characters={
	ETH_tewodros_II={
		name="Tewodros II"
		portraits={
			civilian={
				large="GFX_Portrait_ETH_Tewodros_II"
			}
			army={
				large="GFX_Portrait_ETH_Tewodros_II"
			}
		}
		country_leader={
			desc="POLITICS_TEWODROS_II_DESC"
			ideology=despotism
			expire="1900.1.1.1"
			traits ={
				afr_trait_reformer
			}
		}
		corps_commander = {
			traits = {  }
			skill = 3
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
	ETH_Mercer_Hunter={
		name="Frederick M Hunter"
		portraits={
			civilian={
				large="GFX_Portrait_ETH_Mercer_Hunter"
			}
		}
		country_leader={
			ideology=despotism
			expire="1900.1.1.1"
		}
	}
	ETH_Alemayehu={
		name="Alemayehu I"
		portraits={
			civilian={
				large="GFX_Portrait_ETH_Prince_Alemayehu"
			}
		}
		country_leader={
			ideology=despotism
			expire="1900.1.1.1"
			traits ={
				afr_trait_reformer
			}
		}
	}
	ETH_Yohannes_IV={
		name="Yohannes IV"
		portraits={
			civilian={
				large="GFX_Portrait_ETH_Yohannes_IV"
			}
			army={
				large="GFX_Portrait_ETH_Yohannes_IV"
			}
		}
		corps_commander = {
			traits = {  }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
		country_leader={
			ideology=despotism
			expire="1900.1.1.1"
		}
	}
	ETH_Ras_Alula={
		name="Ras Alula"
		portraits={
			civilian={
				large="GFX_Portrait_ETH_Ras_Alula"
			}
			army={
				large="GFX_Portrait_ETH_Ras_Alula"
			}
		}
		corps_commander = {
			traits = {  }
			skill = 4
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
	ETH_Tkle_Haymonot={
		name="Tkle Haymonot of Gojjam"
		portraits={#change later
			civilian={
				large="GFX_Portrait_ETH_Tekle_Giyorgis_II"
			}
			army={
				large="GFX_Portrait_ETH_Tekle_Giyorgis_II"
			}
		}
		corps_commander = {
			traits = {  }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
}
