characters = {
	### COUNTRY LEADERS ###

	#Autocracy
	HUN_franz_joseph = {
		name = "I. Ferenc József"
		portraits = {
			civilian = {
				large="GFX_Portrait_AUS_Franz_Joseph_I"
			}
		}
		country_leader = {
			desc = "POLITICS_FRANZ_JOSEPH_DESC"
			ideology = despotism
			expire = "1916.10.21.1"
		}
	}

	### ADVISORS ###
	HUN_chambers_of_commerce_and_crafts = {
		name = "Chamber of Commerce and Craft"
		portraits = {
			civilian = {
				small = "GFX_idea_HUN_advisor_chambers_of_commerce_and_crafts"
			}
		}
	}

	HUN_baross_gabor = {
		name = "Baross Gábor"
		portraits = {
			civilian = {
				small = "GFX_idea_HUN_advisor_baross_gabor"
			}
		}
	}

	HUN_eotvos_jozsef = {
		name = "Eötvös József"
		portraits = {
			civilian = {
				small = "GFX_idea_HUN_advisor_eotvos_jozsef"
			}
		}
	}

	### GENERALS ###
	HUN_albrecht_von_osterreich_teschen = {
		name = "Albrecht von Österreich-Teschen"
		portraits = {
			army = {
				small = "GFX_idea_AUS_albrecht_von_osterreich_teschen_army_chief"
				large = "gfx/leaders/AUS/Portrait_AUS_Albrecht_von_Osterreich_Teschen.png"
			}
		}
		advisor = {
			slot = army_chief
			ledger = army
			idea_token = AUS_albrecht_von_teschen_army_chief
			allowed  = {
				original_tag  = HUN
			}

			cost = 50
			traits = {
				army_chief_defensive_1
			}
		}
		corps_commander = {
			traits = { old_guard cavalry_officer cavalry_leader }
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 1
		}
	}

	HUN_prinz_rudolf = {
		name = "Prinz Rudolf von Österreich-Ungarn"
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_1"
				large = "gfx/leaders/AUS/Portrait_AUS_Crown_Prince_Rudolf.png"
			}
		}

		advisor = {
			slot = army_chief
			ledger = army
			idea_token = AUS_prinz_rudolf_army_chief
			allowed  = {
				original_tag = HUN
			}

			cost = 50
			traits = {
				army_chief_offensive_1
			}
		}
		corps_commander = {
			traits = { infantry_officer }
			skill = 1
			attack_skill = 3
			defense_skill = 1
			planning_skill = 3
			logistics_skill = 2
		}
	}
}