characters = {
	# Daimyos
		CHO_character_mori_takachika = {
			name = "Mori Takachika"
			# https://en.wikipedia.org/wiki/M%C5%8Dri_Takachika
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Mori_Takashika
				}
				civilian = {
					large = GFX_Portrait_CHO_Mori_Takashika
				}
			}
			country_leader = {
				desc = "CHO_character_mori_takachika_desc"
				ideology = absolutism
				expire = "1875.1.1"
			}
			corps_commander = {
				skill = 2
				attack_skill = 3
				defense_skill = 1
				planning_skill = 3
				logistics_skill = 2
				traits = { army_chief_offensive_1 trait_sonno_joi_party }
			}
		}
		CHO_character_mori_takachika_daimyo = {
			name = "Mori Takachika"
			# https://en.wikipedia.org/wiki/M%C5%8Dri_Takachika
			portraits = {
				civilian = {
					large = GFX_Portrait_CHO_Mori_Takashika
				}
			}
			country_leader = {
				desc = "CHO_character_mori_takachika_desc"
				ideology = shogunate
				expire = "1875.1.1"
			}
		}
		CHO_character_mori_motonori = {
			name = "Mori Motonori"
			# nopage
			portraits = {
				civilian = {
					large = GFX_Portrait_CHO_Mori_Crest
				}
			}
			#country_leader = {
			#	desc = "CHO_character_mori_motonori_desc"
			#	ideology = absolutism
			#	expire = "1947.1.1"
			#}
		}
		CHO_character_mori_motonori_daimyo = {
			name = "Mori Motonori"
			# nopage
			portraits = {
				civilian = {
					large = GFX_Portrait_CHO_Mori_Crest
				}
			}
			#country_leader = {
			#	desc = "CHO_character_mori_motonori_desc"
			#	ideology = shogunate
			#	expire = "1947.1.1"
			#}
		}
	# Advisors
		CHO_character_murata_seifu = {
			name = "Murata Seifu"
			# https://en.wikipedia.org/wiki/Murata_Seif%C5%AB
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Surata_Sheifu
					small = GFX_Portrait_CHO_Surata_Sheifu_Small
				}
				civilian = {
					small = GFX_Portrait_CHO_Surata_Sheifu
				}
			}
			advisor = {
				name = "Murata Seifu"
				# desc = "CHO_character_murata_seifu_desc"

				slot = political_advisor
				idea_token = CHO_character_murata_seifu

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
			corps_commander = {
				skill = 2
				attack_skill = 1
				defense_skill = 3
				planning_skill = 1
				logistics_skill = 2
				traits = {	}
			}
		}
		CHO_character_tsuboi_kuemon = {
			name = "Tsuboi Kuemon"
			# nopage
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Mori_Crest
				}
				civilian = {
					small = GFX_Portrait_CHO_Mori_Crest_Small
				}
			}
			corps_commander = {
				skill = 1
				attack_skill = 2
				defense_skill = 1
				planning_skill = 3
				logistics_skill = 1
				traits = {	}
			}
			advisor = {
				name = "Tsuboi Kuemon"
				# desc = "CHO_character_tsuboi_kuemon_desc"
				
				slot = political_advisor
				idea_token = CHO_character_tsuboi_kuemon

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
		}
		CHO_character_sufu_masanosuke = {
			name = "Sufu Masanosuke"
			# https://ja.wikipedia.org/wiki/%E5%91%A8%E5%B8%83%E6%94%BF%E4%B9%8B%E5%8A%A9
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Sufu_Masanosuke_Small
				}
			}
			advisor = {
				name = "Sufu Masanosuke"
				# desc = "CHO_character_sufu_masanosuke_desc"
				
				slot = political_advisor
				idea_token = CHO_character_sufu_masanosuke

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
		}
		CHO_character_yoshida_shoin = {
			name = "Yoshida Shoin" 
			# https://en.wikipedia.org/wiki/Yoshida_Sh%C5%8Din
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Yoshida_Shoin_Small
				}
			}
			advisor = {
				name = "Yoshida Shoin"
				# desc = "CHO_character_yoshida_shoin_desc"
				
				slot = political_advisor
				idea_token = CHO_character_yoshida_shoin

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
		}
		CHO_character_kido_takayoshi = {
			name = "Kido Takaysohi"
			# https://en.wikipedia.org/wiki/Kido_Takayoshi
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Kido_Takayoshi_Small
				}
			}
			advisor = {
				name = "Kido Takayoshi"
				slot = political_advisor
				idea_token = CHO_character_kido_takayoshi

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
		}
		CHO_character_endo_kinsuke = {
			name = "Endo Kinsuke"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Endo_Kinsuke_Small
				}
			}
		}
		CHO_character_inoue_kaoru = {
			name = "Inoue Kaoru"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Inoue_Kaoru_Small
				}
			}
		}
		CHO_character_ito_hirobumi = {
			name = "Ito Hirobumi"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Ito_Hirobumi_Small
				}
			}
		}
		CHO_character_nomura_yakichi = {
			name = "Nomura Yakichi"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Nomura_Yakichi_Small
				}
			}
		}
		CHO_character_yamao_yozo = {
			name = "Yamao Yozo"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Yamao_Yozo_Small
				}
			}
		}
		CHO_character_thomas_blake_glover = {
			name = "Thomas Blake Glover"
			#
			portraits = {
				civilian = {
					small = GFX_Portrait_CHO_Thomas_Blake_Glover_Small
				}
			}
		}
	# Commanders
		CHO_character_takasugi_shinsaku = {
			name = "Takasugi Shinsaku"
			# https://en.wikipedia.org/wiki/Takasugi_Shinsaku
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Takasugi_Shinsaku
					small = GFX_Portrait_CHO_Takasugi_Shinsaku_Small
				}
			}
			corps_commander = {
				skill = 2
				attack_skill = 4
				defense_skill = 2
				planning_skill = 3
				logistics_skill = 2
				traits = { army_chief_offensive_1 }
			}
			advisor = {
				name = "Takasugi Shinsaku"
				# desc = "CHO_character_takasugi_shinsaku_desc"
				
				slot = army_chief
				idea_token = CHO_character_takasugi_shinsaku

				cost = 75
				removal_cost = 10

				traits = {
					efficient_administrator
				}
			}
		}
		CHO_character_masahisa = {
			name = "Masahisa"
			# https://en.wikipedia.org/wiki/Kijima_Matabei
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Mori_Crest
				}
			}
			corps_commander = {
				skill = 1
				attack_skill = 2
				defense_skill = 1
				planning_skill = 3
				logistics_skill = 1
				traits = { }
			}
		}
		CHO_character_kunishi_shinano = {
			name = "Kunishi Shinano"
			# https://en.wikipedia.org/wiki/Kunishi_Shinano
			portraits = {
				army = {
					large = GFX_Portrait_CHO_Mori_Crest
				}
			}
			navy_leader = {
				skill = 2
				attack_skill = 5
				defense_skill = 1
				maneuvering_skill = 1
				coordination_skill = 3
			}
		}
}