_character_muzaffar_manghit_desc"
		#	expire = "1887.1.1"
		#	ideology = despotism
		#}
	}
	BUK_character_abd_al_ahad_manghud = {
		name = "Abd Al'Ahad Manghud"
		# https://en.wikipedia.org/wiki/%27Abd_al-Ahad_Khan
		portraits = {
			civilian = {
				large = GFX_Portrait_BUK_Abd_Al_Ahad_Manghud
			}
		}
		#country_leader = {
		#	desc = "BUK_character_abd_al_ahad_manghud_desc"
		#	expire = "1933.1.1"
		#	ideology = despotism
		#}
	}
	BUK_character_sayyid_mir_muhammad_alim_khan_manghud = {
		name = "Sayyid Mir Muhammad Alim Khan Manghud"
		# https://en.wikipedia.org/wiki/Sayyid_Mir_Muhammad_Alim_Khan
		portraits = {
			civilian = {
				large = GFX_Portrait_BUK_Sayyid_Mir_Muhammad_Alim_Khan_Manghud
			}
		}
		#country_leader = {
		#	desc = "BUK_character_sayyid_mir_muhammad_alim_khan_manghud_desc"
		#	expire = "1946.1.1"
		#	ideology = despotism
		#}
	}
	SMK_character_kara_bateer = {
		name = "Kara Bateer"
		portraits = {
			civilian = {
				large = GFX_Portrait_BUK_Sayyid_Mir_Muhammad_Alim_Khan_Manghud
			}
		}
		country_leader = {
			desc = "SMK_character_kara_bateer_desc"
			expire = "1902.1.1"
			ideology = despotism
		}
	}
	
	BUK_character_ibrahim_khan = {
		name = "Ibrahim Khan"
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_1"
				large= GFX_Portrait_KOK_Kokand_Crest
			}
			civilian = {
				large = GFX_Portrait_KOK_Kokand_Crest
			}
		}
		corps_commander = {
			skill = 3
			attack_skill = 3
			defense_skill = 2 
			planning_skill = 1
			logistics_skill = 2
		}
	}
	
	BUK_character_muhammad_bey = {
		name = "Muhammad Bey"
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_1"
				large= GFX_Portrait_KOK_Kokand_Crest
			}
			civilian = {
				large = GFX_Portrait_KOK_Kokand_Crest
			}
		}
		corps_commander = {
			skill = 3
			attack_skill = 3
			defense_skill = 2 
			planning_skill = 1
			logistics_skill = 2
		}
	}
	
	BUK_character_shir_ali_inak = {
		name = "Shir Ali Inak"
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_1"
				large= GFX_Portrait_KOK_Kokand_Crest
			}
			civilian = {
				large = GFX_Portrait_KOK_Kokand_Crest
			}
		}
		corps_commander = {
			skill = 3
			attack_skill = 3
			defense_skill = 2 
			planning_skill = 1
			logistics_skill = 2
		}
	}
}